Player Matchup

Fenrir
Fenrir
LKS_YoSoyJP
Fenrir
Level 6
God Stats
4W - 4L
1,481 SR
Queue Stats
17W - 18L
1,218 Elo+
Party 2
Ymir
Ymir
Lukitas901
Ymir
Level 16
God Stats
1W - 1L
1,805 SR
Queue Stats
5W - 5L
1,378 Elo+
Party 2
Hou Yi
Hou Yi
Satatoshi
Hou Yi
Level 25
God Stats
0W - 2L
1,313 SR
Queue Stats
84W - 79L
1,337 Elo+
Solo
Nu Wa
Nu Wa
luciano-hm13
Nu Wa
Level 10
God Stats
1W - 2L
1,409 SR
Queue Stats
19W - 20L
1,263 Elo+
Party 2
Thor
Thor
zabora_the_great
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,189 Elo+
Solo
Team Averages
Level 12
1,501 SR
1,277 Elo+

VS

Team Averages
Level 32
1,570 SR
1,342 Elo+
Cupid
Cupid
AnpuDaSavage
Cupid
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Bellona
Bellona
Babazoo_132
Bellona
Level 3
God Stats
8W - 8L
1,500 SR
Queue Stats
16W - 21L
1,061 Elo+
Party 1
Xing Tian
Xing Tian
OUT FOR BLOOD51
Xing Tian
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
153W - 180L
1,319 Elo+
Solo
Tiamat
Tiamat
cronos765
Tiamat
Level 26
God Stats
22W - 24L
1,602 SR
Queue Stats
273W - 287L
1,412 Elo+
Party 1
Cabrakan
Cabrakan
refriedreeve132
Cabrakan
Level 85
God Stats
6W - 5L
1,748 SR
Queue Stats
274W - 286L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
5 / 8 / 0
12,498
500
9,321
20,449
9,094
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 11 / 3
9,116
365
6,607
21,516
14,999
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
Satatoshi
Hou Yi
19
5 / 4 / 1
12,197
488
14,628
20,423
7,728
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 11 / 4
10,042
402
11,363
16,391
4,834
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 6 / 0
8,195
328
418
7,501
2,780
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 4
12,555
502
10,696
14,876
6,164
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Babazoo_132
Bellona
18
4 / 0 / 3
12,227
489
5,609
9,299
8,448
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xing Tian
OUT FOR BLOOD51
Xing Tian
15
1 / 3 / 7
10,535
421
6,330
20,647
11,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
cronos765
Tiamat
20
13 / 2 / 8
13,463
539
14,812
12,038
10,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cabrakan
20
13 / 4 / 12
14,010
560
21,427
18,760
12,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
72
10
Kills
38
40
Deaths
11
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
7
2
4
4.5
W
Bellona
Babazoo_132
Bellona
4
0
3
5.5
L
Fenrir
5
8
0
0.63
L
0
11
3
0.14
W
Xing Tian
OUT FOR BLOOD51
Xing Tian
1
3
7
1.5
L
Hou Yi
Satatoshi
Hou Yi
5
4
1
1.38
W
Tiamat
cronos765
Tiamat
13
2
8
8.5
L
0
11
4
0.18
W
Cabrakan
13
4
12
4.75
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,337
Damage
58,874
86,280
Taken
75,620
39,435
Mitigated
49,025
12,457
Healing
24,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,696
6,414
283
9,120
14,876
6,164
3,745
2,312
12,564
0
90,894
W
Bellona
Babazoo_132
Bellona
5,609
2,757
0
726
9,299
8,448
1,130
1,281
8,018
0
65,596
L
Fenrir
9,321
1,614
291
2,364
20,449
9,094
0
7,089
13,129
0
72,541
L
6,607
1,744
0
743
21,516
14,999
564
10,437
10,860
32,650
0
W
Xing Tian
OUT FOR BLOOD51
Xing Tian
6,330
529
0
3,720
20,647
11,692
630
3,876
16,771
32,846
0
L
Hou Yi
Satatoshi
Hou Yi
14,628
7,071
0
7,673
20,423
7,728
2,816
10,912
9,190
0
93,674
W
Tiamat
cronos765
Tiamat
14,812
2,106
641
6,211
12,038
10,402
1,347
5,736
6,302
70,232
0
L
11,363
2,477
110
976
16,391
4,834
50
11,524
4,574
50,943
0
W
Cabrakan
21,427
2,298
0
3,904
18,760
12,319
177
4,765
13,995
96,799
0
L
418
218
0
300
7,501
2,780
0
1,497
5,958
0
25,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,048
Gold Earned
62,790
409
Minions Killed
583
0
Camps Cleared
0
1,877,768
Distance Traveled
2,147,919
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,555
502
158
6
0
416,146
0
W
Bellona
12,227
489
138
6
0
471,717
0
L
Fenrir
12,498
500
103
4
0
457,494
0
L
Ymir
9,116
365
40
2
0
338,490
0
W
Xing Tian
10,535
421
36
1
0
426,890
0
L
Hou Yi
12,197
488
150
6
0
436,991
0
W
Tiamat
13,463
539
121
5
0
418,999
2
L
Nu Wa
10,042
402
68
3
0
388,993
0
W
Cabrakan
14,010
560
130
5
0
414,167
0
L
Thor
8,195
328
48
2
0
255,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role