Player Matchup

Yemoja
Yemoja
Bäcken73
Yemoja
Level 29
God Stats
4W - 4L
1,391 SR
Queue Stats
48W - 126L
1,155 Elo+
Party 2
Thoth
Thoth
DangerouxSm
Thoth
Level 35
God Stats
3W - 3L
1,419 SR
Queue Stats
59W - 59L
1,472 Elo+
Party 3
Odin
Odin
LidoeGaming
Odin
Level 28
God Stats
29W - 69L
1,221 SR
Queue Stats
45W - 113L
1,187 Elo+
Party 2
Mercury
Mercury
Tiimi
Mercury
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
WilleWillun
Neith
Level 45
God Stats
15W - 20L
1,421 SR
Queue Stats
48W - 118L
1,171 Elo+
Party 2
Team Averages
Level 56
1,390 SR
1,297 Elo+

VS

Team Averages
Level 43
1,459 SR
1,466 Elo+
Anubis
Anubis
Balthazaard
Anubis
Level 42
God Stats
0W - 2L
1,459 SR
Queue Stats
1W - 4L
1,448 Elo+
Party 4
Chaac
Chaac
Mojly
Chaac
Level 64
God Stats
2W - 6L
1,434 SR
Queue Stats
89W - 125L
1,380 Elo+
Solo
Hou Yi
Hou Yi
PacifistaPx9
Hou Yi
Level 49
God Stats
2W - 6L
1,401 SR
Queue Stats
84W - 111L
1,322 Elo+
Party 1
Hel
Hel
Zaukow
Hel
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,815 Elo+
Party 4
Zeus
Zeus
dersupporter
Zeus
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
272W - 326L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bäcken73
Yemoja
9
1 / 1 / 2
4,982
498
1,213
2,947
2,110
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

11
4 / 0 / 2
6,516
652
2,829
4,145
1,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
2 / 0 / 5
5,982
598
2,019
2,974
1,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Tiimi
Mercury
11
7 / 1 / 3
6,736
674
7,280
5,830
1,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
2 / 0 / 1
5,243
524
3,340
2,053
530
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
7
0 / 5 / 0
4,490
449
2,061
5,993
1,974
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
Mojly
Chaac
9
0 / 4 / 0
5,027
503
1,714
7,637
5,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hou Yi
9
1 / 1 / 1
5,157
516
3,142
4,479
1,186
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hel
Zaukow
Hel
7
1 / 2 / 1
5,019
502
809
3,406
704
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
0 / 4 / 0
4,368
437
588
5,873
1,823
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
16
Kills
2
2
Deaths
16
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
5
0
0
W
Yemoja
Bäcken73
Yemoja
1
1
2
2
W
4
0
2
5
W
2
0
5
4.5
L
Chaac
Mojly
Chaac
0
4
0
0
L
Hou Yi
1
1
1
1.5
W
Mercury
Tiimi
Mercury
7
1
3
8.5
W
2
0
1
2.5
L
Hel
Zaukow
Hel
1
2
1
0.75
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,681
Damage
8,314
17,949
Taken
27,388
6,892
Mitigated
10,711
5,411
Healing
7,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
2,061
375
0
992
5,993
1,974
99
2,063
3,600
17,621
0
W
Yemoja
Bäcken73
Yemoja
1,213
316
503
183
2,947
2,110
168
455
2,492
13,623
0
W
2,829
76
0
1,709
4,145
1,013
1,588
1,541
2,604
31,744
0
W
2,019
672
0
165
2,974
1,418
359
58
2,691
0
19,370
L
Chaac
Mojly
Chaac
1,714
67
0
2,333
7,637
5,024
267
0
7,387
0
19,819
L
Hou Yi
3,142
986
0
1,228
4,479
1,186
0
745
3,734
0
22,990
W
Mercury
Tiimi
Mercury
7,280
4,302
0
1,922
5,830
1,821
1,289
1,188
4,642
0
34,583
W
3,340
1,559
0
929
2,053
530
782
216
1,837
0
25,795
L
Hel
Zaukow
Hel
809
281
925
994
3,406
704
0
468
2,938
7,343
0
L
588
298
0
1,365
5,873
1,823
37
350
5,412
19,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,459
Gold Earned
24,061
267
Minions Killed
175
0
Camps Cleared
0
900,294
Distance Traveled
805,983
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,490
449
27
3
0
159,124
2
W
Yemoja
4,982
498
26
3
0
142,559
0
W
Thoth
6,516
652
62
6
0
188,090
3
W
Odin
5,982
598
48
5
0
182,320
0
L
Chaac
5,027
503
44
4
0
157,371
2
L
Hou Yi
5,157
516
49
5
0
165,653
0
W
Mercury
6,736
674
73
7
0
204,681
0
W
Neith
5,243
524
58
6
0
182,644
0
L
Hel
5,019
502
15
2
0
170,635
0
L
Zeus
4,368
437
40
4
0
153,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role