Player Matchup

Bellona
Bellona
Allanlauw
Bellona
Level 28
God Stats
9W - 1L
2,002 SR
Queue Stats
83W - 67L
1,657 Elo+
Solo
Chiron
Chiron
Cloudy9951
Chiron
Level 29
God Stats
13W - 7L
1,813 SR
Queue Stats
163W - 125L
1,608 Elo+
Solo
Zhong Kui
Zhong Kui
DarkBliZZard420
Zhong Kui
Level 122
God Stats
2W - 0L
1,821 SR
Queue Stats
146W - 122L
1,537 Elo+
Party 1
He Bo
He Bo
IDE28I
He Bo
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 14L
1,785 Elo+
Party 1
Nemesis
Nemesis
camoking10
Nemesis
Level 27
God Stats
28W - 28L
1,340 SR
Queue Stats
323W - 288L
1,599 Elo+
Solo
Team Averages
Level 43
1,695 SR
1,637 Elo+

VS

Team Averages
Level 33
1,570 SR
1,708 Elo+
Ne Zha
Ne Zha
FoundMyDurag
Ne Zha
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,846 Elo+
Party 2
Thanatos
Thanatos
MF NinjaTurtle
Thanatos
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,780 Elo+
Party 2
Janus
Janus
Toilet Rug
Janus
Level 23
God Stats
3W - 2L
1,475 SR
Queue Stats
22W - 10L
1,725 Elo+
Party 2
Geb
Geb
VenoM3001
Geb
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,494 Elo+
Solo
Cupid
Cupid
roeji
Cupid
Level 100
God Stats
2W - 2L
1,875 SR
Queue Stats
40W - 35L
1,699 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Allanlauw
Bellona
18
5 / 5 / 6
11,656
583
13,880
15,365
10,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
Cloudy9951
Chiron
19
11 / 4 / 12
12,480
624
14,972
15,621
6,249
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Zhong Kui
DarkBliZZard420
Zhong Kui
18
2 / 2 / 16
11,443
572
9,671
13,178
9,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

He Bo
IDE28I
He Bo
18
13 / 2 / 8
11,847
592
14,524
8,770
2,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
camoking10
Nemesis
17
4 / 4 / 7
11,234
562
6,798
14,832
7,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
6 / 6 / 1
10,404
520
9,677
17,451
7,234
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
11
1 / 8 / 5
7,630
382
4,443
15,994
5,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
17
8 / 5 / 3
11,329
566
13,501
11,438
4,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 8 / 7
8,492
425
5,911
15,482
11,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
roeji
Cupid
13
0 / 8 / 6
8,268
413
4,875
15,537
5,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
39
35
Kills
17
17
Deaths
35
49
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bellona
Allanlauw
Bellona
5
5
6
1.6
W
Chiron
Cloudy9951
Chiron
11
4
12
4.25
W
Zhong Kui
DarkBliZZard420
Zhong Kui
2
2
16
5
L
Ne Zha
6
6
1
1.08
W
He Bo
IDE28I
He Bo
13
2
8
8.5
L
Thanatos
1
8
5
0.44
L
Janus
8
5
3
1.9
L
2
8
7
0.69
W
Nemesis
camoking10
Nemesis
4
4
7
1.88
L
Cupid
roeji
Cupid
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,845
Damage
38,407
67,766
Taken
75,902
36,267
Mitigated
33,450
23,052
Healing
16,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Allanlauw
Bellona
13,880
7,166
0
4,987
15,365
10,885
1,422
4,068
11,217
0
60,669
W
Chiron
Cloudy9951
Chiron
14,972
4,321
614
6,327
15,621
6,249
4,411
6,210
9,145
0
83,814
W
Zhong Kui
DarkBliZZard420
Zhong Kui
9,671
385
0
7,693
13,178
9,265
3,048
3,692
9,166
74,640
0
L
Ne Zha
9,677
3,709
0
2,984
17,451
7,234
552
3,063
14,388
0
56,273
W
He Bo
IDE28I
He Bo
14,524
761
0
2,587
8,770
2,731
2,246
2,797
5,929
64,966
0
L
Thanatos
4,443
757
0
6,989
15,994
5,185
0
3,628
12,366
0
27,979
L
Janus
13,501
890
0
1,030
11,438
4,014
0
3,329
8,109
60,751
0
L
5,911
1,030
0
936
15,482
11,562
0
8,703
6,779
12,332
0
W
Nemesis
camoking10
Nemesis
6,798
4,067
0
844
14,832
7,137
274
1,823
12,897
0
77,971
L
Cupid
roeji
Cupid
4,875
2,130
3
4,622
15,537
5,455
132
5,472
10,065
0
37,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,660
Gold Earned
46,123
558
Minions Killed
355
0
Camps Cleared
0
1,915,991
Distance Traveled
1,793,444
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,656
583
95
5
0
386,567
0
W
Chiron
12,480
624
128
6
0
343,679
1
W
Zhong Kui
11,443
572
134
7
0
406,473
5
L
Ne Zha
10,404
520
117
6
0
353,706
2
W
He Bo
11,847
592
88
4
0
365,536
3
L
Thanatos
7,630
382
48
2
0
347,532
3
L
Janus
11,329
566
117
6
0
344,740
2
L
Geb
8,492
425
7
0
0
396,872
6
W
Nemesis
11,234
562
113
6
0
413,736
1
L
Cupid
8,268
413
66
3
0
350,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role