Player Matchup

Nemesis
Nemesis
Al3ctr0n
Nemesis
Level 27
God Stats
4W - 5L
1,500 SR
Queue Stats
17W - 26L
1,379 Elo+
Party 2
Odin
Odin
Odinïx
Odin
Level 6
God Stats
1W - 5L
1,110 SR
Queue Stats
2W - 7L
963 Elo+
Party 2
Ares
Ares
SrXanthus
Ares
Level 27
God Stats
0W - 1L
1,463 SR
Queue Stats
19W - 29L
1,384 Elo+
Party 2
Izanami
Izanami
TheCodMachine
Izanami
Level 18
God Stats
3W - 5L
1,475 SR
Queue Stats
27W - 34L
1,371 Elo+
Solo
Tiamat
Tiamat
Thesolrac1500
Tiamat
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,328 Elo+
Party 2
Team Averages
Level 18
1,410 SR
1,285 Elo+

VS

Team Averages
Level 18
1,510 SR
1,385 Elo+
Sun Wukong
Sun Wukong
BeTReZeN92
Sun Wukong
Level 28
God Stats
9W - 5L
1,394 SR
Queue Stats
128W - 129L
1,426 Elo+
Party 1
Cerberus
Cerberus
LikeAFemaleDog
Cerberus
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
MIrroxxxxxxxx
Neith
Level 24
God Stats
2W - 2L
1,743 SR
Queue Stats
40W - 55L
1,338 Elo+
Party 1
Da Ji
Da Ji
Skorge45
Da Ji
Level 29
God Stats
1W - 1L
1,414 SR
Queue Stats
61W - 49L
1,307 Elo+
Solo
Ra
Ra
imJyzBTCH
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Al3ctr0n
Nemesis
9
2 / 4 / 3
6,272
448
5,566
10,107
3,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Odin
Odinïx
Odin
10
0 / 8 / 0
5,340
381
2,625
9,728
5,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ares
9
1 / 4 / 7
6,680
477
3,834
12,154
7,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
10
4 / 7 / 1
6,459
461
6,438
8,687
3,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 6 / 1
6,418
458
7,071
8,536
5,374
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BeTReZeN92
Sun Wukong
13
6 / 0 / 6
8,144
582
9,417
12,226
7,125
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
11
3 / 3 / 10
7,335
524
5,371
8,218
5,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

12
6 / 3 / 3
7,516
537
7,349
6,209
1,833
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
Skorge45
Da Ji
13
10 / 1 / 3
8,241
589
5,299
8,667
3,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
4 / 5 / 8
7,429
531
9,496
6,839
2,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
59
10
Kills
29
29
Deaths
12
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Al3ctr0n
Nemesis
2
4
3
0.88
W
Sun Wukong
BeTReZeN92
Sun Wukong
6
0
6
9
W
Cerberus
3
3
10
2.67
W
6
3
3
2.5
L
Odin
Odinïx
Odin
0
8
0
0
W
Da Ji
Skorge45
Da Ji
10
1
3
11.5
L
Ares
1
4
7
1.13
L
Izanami
4
7
1
0.64
L
3
6
1
0.58
W
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,534
Damage
36,932
49,212
Taken
42,159
25,648
Mitigated
20,174
8,951
Healing
13,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Al3ctr0n
Nemesis
5,566
2,176
0
3,449
10,107
3,562
0
2,267
7,676
0
27,322
W
Sun Wukong
BeTReZeN92
Sun Wukong
9,417
1,313
0
4,860
12,226
7,125
343
3,151
8,775
0
35,774
W
Cerberus
5,371
308
0
1,206
8,218
5,369
194
1,049
7,144
14,708
0
W
7,349
3,565
0
2,352
6,209
1,833
1,563
1,203
5,006
0
35,501
L
Odin
Odinïx
Odin
2,625
908
0
910
9,728
5,241
0
2,130
7,542
0
13,340
W
Da Ji
Skorge45
Da Ji
5,299
1,574
0
3,908
8,667
3,377
0
1,415
7,252
0
42,307
L
Ares
3,834
304
0
2,656
12,154
7,949
0
4,284
7,674
11,754
0
L
Izanami
6,438
3,333
0
65
8,687
3,522
0
1,637
6,957
0
32,372
L
7,071
1,299
0
1,871
8,536
5,374
0
3,730
4,496
22,172
0
W
9,496
1,567
540
1,065
6,839
2,470
372
4,087
2,727
32,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,169
Gold Earned
38,665
185
Minions Killed
308
0
Camps Cleared
0
1,162,736
Distance Traveled
1,285,119
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,272
448
55
4
0
262,206
2
W
Sun Wukong
8,144
582
69
5
0
272,140
0
W
Cerberus
7,335
524
25
2
0
286,615
4
W
Neith
7,516
537
75
5
0
231,748
0
L
Odin
5,340
381
22
2
0
204,697
4
W
Da Ji
8,241
589
77
6
0
262,893
1
L
Ares
6,680
477
18
1
0
242,646
1
L
Izanami
6,459
461
57
4
0
225,212
1
L
Tiamat
6,418
458
33
2
0
227,975
1
W
Ra
7,429
531
62
4
0
231,723
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role