Player Matchup

Bastet
Bastet
 
Bastet
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
Black_GhoulZ
Erlang Shen
Level 84
God Stats
2W - 4L
1,500 SR
Queue Stats
257W - 298L
1,437 Elo+
Party 2
Kukulkan
Kukulkan
OBJoelKenobi
Kukulkan
Level 26
God Stats
35W - 19L
1,598 SR
Queue Stats
106W - 135L
1,354 Elo+
Party 2
Team Averages
Level 74
1,533 SR
1,431 Elo+

VS

Team Averages
Level 14
1,417 SR
1,084 Elo+
King Arthur
King Arthur
MG SEIYA1155
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,012 Elo+
Solo
Fenrir
Fenrir
O_Lendario_Lucas
Fenrir
Level 16
God Stats
1W - 4L
1,471 SR
Queue Stats
3W - 16L
1,118 Elo+
Party 1
Danzaburou
Danzaburou
RiqueBc1
Danzaburou
Level 7
God Stats
0W - 1L
1,279 SR
Queue Stats
0W - 7L
1,122 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
6 / 1 / 13
8,841
884
8,298
6,393
2,076
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Erlang Shen
Black_GhoulZ
Erlang Shen
12
12 / 2 / 8
9,310
931
8,481
7,220
6,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
OBJoelKenobi
Kukulkan
13
6 / 2 / 15
9,084
908
6,669
6,164
2,537
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MG SEIYA1155
King Arthur
10
1 / 7 / 2
7,141
714
3,304
10,691
6,698
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
3 / 9 / 0
7,303
730
5,623
9,457
3,229
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Danzaburou
RiqueBc1
Danzaburou
8
0 / 8 / 2
6,176
618
2,035
8,863
3,005
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
8
24
Kills
4
5
Deaths
24
36
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
1
13
12.5
W
Erlang Shen
Black_GhoulZ
Erlang Shen
12
2
8
8
L
King Arthur
MG SEIYA1155
King Arthur
1
7
2
0.29
W
Kukulkan
OBJoelKenobi
Kukulkan
6
2
15
6.75
L
3
9
0
0.33
L
Danzaburou
RiqueBc1
Danzaburou
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,448
Damage
10,962
19,777
Taken
29,011
11,608
Mitigated
12,932
3,234
Healing
1,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
8,298
2,498
0
420
6,393
2,076
414
506
5,887
0
30,545
W
Erlang Shen
Black_GhoulZ
Erlang Shen
8,481
5,058
0
1,153
7,220
6,995
0
342
6,878
0
25,905
L
King Arthur
MG SEIYA1155
King Arthur
3,304
871
0
250
10,691
6,698
0
3,131
7,560
0
15,647
W
Kukulkan
OBJoelKenobi
Kukulkan
6,669
1,350
129
1,532
6,164
2,537
595
40
6,124
27,471
0
L
5,623
1,699
0
900
9,457
3,229
0
1,551
7,906
0
14,962
L
Danzaburou
RiqueBc1
Danzaburou
2,035
1,288
0
91
8,863
3,005
0
2,023
6,840
0
6,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,235
Gold Earned
20,620
124
Minions Killed
32
0
Camps Cleared
0
595,306
Distance Traveled
518,732
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,841
884
36
4
0
224,063
2
W
Erlang Shen
9,310
931
37
4
0
189,223
0
L
King Arthur
7,141
714
9
1
0
172,776
1
W
Kukulkan
9,084
908
51
5
0
182,020
1
L
Fenrir
7,303
730
14
1
0
166,876
2
L
Danzaburou
6,176
618
9
1
0
179,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role