Player Matchup

Zhong Kui
Zhong Kui
FatDabs4752
Zhong Kui
Level 14
God Stats
14W - 8L
1,702 SR
Queue Stats
74W - 57L
1,717 Elo+
Solo
Cthulhu
Cthulhu
HuggieFudgin
Cthulhu
Level 27
God Stats
6W - 3L
1,727 SR
Queue Stats
65W - 62L
1,608 Elo+
Solo
Athena
Athena
Mo Swoom
Athena
Level 29
God Stats
6W - 6L
1,555 SR
Queue Stats
65W - 75L
1,626 Elo+
Solo
Serqet
Serqet
juicy_Aggression
Serqet
Level 28
God Stats
2W - 2L
1,797 SR
Queue Stats
189W - 207L
1,616 Elo+
Solo
Tiamat
Tiamat
worshamtanner
Tiamat
Level 25
God Stats
1W - 2L
1,398 SR
Queue Stats
26W - 27L
1,687 Elo+
Solo
Team Averages
Level 25
1,636 SR
1,651 Elo+

VS

Team Averages
Level 16
1,597 SR
1,716 Elo+
Apollo
Apollo
Ava_Gamz
Apollo
Level 5
God Stats
4W - 4L
1,309 SR
Queue Stats
21W - 16L
1,612 Elo+
Solo
King Arthur
King Arthur
Bastets kitties
King Arthur
Level 18
God Stats
3W - 2L
1,538 SR
Queue Stats
18W - 11L
1,768 Elo+
Solo
Ares
Ares
CH3RN0B00Y
Ares
Level 14
God Stats
7W - 9L
1,677 SR
Queue Stats
118W - 140L
1,547 Elo+
Solo
Anhur
Anhur
Zøinks
Anhur
Level 28
God Stats
7W - 1L
1,865 SR
Queue Stats
70W - 13L
1,923 Elo+
Solo
Janus
Janus
uncut_japonica2
Janus
Level 15
God Stats
8W - 8L
1,598 SR
Queue Stats
58W - 44L
1,730 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FatDabs4752
Zhong Kui
10
1 / 4 / 1
5,848
418
9,039
10,151
6,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
HuggieFudgin
Cthulhu
13
1 / 2 / 0
7,226
516
9,087
11,804
9,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Athena
Mo Swoom
Athena
9
1 / 5 / 1
6,043
432
4,003
11,707
4,351
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 5 / 2
6,270
448
3,687
11,359
3,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 4 / 2
6,423
459
3,897
7,181
4,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Ava_Gamz
Apollo
14
6 / 2 / 10
8,607
615
8,291
8,723
3,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
Bastets kitties
King Arthur
13
0 / 0 / 3
7,611
544
9,290
13,110
6,598
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
2 / 0 / 8
6,780
484
4,293
9,346
5,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Anhur
Zøinks
Anhur
12
6 / 2 / 4
7,382
527
8,559
8,645
2,992
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
6 / 0 / 5
8,986
642
5,045
6,813
2,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
4
Kills
20
20
Deaths
4
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Apollo
Ava_Gamz
Apollo
6
2
10
5.5
W
King Arthur
Bastets kitties
King Arthur
0
0
3
1.5
W
2
0
8
6
L
Zhong Kui
FatDabs4752
Zhong Kui
1
4
1
0.38
L
Cthulhu
HuggieFudgin
Cthulhu
1
2
0
0.5
L
Athena
Mo Swoom
Athena
1
5
1
0.3
W
Anhur
Zøinks
Anhur
6
2
4
4
L
1
5
2
0.4
W
6
0
5
8.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,713
Damage
35,478
52,202
Taken
46,637
28,945
Mitigated
20,155
15,752
Healing
19,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Ava_Gamz
Apollo
8,291
5,540
0
2,626
8,723
3,071
41
3,587
4,527
0
59,174
W
King Arthur
Bastets kitties
King Arthur
9,290
1,403
0
5,660
13,110
6,598
0
7,120
5,144
0
49,546
W
4,293
482
258
2,746
9,346
5,356
0
6,381
2,913
14,083
0
L
Zhong Kui
FatDabs4752
Zhong Kui
9,039
1,740
0
4,393
10,151
6,465
134
2,166
7,985
40,277
0
L
Cthulhu
HuggieFudgin
Cthulhu
9,087
373
0
5,456
11,804
9,927
102
1,031
10,545
46,242
0
L
Athena
Mo Swoom
Athena
4,003
1,131
0
1,721
11,707
4,351
0
3,442
8,265
17,524
0
W
Anhur
Zøinks
Anhur
8,559
4,715
0
4,197
8,645
2,992
0
5,951
2,606
0
43,583
L
3,687
955
0
3,274
11,359
3,501
0
1,020
10,339
0
27,800
W
5,045
522
0
3,690
6,813
2,138
34
1,795
4,937
61,585
0
L
3,897
455
0
908
7,181
4,701
0
1,679
5,502
31,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,810
Gold Earned
39,366
326
Minions Killed
456
0
Camps Cleared
0
1,278,851
Distance Traveled
1,354,819
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,607
615
105
8
0
254,481
0
W
King Arthur
7,611
544
114
8
0
291,053
2
W
Ares
6,780
484
12
1
0
265,464
3
L
Zhong Kui
5,848
418
63
5
0
224,286
4
L
Cthulhu
7,226
516
105
8
0
251,641
2
L
Athena
6,043
432
32
2
0
271,622
5
W
Anhur
7,382
527
82
6
0
242,766
4
L
Serqet
6,270
448
50
4
0
284,304
6
W
Janus
8,986
642
143
10
0
301,055
3
L
Tiamat
6,423
459
76
5
0
246,998
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role