Player Matchup

Danzaburou
Danzaburou
Agent5n0w
Danzaburou
Level 28
God Stats
136W - 50L
1,689 SR
Queue Stats
181W - 76L
1,699 Elo+
Party 1
Ratatoskr
Ratatoskr
GuanYurensohn
Ratatoskr
Level 85
God Stats
13W - 7L
1,669 SR
Queue Stats
352W - 258L
1,707 Elo+
Party 1
Tiamat
Tiamat
HotasTTV
Tiamat
Level 8
God Stats
6W - 1L
1,411 SR
Queue Stats
6W - 2L
1,518 Elo+
Party 1
Pele
Pele
MulanRouge
Pele
Level 123
God Stats
2W - 0L
1,674 SR
Queue Stats
380W - 227L
1,713 Elo+
Party 1
Ra
Ra
TruckerGamer24
Ra
Level 6
God Stats
20W - 14L
1,500 SR
Queue Stats
211W - 126L
1,682 Elo+
Party 1
Team Averages
Level 50
1,589 SR
1,664 Elo+

VS

Team Averages
Level 22
1,534 SR
1,407 Elo+
Odin
Odin
Melanoia
Odin
Level 26
God Stats
73W - 59L
1,595 SR
Queue Stats
298W - 314L
1,564 Elo+
Solo
He Bo
He Bo
NUTEGUNRAY
He Bo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,155 Elo+
Party 2
Scylla
Scylla
Pentinta
Scylla
Level 27
God Stats
41W - 62L
1,524 SR
Queue Stats
80W - 92L
1,492 Elo+
Solo
Janus
Janus
nebbyNEBSTA
Janus
Level 26
God Stats
0W - 4L
1,247 SR
Queue Stats
4W - 7L
1,290 Elo+
Party 2
Neith
Neith
xLaxter
Neith
Level 12
God Stats
1W - 1L
1,803 SR
Queue Stats
12W - 12L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Agent5n0w
Danzaburou
19
14 / 2 / 16
13,238
1,324
22,427
8,215
2,999
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ratatoskr
GuanYurensohn
Ratatoskr
19
5 / 4 / 27
12,061
1,206
8,306
14,342
14,469
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
HotasTTV
Tiamat
20
7 / 3 / 27
12,859
1,286
14,386
8,698
7,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
23 / 2 / 18
15,450
1,545
41,642
19,758
15,157
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 5 / 11
10,004
1,000
4,850
10,055
4,252
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

218

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
2 / 6 / 7
10,002
1,000
11,723
23,639
21,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

He Bo
17
1 / 13 / 7
10,252
1,025
4,243
18,177
6,409
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Pentinta
Scylla
16
6 / 13 / 5
10,997
1,100
13,429
19,609
6,563
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 12 / 5
10,636
1,064
6,939
17,793
5,918
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
xLaxter
Neith
16
4 / 9 / 7
10,768
1,077
17,395
18,125
7,183
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
47
52
Kills
16
16
Deaths
53
99
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Agent5n0w
Danzaburou
14
2
16
11
W
Ratatoskr
GuanYurensohn
Ratatoskr
5
4
27
4.63
W
Tiamat
HotasTTV
Tiamat
7
3
27
6.83
L
Odin
2
6
7
0.92
W
23
2
18
16
L
He Bo
1
13
7
0.35
L
Scylla
Pentinta
Scylla
6
13
5
0.65
W
3
5
11
1.7
L
3
12
5
0.46
L
Neith
xLaxter
Neith
4
9
7
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,611
Damage
53,729
61,068
Taken
97,343
44,769
Mitigated
47,971
17,203
Healing
3,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Agent5n0w
Danzaburou
22,427
16,520
0
1,912
8,215
2,999
0
3,337
4,778
0
49,712
W
Ratatoskr
GuanYurensohn
Ratatoskr
8,306
944
0
2,736
14,342
14,469
0
5,151
9,016
825
23,360
W
Tiamat
HotasTTV
Tiamat
14,386
1,144
0
3,024
8,698
7,892
0
4,087
4,526
28,607
0
L
Odin
11,723
2,243
0
2,250
23,639
21,898
0
5,512
17,627
0
34,104
W
41,642
12,620
0
6,869
19,758
15,157
0
7,718
11,890
0
54,597
L
He Bo
4,243
1,126
0
0
18,177
6,409
0
3,935
14,033
16,164
0
L
Scylla
Pentinta
Scylla
13,429
431
0
695
19,609
6,563
0
3,256
15,983
23,241
0
W
4,850
761
1,334
1,328
10,055
4,252
0
4,318
5,637
20,557
0
L
6,939
846
0
0
17,793
5,918
0
2,717
14,879
31,504
0
L
Neith
xLaxter
Neith
17,395
8,995
0
342
18,125
7,183
0
3,770
14,085
0
36,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,612
Gold Earned
52,655
200
Minions Killed
186
9
Camps Cleared
3
1,019,746
Distance Traveled
929,938
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,238
1,324
62
6
3
197,569
0
W
Ratatoskr
12,061
1,206
41
4
0
214,579
0
W
Tiamat
12,859
1,286
35
4
1
205,090
0
L
Odin
10,002
1,000
43
4
0
220,237
0
W
Pele
15,450
1,545
26
3
4
225,752
1
L
He Bo
10,252
1,025
20
2
0
180,784
0
L
Scylla
10,997
1,100
20
2
1
176,475
0
W
Ra
10,004
1,000
36
4
1
176,756
0
L
Janus
10,636
1,064
69
7
0
171,434
0
L
Neith
10,768
1,077
34
3
2
181,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role