Player Matchup

Thor
Thor
Fx_Ax19
Thor
Level 21
God Stats
0W - 2L
1,488 SR
Queue Stats
20W - 24L
1,569 Elo+
Party 1
Ares
Ares
OA-Alamoudi
Ares
Level 6
God Stats
0W - 1L
1,551 SR
Queue Stats
10W - 9L
1,569 Elo+
Party 1
Scylla
Scylla
ak-alamoudi96
Scylla
Level 7
God Stats
1W - 2L
1,438 SR
Queue Stats
1W - 5L
1,569 Elo+
Party 1
Team Averages
Level 11
1,492 SR
1,569 Elo+

VS

Team Averages
Level 38
1,390 SR
1,391 Elo+
Thor
Thor
Jordanjellyko
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
kriss_kross_90s
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 22L
1,257 Elo+
Solo
King Arthur
King Arthur
lugaky
King Arthur
Level 104
God Stats
3W - 5L
1,169 SR
Queue Stats
95W - 117L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Fx_Ax19
Thor
18
10 / 9 / 3
14,983
681
15,936
20,980
11,000
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 9 / 8
12,942
588
6,456
21,749
20,176
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
1 / 10 / 10
12,098
550
9,780
14,730
6,358
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 5
11,049
502
1,228
10,108
3,068
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

20
14 / 1 / 9
16,586
754
19,553
16,094
10,208
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
lugaky
King Arthur
20
14 / 5 / 13
16,308
741
28,119
23,968
27,258
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
55
14
Kills
28
28
Deaths
14
21
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Thor
Fx_Ax19
Thor
10
9
3
1.28
W
0
8
5
0.31
L
3
9
8
0.78
L
1
10
10
0.6
W
14
1
9
18.5
W
King Arthur
lugaky
King Arthur
14
5
13
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,172
Damage
48,900
57,459
Taken
50,170
37,534
Mitigated
40,534
1,750
Healing
4,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Fx_Ax19
Thor
15,936
4,754
0
1,446
20,980
11,000
0
82
20,667
0
73,437
W
1,228
600
0
0
10,108
3,068
0
3,036
7,072
0
5,955
L
6,456
1,471
0
100
21,749
20,176
0
0
21,736
14,639
0
L
9,780
4,111
0
204
14,730
6,358
0
0
14,730
39,513
0
W
19,553
10,076
0
3,817
16,094
10,208
973
5,328
10,766
0
119,036
W
King Arthur
lugaky
King Arthur
28,119
5,431
0
500
23,968
27,258
886
7,992
15,976
0
85,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,023
Gold Earned
43,943
157
Minions Killed
211
0
Camps Cleared
0
932,106
Distance Traveled
991,087
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
14,983
681
86
4
0
346,510
0
W
Thor
11,049
502
11
1
0
169,608
1
L
Ares
12,942
588
22
1
0
342,785
1
L
Scylla
12,098
550
49
2
0
242,811
0
W
Nemesis
16,586
754
96
4
0
451,802
1
W
King Arthur
16,308
741
104
5
0
369,677
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role