Player Matchup

Thanatos
Thanatos
Bronze III
 
Thanatos
Bronze III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver II
DMS Aesthetic
Izanami
Silver II
Level 120
God Stats
39W - 33L
1,532 SR
Queue Stats
322W - 340L
1,024 MMR
Party 1
Hades
Hades
Silver II
R4MP4G3ZiGo
Hades
Silver II
Level 104
God Stats
24W - 24L
1,540 SR
Queue Stats
168W - 189L
1,075 MMR
Party 1
Chang'e
Chang'e
Silver III
ZZ94TOP
Chang'e
Silver III
Level 106
God Stats
2W - 5L
1,334 SR
Queue Stats
17W - 29L
955 MMR
Party 2
Kumbhakarna
Kumbhakarna
Silver III
josecastello
Kumbhakarna
Silver III
Level 73
God Stats
2W - 2L
1,728 SR
Queue Stats
4W - 8L
1,369 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,527 SR
1,185 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 87
1,510 SR
819 MMR
Yemoja
Yemoja
Bronze I
David_Lionheart
Yemoja
Bronze I
Level 121
God Stats
2W - 3L
1,500 SR
Queue Stats
397W - 442L
338 MMR
Solo
Tiamat
Tiamat
Silver I
FlameKiller18
Tiamat
Silver I
Level 92
God Stats
10W - 12L
1,582 SR
Queue Stats
248W - 251L
1,164 MMR
Solo
Awilix
Awilix
Silver II
Jovaras Jofka
Awilix
Silver II
Level 66
God Stats
31W - 27L
1,544 SR
Queue Stats
177W - 178L
1,131 MMR
Solo
Cerberus
Cerberus
Silver V
jorge_sl95
Cerberus
Silver V
Level 87
God Stats
65W - 51L
1,425 SR
Queue Stats
146W - 162L
390 MMR
Solo
Anhur
Anhur
Silver II
micospa
Anhur
Silver II
Level 68
God Stats
7W - 4L
1,500 SR
Queue Stats
221W - 230L
1,072 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
3 / 8 / 4
9,993
476
5,781
19,713
6,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Izanami
15
6 / 6 / 5
10,452
498
15,838
16,947
5,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
7 / 5 / 4
11,063
527
16,820
20,122
10,554
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chang'e
ZZ94TOP
Chang'e
17
3 / 4 / 1
10,426
496
8,243
16,244
8,281
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
josecastello
Kumbhakarna
15
0 / 10 / 11
9,757
465
5,461
22,697
14,812
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
PersephoneDanzaburouSetNemesisApollo

VS

Bans
AthenaArachneKing ArthurTyrHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 10
9,930
473
3,454
14,495
10,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
11 / 1 / 4
13,493
643
23,975
15,421
14,115
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
6 / 6 / 7
11,332
540
12,195
15,586
6,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
jorge_sl95
Cerberus
18
8 / 3 / 9
11,932
568
11,651
18,996
19,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
micospa
Anhur
16
5 / 5 / 7
10,500
500
14,895
17,425
6,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
69
19
Kills
32
33
Deaths
20
25
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
8
4
0.63
L
Izanami
6
6
5
1.42
W
2
5
10
1.4
W
11
1
4
13
W
6
6
7
1.58
L
7
5
4
1.8
L
Chang'e
ZZ94TOP
Chang'e
3
4
1
0.88
W
Cerberus
jorge_sl95
Cerberus
8
3
9
4.17
L
Kumbhakarna
josecastello
Kumbhakarna
0
10
11
0.55
W
Anhur
micospa
Anhur
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,143
Damage
66,170
95,723
Taken
81,923
45,294
Mitigated
57,122
34,770
Healing
33,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,781
1,873
147
11,291
19,713
6,602
0
3,822
15,772
0
54,775
L
Izanami
15,838
11,315
0
5,708
16,947
5,045
2,012
5,382
11,515
0
74,450
W
3,454
1,834
9,692
3,909
14,495
10,784
1,513
6,171
8,324
28,364
0
W
23,975
2,254
437
7,731
15,421
14,115
2,724
6,197
9,224
102,719
0
W
12,195
5,255
0
2,579
15,586
6,279
2,779
5,721
9,865
0
62,497
L
16,820
688
244
7,307
20,122
10,554
0
11,298
8,726
62,991
0
L
Chang'e
ZZ94TOP
Chang'e
8,243
418
1,243
5,726
16,244
8,281
357
5,765
10,279
66,056
0
W
Cerberus
jorge_sl95
Cerberus
11,651
502
0
5,962
18,996
19,478
790
7,546
11,450
55,025
0
L
Kumbhakarna
josecastello
Kumbhakarna
5,461
920
0
3,104
22,697
14,812
0
12,296
10,351
20,786
0
W
Anhur
micospa
Anhur
14,895
8,209
0
2,859
17,425
6,466
2,640
4,889
12,536
0
66,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,691
Gold Earned
57,187
492
Minions Killed
545
0
Camps Cleared
0
1,784,255
Distance Traveled
1,884,508
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,993
476
102
5
0
335,487
1
L
Izanami
10,452
498
123
6
0
315,844
0
W
Yemoja
9,930
473
64
3
0
321,101
0
W
Tiamat
13,493
643
164
8
0
411,376
5
W
Awilix
11,332
540
107
5
0
394,027
4
L
Hades
11,063
527
122
6
0
374,946
1
L
Chang'e
10,426
496
120
6
0
359,892
3
W
Cerberus
11,932
568
135
6
0
404,495
2
L
Kumbhakarna
9,757
465
25
1
0
398,086
1
W
Anhur
10,500
500
75
4
0
353,509
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role