Player Matchup

Ymir
Ymir
CrackedPotatoes
Ymir
Level 19
God Stats
11W - 6L
1,861 SR
Queue Stats
55W - 34L
1,642 Elo+
Party 3
Loki
Loki
DarKnife332
Loki
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
PapaSmurfCarryx
Ullr
Level 17
God Stats
15W - 6L
1,460 SR
Queue Stats
94W - 32L
1,834 Elo+
Party 2
Izanami
Izanami
drunkpotatoe
Izanami
Level 24
God Stats
65W - 40L
1,597 SR
Queue Stats
538W - 552L
1,597 Elo+
Party 3
Cerberus
Cerberus
pwincessMiwi
Cerberus
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 20
1,583 SR
1,615 Elo+

VS

Team Averages
Level 12
1,379 SR
1,420 Elo+
Zhong Kui
Zhong Kui
DesertFuryyy
Zhong Kui
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 12L
1,815 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Karoukatchiketam
Ah Muzen Cab
Level 29
God Stats
2W - 3L
1,478 SR
Queue Stats
133W - 92L
1,660 Elo+
Solo
Thanatos
Thanatos
NoNameProGamer
Thanatos
Level 7
God Stats
0W - 4L
1,071 SR
Queue Stats
13W - 24L
1,249 Elo+
Party 1
Ymir
Ymir
PolskiGrzybek
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,185 Elo+
Party 1
Izanami
Izanami
zarhh
Izanami
Level 7
God Stats
3W - 5L
1,348 SR
Queue Stats
20W - 23L
1,191 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
9 / 2 / 7
6,834
683
5,869
7,032
3,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

10
4 / 0 / 7
6,027
603
5,107
5,994
1,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
5 / 1 / 3
6,764
676
7,454
5,605
2,040
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
drunkpotatoe
Izanami
10
7 / 0 / 6
6,719
672
4,246
4,082
1,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
pwincessMiwi
Cerberus
12
3 / 1 / 3
6,539
654
5,156
8,405
5,698
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DesertFuryyy
Zhong Kui
10
1 / 3 / 0
5,757
576
4,957
9,336
5,825
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
Karoukatchiketam
Ah Muzen Cab
10
2 / 4 / 0
6,046
605
7,378
8,229
1,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
5
1 / 5 / 1
4,459
446
1,681
5,909
1,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 7 / 2
4,015
402
1,896
6,677
2,271
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
zarhh
Izanami
6
0 / 9 / 2
4,401
440
3,664
6,789
2,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
28
Kills
4
4
Deaths
28
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
9
2
7
6.25
W
4
0
7
7.5
L
Zhong Kui
DesertFuryyy
Zhong Kui
1
3
0
0.33
L
Ah Muzen Cab
Karoukatchiketam
Ah Muzen Cab
2
4
0
0.5
L
Thanatos
1
5
1
0.3
W
5
1
3
6.5
L
0
7
2
0.14
W
Izanami
drunkpotatoe
Izanami
7
0
6
10
W
Cerberus
pwincessMiwi
Cerberus
3
1
3
4.5
L
Izanami
zarhh
Izanami
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,832
Damage
19,576
31,118
Taken
36,940
14,596
Mitigated
13,431
12,361
Healing
10,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,869
1,654
0
1,440
7,032
3,975
0
1,730
5,302
25,575
0
W
5,107
2,325
0
2,514
5,994
1,828
0
1,477
4,517
0
28,674
L
Zhong Kui
DesertFuryyy
Zhong Kui
4,957
691
0
5,264
9,336
5,825
0
267
9,069
36,235
0
L
Ah Muzen Cab
Karoukatchiketam
Ah Muzen Cab
7,378
4,117
0
2,968
8,229
1,862
0
4,315
3,914
0
36,995
L
Thanatos
1,681
545
0
2,504
5,909
1,457
0
1,155
4,754
0
9,511
W
7,454
3,448
0
1,520
5,605
2,040
0
2,395
3,210
0
42,832
L
1,896
1,032
0
135
6,677
2,271
100
2,326
4,351
7,499
0
W
Izanami
drunkpotatoe
Izanami
4,246
2,814
0
2,510
4,082
1,055
903
1,251
2,831
0
34,558
W
Cerberus
pwincessMiwi
Cerberus
5,156
856
0
4,377
8,405
5,698
300
0
8,405
39,614
0
L
Izanami
zarhh
Izanami
3,664
2,455
0
0
6,789
2,016
300
2,962
3,827
0
19,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,883
Gold Earned
24,678
384
Minions Killed
230
0
Camps Cleared
0
953,923
Distance Traveled
881,052
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,834
683
34
3
0
174,454
2
W
Loki
6,027
603
67
7
0
227,990
0
L
Zhong Kui
5,757
576
78
8
0
178,424
2
L
Ah Muzen Cab
6,046
605
73
7
0
171,056
0
L
Thanatos
4,459
446
26
3
0
187,773
0
W
Ullr
6,764
676
85
9
0
167,379
1
L
Ymir
4,015
402
11
1
0
171,354
2
W
Izanami
6,719
672
72
7
0
185,208
1
W
Cerberus
6,539
654
126
13
0
198,892
1
L
Izanami
4,401
440
42
4
0
172,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role