Player Matchup

Bellona
Bellona
BDM2405
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ares
Ares
KindredCo
Ares
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 58L
1,442 Elo+
Party 1
Fenrir
Fenrir
KindredCo13
Fenrir
Level 24
God Stats
5W - 4L
1,437 SR
Queue Stats
32W - 37L
1,380 Elo+
Party 1
Ra
Ra
KingYoTo
Ra
Level 29
God Stats
4W - 1L
1,763 SR
Queue Stats
26W - 20L
1,423 Elo+
Solo
Danzaburou
Danzaburou
MattBuildz37
Danzaburou
Level 14
God Stats
3W - 3L
1,505 SR
Queue Stats
17W - 21L
1,337 Elo+
Party 1
Team Averages
Level 19
1,541 SR
1,417 Elo+

VS

Team Averages
Level 21
1,495 SR
1,465 Elo+
Pele
Pele
BakedUnicorn230
Pele
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
BraveHarbor4124
Jormungandr
Level 18
God Stats
3W - 1L
1,598 SR
Queue Stats
3W - 2L
1,755 Elo+
Solo
Cerberus
Cerberus
I AM EMIL MAN
Cerberus
Level 28
God Stats
2W - 3L
1,755 SR
Queue Stats
30W - 38L
1,428 Elo+
Solo
Thanatos
Thanatos
bjornto420
Thanatos
Level 25
God Stats
2W - 7L
1,203 SR
Queue Stats
115W - 121L
1,388 Elo+
Solo
Hou Yi
Hou Yi
thomyboy33
Hou Yi
Level 29
God Stats
43W - 58L
1,419 SR
Queue Stats
57W - 87L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BDM2405
Bellona
16
6 / 2 / 3
9,444
556
9,289
13,212
8,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ares
12
6 / 5 / 12
8,687
511
13,025
15,906
12,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
15
13 / 2 / 8
9,925
584
8,799
10,932
5,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 4 / 17
9,659
568
12,779
13,446
4,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
MattBuildz37
Danzaburou
12
5 / 5 / 8
8,349
491
5,621
8,271
2,062
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 9 / 2
7,399
435
4,635
9,979
3,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
BraveHarbor4124
Jormungandr
10
3 / 9 / 3
7,262
427
7,570
12,933
8,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
I AM EMIL MAN
Cerberus
12
8 / 4 / 3
8,999
529
13,140
17,489
15,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
bjornto420
Thanatos
14
4 / 5 / 0
8,668
510
8,191
13,549
5,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hou Yi
thomyboy33
Hou Yi
12
0 / 9 / 7
7,832
461
7,235
14,126
4,940
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
33
35
Kills
18
18
Deaths
36
48
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bellona
BDM2405
Bellona
6
2
3
3.75
L
3
9
2
0.44
L
Jormungandr
BraveHarbor4124
Jormungandr
3
9
3
0.5
L
Cerberus
I AM EMIL MAN
Cerberus
8
4
3
2.38
W
Ares
6
5
12
2.4
W
Fenrir
13
2
8
8.5
W
5
4
17
3.38
W
Danzaburou
MattBuildz37
Danzaburou
5
5
8
1.8
L
Thanatos
bjornto420
Thanatos
4
5
0
0.8
L
Hou Yi
thomyboy33
Hou Yi
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,513
Damage
40,771
61,767
Taken
68,076
33,047
Mitigated
38,426
20,293
Healing
13,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BDM2405
Bellona
9,289
6,196
0
4,535
13,212
8,821
246
2,020
11,192
0
51,711
L
4,635
272
0
205
9,979
3,933
484
4,661
5,318
0
13,976
L
Jormungandr
BraveHarbor4124
Jormungandr
7,570
2,734
0
0
12,933
8,792
188
7,170
5,763
32,491
0
L
Cerberus
I AM EMIL MAN
Cerberus
13,140
1,297
0
5,152
17,489
15,386
146
6,811
10,678
31,391
0
W
Ares
13,025
2,060
657
2,983
15,906
12,175
199
5,472
10,434
23,379
0
W
Fenrir
8,799
2,825
0
1,704
10,932
5,091
668
3,865
7,067
0
44,531
W
12,779
3,210
1,926
7,135
13,446
4,898
1,972
5,114
8,332
69,925
0
W
Danzaburou
MattBuildz37
Danzaburou
5,621
2,485
0
1,353
8,271
2,062
2,744
4,239
4,032
0
28,991
L
Thanatos
bjornto420
Thanatos
8,191
4,247
0
6,432
13,549
5,375
0
2,110
11,439
100
52,960
L
Hou Yi
thomyboy33
Hou Yi
7,235
3,320
123
2,041
14,126
4,940
310
5,052
9,074
0
48,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,064
Gold Earned
40,160
370
Minions Killed
303
0
Camps Cleared
0
1,596,450
Distance Traveled
1,412,599
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,444
556
104
6
0
258,614
1
L
Pele
7,399
435
16
1
0
323,414
2
L
Jormungandr
7,262
427
50
3
0
271,854
0
L
Cerberus
8,999
529
56
3
0
300,233
5
W
Ares
8,687
511
13
1
0
327,527
3
W
Fenrir
9,925
584
75
4
0
376,891
0
W
Ra
9,659
568
128
8
0
320,319
2
W
Danzaburou
8,349
491
50
3
0
313,099
0
L
Thanatos
8,668
510
93
5
0
250,393
0
L
Hou Yi
7,832
461
88
5
0
266,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role