Player Matchup

Cerberus
Cerberus
HadesAR27
Cerberus
Level 27
God Stats
9W - 11L
1,749 SR
Queue Stats
93W - 94L
1,439 Elo+
Party 3
Vulcan
Vulcan
JordonReid99
Vulcan
Level 23
God Stats
5W - 5L
1,525 SR
Queue Stats
174W - 159L
1,376 Elo+
Party 2
Amaterasu
Amaterasu
SirSoapyChicken
Amaterasu
Level 21
God Stats
15W - 9L
1,497 SR
Queue Stats
30W - 29L
1,313 Elo+
Party 2
Izanami
Izanami
TinajasS_23
Izanami
Level 29
God Stats
4W - 5L
1,588 SR
Queue Stats
72W - 72L
1,362 Elo+
Party 3
Nemesis
Nemesis
Wxxeexxd_
Nemesis
Level 14
God Stats
1W - 9L
1,500 SR
Queue Stats
261W - 263L
1,221 Elo+
Solo
Team Averages
Level 23
1,572 SR
1,342 Elo+

VS

Team Averages
Level 25
1,578 SR
1,403 Elo+
Tsukuyomi
Tsukuyomi
BigNudeOrange
Tsukuyomi
Level 26
God Stats
45W - 26L
1,603 SR
Queue Stats
90W - 75L
1,438 Elo+
Party 1
Cthulhu
Cthulhu
Malzy0202
Cthulhu
Level 27
God Stats
24W - 14L
1,696 SR
Queue Stats
177W - 181L
1,460 Elo+
Party 1
Yemoja
Yemoja
gobi bryant1
Yemoja
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 96L
1,404 Elo+
Party 1
Neith
Neith
levi__wl
Neith
Level 21
God Stats
7W - 3L
1,742 SR
Queue Stats
148W - 187L
1,278 Elo+
Solo
Anubis
Anubis
swidroman
Anubis
Level 27
God Stats
8W - 6L
1,350 SR
Queue Stats
73W - 58L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HadesAR27
Cerberus
12
4 / 5 / 2
8,294
461
11,690
16,492
12,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
15
3 / 7 / 2
9,391
522
11,951
10,516
3,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
SirSoapyChicken
Amaterasu
15
4 / 9 / 1
9,782
543
9,182
15,592
7,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
TinajasS_23
Izanami
13
4 / 3 / 4
8,704
484
9,562
10,134
4,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
Wxxeexxd_
Nemesis
14
0 / 5 / 4
8,919
496
3,754
15,283
6,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BigNudeOrange
Tsukuyomi
18
14 / 1 / 7
11,048
614
12,305
11,168
4,343
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Malzy0202
Cthulhu
16
6 / 3 / 9
9,633
535
12,967
12,494
7,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
13
2 / 4 / 5
7,927
440
3,852
13,675
5,261
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
levi__wl
Neith
12
2 / 4 / 6
7,486
416
8,692
13,739
3,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
swidroman
Anubis
17
4 / 3 / 5
9,642
536
8,635
12,878
6,291
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
60
15
Kills
28
29
Deaths
15
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BigNudeOrange
Tsukuyomi
14
1
7
17.5
L
Cerberus
HadesAR27
Cerberus
4
5
2
1
L
Vulcan
3
7
2
0.57
W
Cthulhu
Malzy0202
Cthulhu
6
3
9
3.5
L
Amaterasu
SirSoapyChicken
Amaterasu
4
9
1
0.5
L
Izanami
TinajasS_23
Izanami
4
3
4
2
L
Nemesis
Wxxeexxd_
Nemesis
0
5
4
0.4
W
Yemoja
2
4
5
1.13
W
Neith
levi__wl
Neith
2
4
6
1.25
W
Anubis
swidroman
Anubis
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,139
Damage
46,451
68,017
Taken
63,954
33,944
Mitigated
26,056
11,969
Healing
23,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BigNudeOrange
Tsukuyomi
12,305
2,541
0
3,266
11,168
4,343
176
2,522
8,574
0
59,797
L
Cerberus
HadesAR27
Cerberus
11,690
1,264
0
4,182
16,492
12,761
0
3,183
13,259
36,704
0
L
Vulcan
11,951
1,607
0
0
10,516
3,129
627
6,370
4,096
61,173
0
W
Cthulhu
Malzy0202
Cthulhu
12,967
795
0
3,006
12,494
7,032
641
1,134
11,350
50,108
0
L
Amaterasu
SirSoapyChicken
Amaterasu
9,182
3,545
0
2,265
15,592
7,083
761
7,787
7,491
0
38,297
L
Izanami
TinajasS_23
Izanami
9,562
5,914
0
1,050
10,134
4,367
580
3,634
6,450
0
48,582
L
Nemesis
Wxxeexxd_
Nemesis
3,754
905
0
4,472
15,283
6,604
357
3,841
11,267
0
58,741
W
Yemoja
3,852
936
1,002
3,486
13,675
5,261
400
5,699
7,926
29,271
0
W
Neith
levi__wl
Neith
8,692
4,593
0
4,510
13,739
3,129
0
7,256
6,399
0
34,895
W
Anubis
swidroman
Anubis
8,635
421
0
7,764
12,878
6,291
918
6,451
6,064
66,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,090
Gold Earned
45,736
408
Minions Killed
392
0
Camps Cleared
0
1,704,350
Distance Traveled
1,557,327
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,048
614
92
5
0
395,632
0
L
Cerberus
8,294
461
82
5
0
334,713
2
L
Vulcan
9,391
522
94
5
0
320,124
0
W
Cthulhu
9,633
535
99
6
0
326,394
0
L
Amaterasu
9,782
543
63
4
0
322,403
0
L
Izanami
8,704
484
79
4
0
351,488
0
L
Nemesis
8,919
496
90
5
0
375,622
3
W
Yemoja
7,927
440
42
2
0
265,431
2
W
Neith
7,486
416
45
3
0
274,105
0
W
Anubis
9,642
536
114
6
0
295,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role