Player Matchup

Cthulhu
Cthulhu
Alexisking172
Cthulhu
Level 15
God Stats
16W - 16L
1,429 SR
Queue Stats
42W - 57L
1,282 Elo+
Party 2
Jormungandr
Jormungandr
B1G209Garci3
Jormungandr
Level 5
God Stats
4W - 1L
1,617 SR
Queue Stats
5W - 4L
1,405 Elo+
Party 2
Serqet
Serqet
Demonicstab
Serqet
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ICUUzi
Neith
Level 18
God Stats
72W - 63L
1,480 SR
Queue Stats
105W - 110L
1,382 Elo+
Solo
Ganesha
Ganesha
zlDropDeadIz
Ganesha
Level 6
God Stats
6W - 5L
1,435 SR
Queue Stats
37W - 42L
1,273 Elo+
Party 2
Team Averages
Level 12
1,492 SR
1,368 Elo+

VS

Team Averages
Level 26
1,540 SR
1,350 Elo+
Olorun
Olorun
Don_Brandao
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 73L
1,267 Elo+
Solo
Jormungandr
Jormungandr
MoTor9551
Jormungandr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,378 Elo+
Party 1
Fenrir
Fenrir
Neggataurus
Fenrir
Level 27
God Stats
1W - 1L
1,513 SR
Queue Stats
18W - 28L
1,347 Elo+
Party 1
Neith
Neith
SebastianHL_7u7
Neith
Level 26
God Stats
36W - 24L
1,597 SR
Queue Stats
50W - 51L
1,353 Elo+
Solo
Scylla
Scylla
Shr3kCepti0n
Scylla
Level 45
God Stats
3W - 2L
1,588 SR
Queue Stats
22W - 23L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
7 / 1 / 15
14,670
1,048
19,463
19,546
22,448
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jormungandr
B1G209Garci3
Jormungandr
20
10 / 5 / 22
15,270
1,091
19,435
23,804
24,923
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Serqet
20
10 / 7 / 10
14,473
1,034
16,341
16,176
6,699
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
ICUUzi
Neith
20
8 / 6 / 15
15,252
1,089
31,552
26,546
12,006
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
zlDropDeadIz
Ganesha
20
0 / 5 / 27
15,184
1,085
17,542
21,836
28,627
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

96

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
2 / 7 / 14
13,225
945
13,573
21,631
8,378
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
MoTor9551
Jormungandr
20
3 / 10 / 18
14,000
1,000
18,884
30,905
33,734
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
19
5 / 11 / 11
13,747
982
16,573
30,287
11,200
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
9 / 5 / 9
14,460
1,033
24,426
21,164
6,984
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
20
5 / 2 / 13
13,984
999
25,275
8,237
1,999
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
89
35
Kills
24
24
Deaths
35
89
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
7
1
15
14.5
W
Jormungandr
B1G209Garci3
Jormungandr
10
5
22
4.2
W
Serqet
10
7
10
2.14
L
Olorun
2
7
14
1.29
W
Neith
ICUUzi
Neith
8
6
15
2.58
L
Jormungandr
MoTor9551
Jormungandr
3
10
18
1.2
L
Fenrir
5
11
11
0.95
L
9
5
9
2.7
L
Scylla
5
2
13
5.75
W
Ganesha
zlDropDeadIz
Ganesha
0
5
27
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,333
Damage
98,731
107,908
Taken
112,224
94,703
Mitigated
62,295
14,665
Healing
18,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
19,463
939
2,757
660
19,546
22,448
0
11,468
8,078
44,858
0
W
Jormungandr
B1G209Garci3
Jormungandr
19,435
3,293
0
0
23,804
24,923
0
15,312
8,492
36,222
0
W
Serqet
16,341
2,144
0
0
16,176
6,699
0
4,072
12,104
0
26,854
L
Olorun
13,573
6,611
3,498
5,615
21,631
8,378
0
11,669
9,742
31,364
0
W
Neith
ICUUzi
Neith
31,552
22,498
189
9,352
26,546
12,006
0
14,341
12,205
0
76,307
L
Jormungandr
MoTor9551
Jormungandr
18,884
5,762
0
0
30,905
33,734
0
16,859
14,046
35,839
0
L
Fenrir
16,573
4,876
1,321
5,165
30,287
11,200
0
12,221
16,561
0
42,039
L
24,426
16,866
1,140
1,810
21,164
6,984
0
11,173
9,441
0
50,595
L
Scylla
25,275
2,408
151
15
8,237
1,999
0
4,518
3,719
57,438
0
W
Ganesha
zlDropDeadIz
Ganesha
17,542
634
0
1,707
21,836
28,627
0
12,539
9,297
32,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,849
Gold Earned
69,416
259
Minions Killed
248
8
Camps Cleared
6
1,347,555
Distance Traveled
1,238,628
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,670
1,048
95
7
0
312,604
0
W
Jormungandr
15,270
1,091
33
2
1
236,380
1
W
Serqet
14,473
1,034
18
1
3
301,271
3
L
Olorun
13,225
945
35
3
1
235,049
0
W
Neith
15,252
1,089
113
8
4
217,041
0
L
Jormungandr
14,000
1,000
35
3
3
232,077
1
L
Fenrir
13,747
982
55
4
2
282,909
0
L
Neith
14,460
1,033
36
3
0
232,385
1
L
Scylla
13,984
999
87
6
0
256,208
0
W
Ganesha
15,184
1,085
0
0
0
280,259
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role