Player Matchup

Ymir
Ymir
POEZURDADDY
Ymir
Level 28
God Stats
11W - 20L
1,450 SR
Queue Stats
11W - 20L
1,268 Elo+
Party 1
Cthulhu
Cthulhu
XDarkRagnarokX4
Cthulhu
Level 147
God Stats
0W - 1L
1,798 SR
Queue Stats
111W - 121L
1,464 Elo+
Party 1
Thoth
Thoth
XJamieTheProX
Thoth
Level 28
God Stats
0W - 3L
1,417 SR
Queue Stats
71W - 91L
1,385 Elo+
Party 1
Geb
Geb
corran617
Geb
Level 146
God Stats
5W - 6L
1,814 SR
Queue Stats
162W - 182L
1,425 Elo+
Party 1
Skadi
Skadi
xXpheonixX2001
Skadi
Level 89
God Stats
3W - 8L
1,440 SR
Queue Stats
58W - 52L
1,535 Elo+
Party 1
Team Averages
Level 88
1,584 SR
1,416 Elo+

VS

Team Averages
Level 121
1,655 SR
1,535 Elo+
Tyr
Tyr
BiteyLegsMan
Tyr
Level 49
God Stats
4W - 5L
1,624 SR
Queue Stats
110W - 88L
1,577 Elo+
Party 2
Anubis
Anubis
Destinx
Anubis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Felzinga
Ganesha
Level 107
God Stats
40W - 22L
2,001 SR
Queue Stats
268W - 235L
1,516 Elo+
Solo
Medusa
Medusa
ItzMar
Medusa
Level 160
God Stats
1W - 0L
1,463 SR
Queue Stats
255W - 242L
1,575 Elo+
Party 2
Nu Wa
Nu Wa
zitagirl
Nu Wa
Level 160
God Stats
130W - 68L
1,689 SR
Queue Stats
678W - 647L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
6,427
643
1,681
11,074
5,306
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 5 / 2
7,596
760
8,189
11,572
6,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 4 / 1
6,351
635
4,848
5,682
2,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 5 / 2
6,628
663
4,459
11,889
6,920
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 4 / 1
6,445
645
3,734
8,708
2,522
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 10
9,026
903
6,712
11,522
8,214
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Destinx
Anubis
15
5 / 1 / 10
8,613
861
8,678
6,106
3,257
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Felzinga
Ganesha
14
0 / 1 / 18
7,377
738
5,757
8,102
6,663
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
ItzMar
Medusa
16
5 / 0 / 10
8,972
897
12,036
6,059
2,478
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
zitagirl
Nu Wa
15
6 / 0 / 9
8,808
881
7,729
4,090
1,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
80
3
Kills
23
23
Deaths
4
6
Assists
57
Player
Kills
Deaths
Assists
KDA
W
7
2
10
6
W
Anubis
Destinx
Anubis
5
1
10
10
W
Ganesha
Felzinga
Ganesha
0
1
18
9
W
Medusa
ItzMar
Medusa
5
0
10
10
L
0
5
0
0
L
2
5
2
0.6
L
1
4
1
0.38
L
0
5
2
0.2
L
0
4
1
0.13
W
Nu Wa
zitagirl
Nu Wa
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,911
Damage
40,912
48,925
Taken
35,879
22,852
Mitigated
22,081
1,757
Healing
8,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,712
1,267
0
1,188
11,522
8,214
329
5,097
5,885
0
11,176
W
Anubis
Destinx
Anubis
8,678
178
262
3,395
6,106
3,257
644
3,356
2,438
29,088
0
W
Ganesha
Felzinga
Ganesha
5,757
328
0
1,820
8,102
6,663
165
4,854
2,948
20,588
0
W
Medusa
ItzMar
Medusa
12,036
7,229
0
659
6,059
2,478
1,849
2,130
3,747
0
36,020
L
1,681
116
0
0
11,074
5,306
0
4,728
6,265
9,729
0
L
8,189
50
0
500
11,572
6,083
0
5,441
5,976
21,001
0
L
4,848
309
0
0
5,682
2,021
0
1,285
4,255
11,322
0
L
4,459
243
0
757
11,889
6,920
0
6,867
4,716
16,232
0
L
3,734
1,023
0
500
8,708
2,522
0
3,267
5,341
0
23,143
W
Nu Wa
zitagirl
Nu Wa
7,729
1,949
0
710
4,090
1,469
1,257
2,531
1,275
27,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,447
Gold Earned
42,796
170
Minions Killed
220
5
Camps Cleared
9
806,095
Distance Traveled
911,546
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,026
903
15
2
0
195,646
1
W
Anubis
8,613
861
65
7
3
170,712
0
W
Ganesha
7,377
738
9
1
0
179,584
4
W
Medusa
8,972
897
71
7
4
192,631
3
L
Ymir
6,427
643
27
3
1
135,444
3
L
Cthulhu
7,596
760
35
4
2
182,480
2
L
Thoth
6,351
635
27
3
1
159,346
0
L
Geb
6,628
663
23
2
1
183,221
0
L
Skadi
6,445
645
58
6
0
145,604
2
W
Nu Wa
8,808
881
60
6
2
172,973
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role