Player Matchup

Bellona
Bellona
Atrøth
Bellona
Level 152
God Stats
3W - 1L
1,681 SR
Queue Stats
22W - 18L
1,638 Elo+
Party 1
He Bo
He Bo
DarknessKid
He Bo
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Donjean182
Xbalanque
Level 160
God Stats
3W - 1L
1,676 SR
Queue Stats
34W - 32L
1,484 Elo+
Party 1
Khepri
Khepri
RouterBoard750G
Khepri
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Sabozera
Merlin
Level 156
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 19L
1,626 Elo+
Party 1
Team Averages
Level 131
1,571 SR
1,550 Elo+

VS

Team Averages
Level 91
1,659 SR
1,476 Elo+
Raijin
Raijin
BodinhoAlado
Raijin
Level 144
God Stats
11W - 5L
1,768 SR
Queue Stats
687W - 721L
1,482 Elo+
Solo
Hun Batz
Hun Batz
ByIvoo
Hun Batz
Level 122
God Stats
0W - 2L
1,319 SR
Queue Stats
294W - 309L
1,414 Elo+
Solo
Izanami
Izanami
Ghazard08
Izanami
Level 38
God Stats
10W - 23L
1,594 SR
Queue Stats
132W - 166L
1,448 Elo+
Solo
Zhong Kui
Zhong Kui
Superminimin
Zhong Kui
Level 84
God Stats
22W - 17L
1,762 SR
Queue Stats
495W - 470L
1,559 Elo+
Solo
Yemoja
Yemoja
ZEU DETONADOR
Yemoja
Level 67
God Stats
5W - 2L
1,854 SR
Queue Stats
142W - 134L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Atrøth
Bellona
15
3 / 1 / 2
8,640
576
7,968
14,044
10,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
8 / 1 / 4
9,307
620
10,984
10,132
3,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
Donjean182
Xbalanque
13
4 / 1 / 3
7,695
513
11,926
9,388
3,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 1 / 6
7,329
489
3,967
8,002
5,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Sabozera
Merlin
13
2 / 1 / 5
7,741
516
4,705
4,537
1,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
1 / 3 / 1
7,735
516
4,274
7,753
2,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
ByIvoo
Hun Batz
11
1 / 4 / 0
6,777
452
3,347
12,106
4,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Ghazard08
Izanami
11
2 / 4 / 0
7,019
468
6,107
11,635
4,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Superminimin
Zhong Kui
13
1 / 5 / 1
7,462
497
8,789
11,416
7,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 2 / 1
7,050
470
4,046
9,945
4,082
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
18
Kills
5
5
Deaths
18
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
Atrøth
Bellona
3
1
2
4
L
Raijin
1
3
1
0.5
L
Hun Batz
ByIvoo
Hun Batz
1
4
0
0.25
W
8
1
4
10
W
Xbalanque
Donjean182
Xbalanque
4
1
3
5.5
L
Izanami
Ghazard08
Izanami
2
4
0
0.5
W
1
1
6
4
W
Merlin
Sabozera
Merlin
2
1
5
4.5
L
Zhong Kui
Superminimin
Zhong Kui
1
5
1
0.3
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,550
Damage
26,563
46,103
Taken
52,855
23,745
Mitigated
23,336
18,839
Healing
15,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Atrøth
Bellona
7,968
3,774
0
6,793
14,044
10,531
868
6,179
7,357
0
54,162
L
Raijin
4,274
194
0
1,107
7,753
2,715
0
5,053
2,392
50,935
0
L
Hun Batz
ByIvoo
Hun Batz
3,347
1,057
0
3,260
12,106
4,174
0
4,323
7,647
0
36,363
W
10,984
468
0
5,082
10,132
3,358
110
2,426
7,600
70,848
0
W
Xbalanque
Donjean182
Xbalanque
11,926
5,570
0
4,487
9,388
3,233
196
2,228
7,112
0
58,583
L
Izanami
Ghazard08
Izanami
6,107
3,957
0
2,205
11,635
4,679
725
3,499
8,002
0
48,656
W
3,967
103
0
1,643
8,002
5,222
174
2,899
5,081
14,604
0
W
Merlin
Sabozera
Merlin
4,705
589
0
834
4,537
1,401
62
2,511
1,844
34,929
0
L
Zhong Kui
Superminimin
Zhong Kui
8,789
1,266
0
2,717
11,416
7,686
705
2,273
9,143
41,009
0
L
4,046
794
2,684
3,567
9,945
4,082
99
3,726
6,015
15,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,712
Gold Earned
36,043
432
Minions Killed
408
0
Camps Cleared
0
1,409,390
Distance Traveled
1,285,911
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,640
576
105
7
0
295,638
3
L
Raijin
7,735
516
114
8
0
265,229
8
L
Hun Batz
6,777
452
77
5
0
311,416
3
W
He Bo
9,307
620
122
8
0
304,052
7
W
Xbalanque
7,695
513
106
7
0
251,729
4
L
Izanami
7,019
468
106
7
0
243,228
4
W
Khepri
7,329
489
21
1
0
286,736
7
W
Merlin
7,741
516
78
5
0
271,235
4
L
Zhong Kui
7,462
497
84
6
0
219,072
7
L
Yemoja
7,050
470
27
2
0
246,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role