Player Matchup

Cu Chulainn
Cu Chulainn
Silver I
AchoElmaTao
Cu Chulainn
Silver I
Level 98
God Stats
3W - 3L
1,796 SR
Queue Stats
13W - 13L
1,519 MMR
Party 2
Fenrir
Fenrir
Gold V
Nyx Zenko
Fenrir
Gold V
Level 88
God Stats
16W - 8L
1,576 SR
Queue Stats
17W - 18L
1,441 MMR
Party 2
Scylla
Scylla
Gold V
TheRealLayo
Scylla
Gold V
Level 143
God Stats
2W - 2L
1,565 SR
Queue Stats
16W - 19L
1,441 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 110
1,646 SR
1,467 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 106
1,502 SR
1,358 MMR
Arachne
Arachne
Gold IV
Jetster2255
Arachne
Gold IV
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,468 MMR
Party 1
Achilles
Achilles
Silver II
Malzz10
Achilles
Silver II
Level 142
God Stats
25W - 28L
1,505 SR
Queue Stats
161W - 194L
1,137 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
gabutan24
Baron Samedi
Gold IV
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,468 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AchoElmaTao
Cu Chulainn
17
7 / 5 / 10
13,214
661
18,995
19,572
19,412
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fenrir
Nyx Zenko
Fenrir
10
4 / 3 / 6
11,286
564
5,752
7,526
5,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
20
6 / 2 / 10
14,044
702
21,191
14,776
4,951
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
TsukuyomiBacchusTiamatKumbhakarnaArtio

VS

Bans
AphroditeCthulhuCerberusGuan YuMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Jetster2255
Arachne
17
5 / 6 / 1
13,563
678
10,578
22,577
9,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Malzz10
Achilles
17
4 / 5 / 5
13,199
660
12,218
24,053
20,346
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
gabutan24
Baron Samedi
16
1 / 6 / 9
12,509
625
6,932
14,078
6,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
25
17
Kills
10
10
Deaths
17
26
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AchoElmaTao
Cu Chulainn
7
5
10
2.4
W
Arachne
Jetster2255
Arachne
5
6
1
0.92
W
Achilles
Malzz10
Achilles
4
5
5
1.3
L
Fenrir
Nyx Zenko
Fenrir
4
3
6
2.33
L
Scylla
6
2
10
5.5
W
Baron Samedi
gabutan24
Baron Samedi
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,938
Damage
29,728
41,874
Taken
60,708
29,774
Mitigated
36,867
9,568
Healing
19,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AchoElmaTao
Cu Chulainn
18,995
4,964
0
1,651
19,572
19,412
436
3,328
16,244
0
61,440
W
Arachne
Jetster2255
Arachne
10,578
7,003
0
10,880
22,577
9,880
2,768
5,402
17,075
0
58,265
W
Achilles
Malzz10
Achilles
12,218
3,200
0
4,648
24,053
20,346
1,065
8,700
15,253
0
55,753
L
Fenrir
Nyx Zenko
Fenrir
5,752
1,207
0
1,149
7,526
5,411
292
1,745
5,781
0
19,951
L
Scylla
21,191
1,675
337
6,431
14,776
4,951
555
1,985
12,791
96,972
0
W
Baron Samedi
gabutan24
Baron Samedi
6,932
199
1,391
2,604
14,078
6,641
188
7,285
6,743
48,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,544
Gold Earned
39,271
253
Minions Killed
198
0
Camps Cleared
0
871,985
Distance Traveled
965,723
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
13,214
661
76
4
0
348,285
3
W
Arachne
13,563
678
60
3
0
316,546
4
W
Achilles
13,199
660
61
3
0
342,033
4
L
Fenrir
11,286
564
32
2
0
165,190
1
L
Scylla
14,044
702
145
7
0
358,510
1
W
Baron Samedi
12,509
625
77
4
0
307,144
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role