Player Matchup

Set
Set
Cjota1Godz
Set
Level 34
God Stats
24W - 28L
1,530 SR
Queue Stats
184W - 184L
1,389 Elo+
Solo
Ullr
Ullr
ReGLeO
Ullr
Level 100
God Stats
5W - 2L
2,002 SR
Queue Stats
122W - 127L
1,474 Elo+
Solo
Scylla
Scylla
coodysoto
Scylla
Level 24
God Stats
51W - 42L
1,639 SR
Queue Stats
160W - 171L
1,558 Elo+
Party 3
Mulan
Mulan
deadwingS2
Mulan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 35L
1,483 Elo+
Solo
Cabrakan
Cabrakan
kepsua
Cabrakan
Level 60
God Stats
15W - 17L
1,583 SR
Queue Stats
260W - 270L
1,517 Elo+
Party 3
Team Averages
Level 57
1,651 SR
1,485 Elo+

VS

Team Averages
Level 69
1,677 SR
1,515 Elo+
Izanami
Izanami
BergDaDude
Izanami
Level 117
God Stats
3W - 0L
1,615 SR
Queue Stats
24W - 16L
1,598 Elo+
Party 2
Cu Chulainn
Cu Chulainn
DinoPlay59
Cu Chulainn
Level 29
God Stats
6W - 5L
1,508 SR
Queue Stats
17W - 13L
1,530 Elo+
Party 1
Ymir
Ymir
Gorod0397
Ymir
Level 44
God Stats
6W - 3L
1,739 SR
Queue Stats
139W - 162L
1,410 Elo+
Party 2
Arachne
Arachne
VINICIUS-VIP
Arachne
Level 108
God Stats
4W - 2L
1,618 SR
Queue Stats
300W - 305L
1,506 Elo+
Solo
Anubis
Anubis
paiNSamukaRazer
Anubis
Level 45
God Stats
3W - 0L
1,903 SR
Queue Stats
11W - 9L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 1 / 3
10,193
600
10,960
12,269
5,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ullr
ReGLeO
Ullr
13
3 / 1 / 5
8,319
489
8,289
10,107
3,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
coodysoto
Scylla
14
2 / 2 / 8
8,805
518
5,341
7,162
2,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
14
3 / 7 / 3
8,627
507
9,483
12,567
8,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
kepsua
Cabrakan
7
1 / 6 / 2
5,992
352
2,638
8,088
6,135
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BergDaDude
Izanami
14
6 / 6 / 2
9,737
573
12,741
10,475
3,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
DinoPlay59
Cu Chulainn
16
8 / 3 / 1
10,242
602
8,546
10,725
7,659
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
12
0 / 4 / 9
8,123
478
4,624
11,303
8,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
VINICIUS-VIP
Arachne
13
2 / 4 / 4
8,354
491
7,593
15,897
5,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 3 / 1
9,924
584
6,759
7,695
3,425
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
34
20
Kills
17
17
Deaths
20
21
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
BergDaDude
Izanami
6
6
2
1.17
L
11
1
3
12.5
W
Cu Chulainn
DinoPlay59
Cu Chulainn
8
3
1
2.83
W
Ymir
0
4
9
1.13
L
Ullr
ReGLeO
Ullr
3
1
5
5.5
W
Arachne
VINICIUS-VIP
Arachne
2
4
4
1
L
Scylla
coodysoto
Scylla
2
2
8
3
L
Mulan
3
7
3
0.64
L
Cabrakan
kepsua
Cabrakan
1
6
2
0.33
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,711
Damage
40,263
50,193
Taken
56,095
25,909
Mitigated
27,616
8,318
Healing
15,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BergDaDude
Izanami
12,741
9,014
0
1,777
10,475
3,151
2,018
1,845
8,576
0
69,191
L
10,960
5,770
0
2,985
12,269
5,753
308
2,689
9,580
0
60,641
W
Cu Chulainn
DinoPlay59
Cu Chulainn
8,546
2,431
0
1,934
10,725
7,659
256
565
9,905
6,502
46,916
W
Ymir
4,624
924
0
1,724
11,303
8,005
422
2,848
8,304
18,000
0
L
Ullr
ReGLeO
Ullr
8,289
3,481
0
2,618
10,107
3,061
1,050
2,255
7,852
0
49,671
W
Arachne
VINICIUS-VIP
Arachne
7,593
4,826
0
7,236
15,897
5,376
262
1,325
14,450
0
50,936
L
Scylla
coodysoto
Scylla
5,341
615
0
878
7,162
2,109
649
4,144
3,018
51,765
0
L
Mulan
9,483
2,669
0
1,007
12,567
8,851
155
2,181
10,386
0
38,768
L
Cabrakan
kepsua
Cabrakan
2,638
290
0
830
8,088
6,135
0
1,217
6,871
9,236
0
W
6,759
229
0
3,160
7,695
3,425
880
1,092
6,471
76,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,936
Gold Earned
46,380
416
Minions Killed
499
0
Camps Cleared
0
1,509,840
Distance Traveled
1,557,350
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,737
573
125
7
0
275,507
4
L
Set
10,193
600
116
7
0
406,707
1
W
Cu Chulainn
10,242
602
115
7
0
346,277
2
W
Ymir
8,123
478
22
1
0
308,439
9
L
Ullr
8,319
489
90
5
0
314,579
7
W
Arachne
8,354
491
77
5
0
331,523
1
L
Scylla
8,805
518
101
6
0
307,127
0
L
Mulan
8,627
507
94
6
0
287,398
0
L
Cabrakan
5,992
352
15
1
0
194,029
4
W
Anubis
9,924
584
160
9
0
295,604
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role