Player Matchup

Tyr
Tyr
Gold II
EstiiDG
Tyr
Gold II
Level 124
God Stats
15W - 23L
1,600 SR
Queue Stats
284W - 295L
1,419 MMR
Solo
Ymir
Ymir
Gold V
MerwingZero
Ymir
Gold V
Level 154
God Stats
7W - 6L
1,558 SR
Queue Stats
90W - 100L
1,389 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
PrideTheLeo
Baron Samedi
Silver III
Level 33
God Stats
2W - 2L
1,630 SR
Queue Stats
36W - 30L
1,396 MMR
Solo
Anhur
Anhur
Silver I
YoBlkDaddy
Anhur
Silver I
Level 68
God Stats
0W - 2L
1,228 SR
Queue Stats
24W - 30L
1,406 MMR
Solo
Cabrakan
Cabrakan
Bronze III
cohdein
Cabrakan
Bronze III
Level 77
God Stats
1W - 4L
1,192 SR
Queue Stats
48W - 57L
1,424 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 91
1,442 SR
1,407 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 139
1,605 SR
1,407 MMR
Raijin
Raijin
Gold III
Skynopsis
Raijin
Gold III
Level 157
God Stats
1W - 0L
1,732 SR
Queue Stats
204W - 200L
1,400 MMR
Solo
Danzaburou
Danzaburou
Gold IV
T2000firefox
Danzaburou
Gold IV
Level 149
God Stats
2W - 1L
1,494 SR
Queue Stats
106W - 108L
1,416 MMR
Solo
Artio
Artio
Platinum V
YanoStark
Artio
Platinum V
Level 160
God Stats
9W - 5L
1,605 SR
Queue Stats
126W - 111L
1,407 MMR
Solo
Fenrir
Fenrir
Gold III
maxcam1
Fenrir
Gold III
Level 106
God Stats
5W - 2L
1,667 SR
Queue Stats
129W - 128L
1,424 MMR
Solo
Ares
Ares
Platinum IV
raviolibalogna
Ares
Platinum IV
Level 125
God Stats
8W - 9L
1,525 SR
Queue Stats
770W - 774L
1,389 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
12
0 / 4 / 0
7,026
468
3,981
17,525
9,061
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 3 / 3
7,237
482
3,906
11,091
6,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
PrideTheLeo
Baron Samedi
13
4 / 7 / 2
7,979
532
8,805
12,022
4,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
13
1 / 3 / 0
7,728
515
4,743
9,370
2,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
cohdein
Cabrakan
12
3 / 3 / 1
7,734
516
5,253
11,017
6,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
SetTsukuyomiNemesisApolloScylla

VS

Bans
PersephoneJanusNu WaTiamatZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Skynopsis
Raijin
13
6 / 5 / 4
8,237
549
8,821
8,735
3,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
T2000firefox
Danzaburou
14
0 / 1 / 7
8,203
547
6,742
8,084
2,426
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artio
YanoStark
Artio
15
5 / 0 / 3
8,737
582
12,918
11,690
7,096
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
maxcam1
Fenrir
15
4 / 1 / 7
8,726
582
7,490
8,615
3,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
5 / 1 / 8
7,976
532
8,721
8,911
6,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
8
Kills
20
20
Deaths
8
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Tyr
0
4
0
0
L
0
3
3
0.5
L
Baron Samedi
PrideTheLeo
Baron Samedi
4
7
2
0.71
W
Raijin
Skynopsis
Raijin
6
5
4
1.6
W
Danzaburou
T2000firefox
Danzaburou
0
1
7
3.5
W
Artio
YanoStark
Artio
5
0
3
6.5
L
Anhur
1
3
0
0.33
L
Cabrakan
cohdein
Cabrakan
3
3
1
1.17
W
Fenrir
maxcam1
Fenrir
4
1
7
7.5
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,688
Damage
44,692
61,025
Taken
46,035
28,744
Mitigated
23,027
22,531
Healing
23,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
3,981
590
0
9,189
17,525
9,061
648
10,974
6,509
0
47,232
L
3,906
1,025
0
1,862
11,091
6,450
0
3,853
7,128
41,472
0
L
Baron Samedi
PrideTheLeo
Baron Samedi
8,805
486
676
4,166
12,022
4,222
180
8,298
3,235
36,025
0
W
Raijin
Skynopsis
Raijin
8,821
699
0
330
8,735
3,466
0
6,695
2,040
43,445
0
W
Danzaburou
T2000firefox
Danzaburou
6,742
4,319
0
4,442
8,084
2,426
364
1,495
6,589
0
56,309
W
Artio
YanoStark
Artio
12,918
1,087
106
8,802
11,690
7,096
0
3,113
8,577
55,024
0
L
Anhur
4,743
2,168
0
3,498
9,370
2,715
1,208
2,602
6,768
0
44,020
L
Cabrakan
cohdein
Cabrakan
5,253
1,093
0
3,140
11,017
6,296
0
3,984
6,925
37,553
0
W
Fenrir
maxcam1
Fenrir
7,490
1,435
0
5,879
8,615
3,866
0
3,094
5,521
0
60,955
W
8,721
327
0
3,574
8,911
6,173
0
3,567
5,344
15,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,704
Gold Earned
41,879
393
Minions Killed
415
0
Camps Cleared
0
1,383,389
Distance Traveled
1,495,522
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,026
468
88
6
0
292,760
2
L
Ymir
7,237
482
61
4
0
281,176
1
L
Baron Samedi
7,979
532
62
4
0
249,088
3
W
Raijin
8,237
549
87
6
0
254,252
5
W
Danzaburou
8,203
547
103
7
0
274,731
4
W
Artio
8,737
582
100
7
0
306,197
3
L
Anhur
7,728
515
105
7
0
245,916
5
L
Cabrakan
7,734
516
77
5
0
314,449
1
W
Fenrir
8,726
582
111
7
0
340,457
4
W
Ares
7,976
532
14
1
0
319,885
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role