Player Matchup

Mercury
Mercury
Clyeessa
Mercury
Level 29
God Stats
4W - 2L
1,753 SR
Queue Stats
77W - 70L
1,519 Elo+
Party 1
Geb
Geb
CosmakeCreative
Geb
Level 29
God Stats
65W - 59L
1,608 SR
Queue Stats
88W - 104L
1,574 Elo+
Solo
Cernunnos
Cernunnos
Delifil
Cernunnos
Level 28
God Stats
1W - 5L
1,401 SR
Queue Stats
88W - 72L
1,536 Elo+
Party 1
Terra
Terra
GetSpaced
Terra
Level 21
God Stats
1W - 2L
1,392 SR
Queue Stats
50W - 46L
1,557 Elo+
Solo
Erlang Shen
Erlang Shen
TheD3mi
Erlang Shen
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,804 Elo+
Solo
Team Averages
Level 22
1,531 SR
1,598 Elo+

VS

Team Averages
Level 17
1,627 SR
1,564 Elo+
Bellona
Bellona
CpnBlackHawk
Bellona
Level 4
God Stats
1W - 1L
1,371 SR
Queue Stats
3W - 2L
1,502 Elo+
Party 3
Nemesis
Nemesis
DjokoWso
Nemesis
Level 4
God Stats
2W - 0L
1,714 SR
Queue Stats
3W - 2L
1,502 Elo+
Party 3
Fenrir
Fenrir
Emrian
Fenrir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Sognefjord
Sol
Level 25
God Stats
16W - 2L
1,964 SR
Queue Stats
268W - 113L
1,821 Elo+
Party 2
Hera
Hera
Милишная
Hera
Level 22
God Stats
1W - 1L
1,585 SR
Queue Stats
40W - 33L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Clyeessa
Mercury
9
0 / 4 / 1
5,317
532
1,101
7,494
1,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 8 / 0
4,432
443
2,257
8,602
3,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
Delifil
Cernunnos
7
0 / 5 / 0
4,477
448
3,449
6,752
1,689
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Terra
GetSpaced
Terra
9
1 / 2 / 1
5,050
505
1,843
5,102
1,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Erlang Shen
TheD3mi
Erlang Shen
12
6 / 2 / 0
7,030
703
6,990
7,973
4,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CpnBlackHawk
Bellona
9
0 / 3 / 1
5,233
523
1,714
6,198
3,183
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
DjokoWso
Nemesis
11
3 / 1 / 6
6,885
689
5,462
7,362
2,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fenrir
Emrian
Fenrir
10
3 / 1 / 10
6,313
631
4,888
6,283
2,663
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
13 / 0 / 0
8,132
813
8,209
5,997
1,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
2 / 2 / 2
6,744
674
3,630
4,540
1,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
7
Kills
21
21
Deaths
7
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Mercury
Clyeessa
Mercury
0
4
1
0.13
L
0
8
0
0
W
Bellona
CpnBlackHawk
Bellona
0
3
1
0.17
L
Cernunnos
Delifil
Cernunnos
0
5
0
0
W
Nemesis
DjokoWso
Nemesis
3
1
6
6
W
Fenrir
Emrian
Fenrir
3
1
10
8
L
Terra
GetSpaced
Terra
1
2
1
0.75
W
13
0
0
13
L
Erlang Shen
TheD3mi
Erlang Shen
6
2
0
3
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,640
Damage
23,903
35,923
Taken
30,380
12,464
Mitigated
10,877
9,222
Healing
11,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Clyeessa
Mercury
1,101
690
0
2,669
7,494
1,857
0
650
6,844
0
27,533
L
2,257
459
0
758
8,602
3,062
0
4,564
4,030
11,876
0
W
Bellona
CpnBlackHawk
Bellona
1,714
651
0
1,952
6,198
3,183
256
0
6,198
0
16,431
L
Cernunnos
Delifil
Cernunnos
3,449
2,040
0
998
6,752
1,689
0
3,944
2,786
0
18,537
W
Nemesis
DjokoWso
Nemesis
5,462
3,033
0
2,209
7,362
2,229
0
972
6,322
0
34,062
W
Fenrir
Emrian
Fenrir
4,888
1,473
0
1,481
6,283
2,663
0
914
5,369
0
23,090
L
Terra
GetSpaced
Terra
1,843
417
26
728
5,102
1,790
0
1,492
3,466
13,350
0
W
8,209
3,835
0
4,816
5,997
1,563
2,564
934
5,063
47,953
0
L
Erlang Shen
TheD3mi
Erlang Shen
6,990
3,996
0
4,043
7,973
4,066
0
980
6,958
0
38,615
W
3,630
1,072
0
1,404
4,540
1,239
540
1,067
3,328
33,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,306
Gold Earned
33,307
230
Minions Killed
296
0
Camps Cleared
0
958,444
Distance Traveled
1,021,653
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,317
532
62
6
0
199,776
2
L
Geb
4,432
443
8
1
0
201,991
0
W
Bellona
5,233
523
28
3
0
204,429
3
L
Cernunnos
4,477
448
45
5
0
171,558
1
W
Nemesis
6,885
689
66
7
0
213,360
0
W
Fenrir
6,313
631
32
3
0
206,430
2
L
Terra
5,050
505
32
3
0
188,510
3
W
Sol
8,132
813
93
9
0
199,867
2
L
Erlang Shen
7,030
703
83
8
0
196,609
2
W
Hera
6,744
674
77
8
0
197,567
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role