Player Matchup

Khepri
Khepri
DieFast23
Khepri
Level 57
God Stats
3W - 2L
1,461 SR
Queue Stats
317W - 368L
1,398 Elo+
Party 1
Arachne
Arachne
SalTKinG213
Arachne
Level 29
God Stats
1W - 6L
1,008 SR
Queue Stats
151W - 120L
1,437 Elo+
Solo
Jing Wei
Jing Wei
WildStyle1572
Jing Wei
Level 6
God Stats
1W - 2L
1,681 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Zerik-YMV
Kukulkan
Level 26
God Stats
3W - 0L
1,776 SR
Queue Stats
60W - 76L
1,241 Elo+
Solo
Mulan
Mulan
dakotalanglois
Mulan
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 65L
1,237 Elo+
Solo
Team Averages
Level 28
1,485 SR
1,362 Elo+

VS

Team Averages
Level 15
1,405 SR
1,246 Elo+
Hachiman
Hachiman
AK_ZeRo99
Hachiman
Level 14
God Stats
2W - 4L
1,255 SR
Queue Stats
15W - 16L
1,288 Elo+
Solo
Awilix
Awilix
Blue_SavAna
Awilix
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,224 Elo+
Party 2
Freya
Freya
FROST20032089
Freya
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,262 Elo+
Solo
Ra
Ra
JohannRoyale
Ra
Level 22
God Stats
4W - 6L
1,334 SR
Queue Stats
37W - 52L
1,314 Elo+
Party 2
Tsukuyomi
Tsukuyomi
blue_demonHD
Tsukuyomi
Level 14
God Stats
15W - 19L
1,437 SR
Queue Stats
15W - 26L
1,142 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DieFast23
Khepri
15
5 / 4 / 10
12,186
508
10,094
21,602
30,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arachne
SalTKinG213
Arachne
20
12 / 1 / 9
14,056
586
14,826
16,556
9,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jing Wei
WildStyle1572
Jing Wei
17
8 / 6 / 12
12,630
526
13,011
11,133
6,070
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Zerik-YMV
Kukulkan
19
16 / 4 / 10
13,696
571
18,476
15,768
12,266
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 0 / 7
10,212
426
2,402
7,872
7,532
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AK_ZeRo99
Hachiman
15
1 / 8 / 3
10,196
425
7,472
14,078
5,574
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
10
0 / 14 / 1
7,587
316
1,399
15,770
5,727
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
4 / 9 / 3
10,719
447
8,748
18,896
8,153
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

16
6 / 6 / 2
11,534
481
10,708
15,552
6,016
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
blue_demonHD
Tsukuyomi
14
3 / 6 / 3
10,117
422
8,571
18,173
7,121
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
26
42
Kills
14
15
Deaths
43
48
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AK_ZeRo99
Hachiman
1
8
3
0.31
L
Awilix
0
14
1
0.04
W
Khepri
DieFast23
Khepri
5
4
10
2.5
L
4
9
3
0.61
L
6
6
2
1.17
W
Arachne
SalTKinG213
Arachne
12
1
9
16.5
W
Jing Wei
WildStyle1572
Jing Wei
8
6
12
2.33
W
Kukulkan
Zerik-YMV
Kukulkan
16
4
10
5.25
L
Tsukuyomi
blue_demonHD
Tsukuyomi
3
6
3
0.75
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,809
Damage
36,898
72,931
Taken
82,469
65,618
Mitigated
32,591
19,204
Healing
11,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AK_ZeRo99
Hachiman
7,472
2,893
0
876
14,078
5,574
1,513
6,521
7,557
0
53,282
L
Awilix
1,399
851
0
170
15,770
5,727
354
4,254
11,516
0
16,184
W
Khepri
DieFast23
Khepri
10,094
1,438
0
1,139
21,602
30,445
2,485
7,390
14,212
38,529
0
L
8,748
2,490
0
3,131
18,896
8,153
435
7,547
11,148
31,302
457
L
10,708
1,838
579
3,358
15,552
6,016
0
6,411
9,003
60,036
0
W
Arachne
SalTKinG213
Arachne
14,826
11,369
0
10,390
16,556
9,305
1,333
1,754
14,802
0
124,801
W
Jing Wei
WildStyle1572
Jing Wei
13,011
7,141
1,048
631
11,133
6,070
3,898
4,817
6,316
0
55,023
W
Kukulkan
Zerik-YMV
Kukulkan
18,476
2,615
612
3,673
15,768
12,266
1,918
3,011
12,757
87,643
0
L
Tsukuyomi
blue_demonHD
Tsukuyomi
8,571
3,390
0
3,040
18,173
7,121
0
3,466
14,675
0
60,951
W
2,402
194
759
952
7,872
7,532
2,337
2,398
5,474
0
25,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,780
Gold Earned
50,153
447
Minions Killed
357
0
Camps Cleared
0
2,045,714
Distance Traveled
1,924,336
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,196
425
99
4
0
310,710
0
L
Awilix
7,587
316
28
1
0
346,025
1
W
Khepri
12,186
508
41
2
0
450,677
0
L
Freya
10,719
447
47
2
0
349,660
5
L
Ra
11,534
481
100
4
0
452,758
1
W
Arachne
14,056
586
153
6
0
486,437
0
W
Jing Wei
12,630
526
104
4
0
387,813
0
W
Kukulkan
13,696
571
115
5
0
385,552
4
L
Tsukuyomi
10,117
422
83
3
0
465,183
0
W
Mulan
10,212
426
34
1
0
335,235
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role