Player Matchup

Odin
Odin
GKWoolly
Odin
Level 125
God Stats
3W - 1L
1,411 SR
Queue Stats
210W - 187L
1,538 Elo+
Solo
Artemis
Artemis
LilCosty
Artemis
Level 60
God Stats
93W - 104L
1,548 SR
Queue Stats
93W - 104L
1,525 Elo+
Party 1
Zeus
Zeus
RhaegoTFC
Zeus
Level 124
God Stats
5W - 5L
1,530 SR
Queue Stats
57W - 75L
1,452 Elo+
Solo
Anubis
Anubis
Synthrockr
Anubis
Level 104
God Stats
15W - 11L
1,767 SR
Queue Stats
90W - 103L
1,518 Elo+
Party 1
Yemoja
Yemoja
VanessaGH
Yemoja
Level 36
God Stats
21W - 21L
1,523 SR
Queue Stats
52W - 53L
1,505 Elo+
Party 1
Team Averages
Level 90
1,556 SR
1,507 Elo+

VS

Team Averages
Level 87
1,650 SR
1,520 Elo+
Loki
Loki
AIRIKBLU3JAY
Loki
Level 160
God Stats
2W - 1L
1,849 SR
Queue Stats
93W - 100L
1,438 Elo+
Solo
Bacchus
Bacchus
CaptNeri
Bacchus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 44L
1,470 Elo+
Party 2
Ah Puch
Ah Puch
Eee MARIO
Ah Puch
Level 85
God Stats
8W - 4L
1,750 SR
Queue Stats
267W - 241L
1,607 Elo+
Solo
Ares
Ares
ShogunLegacy
Ares
Level 106
God Stats
3W - 4L
1,649 SR
Queue Stats
29W - 35L
1,529 Elo+
Solo
Sol
Sol
mattdcj
Sol
Level 23
God Stats
3W - 3L
1,500 SR
Queue Stats
131W - 122L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
9 / 2 / 14
11,608
1,161
13,216
12,582
9,173
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
LilCosty
Artemis
17
2 / 1 / 20
10,042
1,004
12,877
5,412
1,711
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
17
6 / 2 / 15
10,619
1,062
21,189
5,234
1,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Synthrockr
Anubis
17
9 / 2 / 14
10,913
1,091
14,844
8,363
4,714
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
VanessaGH
Yemoja
16
2 / 0 / 15
10,742
1,074
6,277
8,503
6,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

260

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 2
9,034
903
5,562
8,587
2,656
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
CaptNeri
Bacchus
14
0 / 7 / 5
9,373
937
5,045
22,421
25,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
Eee MARIO
Ah Puch
16
2 / 5 / 5
10,081
1,008
11,022
10,358
4,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 5 / 3
9,436
944
4,695
20,545
20,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sol
15
3 / 5 / 2
9,706
971
10,399
11,570
3,798
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
24
28
Kills
7
7
Deaths
28
78
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
L
Bacchus
CaptNeri
Bacchus
0
7
5
0.36
L
Ah Puch
Eee MARIO
Ah Puch
2
5
5
0.9
W
Odin
9
2
14
8
W
Artemis
LilCosty
Artemis
2
1
20
12
W
Zeus
6
2
15
6.75
L
0
5
3
0.3
W
Anubis
Synthrockr
Anubis
9
2
14
8
W
Yemoja
VanessaGH
Yemoja
2
0
15
9.5
L
Sol
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,403
Damage
36,723
40,094
Taken
73,481
23,649
Mitigated
56,786
7,701
Healing
7,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,562
488
147
348
8,587
2,656
0
4,474
4,054
0
17,542
L
Bacchus
CaptNeri
Bacchus
5,045
832
282
3,219
22,421
25,888
0
14,855
7,208
12,107
0
L
Ah Puch
Eee MARIO
Ah Puch
11,022
1,062
0
858
10,358
4,097
0
4,481
5,783
46,813
0
W
Odin
13,216
3,964
0
2,345
12,582
9,173
0
10,734
1,848
0
23,556
W
Artemis
LilCosty
Artemis
12,877
6,088
0
455
5,412
1,711
0
4,624
788
0
23,111
W
Zeus
21,189
2,190
0
0
5,234
1,930
0
2,073
3,161
41,525
0
L
4,695
48
0
1,143
20,545
20,347
0
12,149
7,997
22,671
0
W
Anubis
Synthrockr
Anubis
14,844
1,168
0
1,125
8,363
4,714
0
6,284
2,079
40,945
0
W
Yemoja
VanessaGH
Yemoja
6,277
745
2,466
1,310
8,503
6,121
0
7,446
1,057
16,378
0
L
Sol
10,399
2,780
0
1,399
11,570
3,798
0
5,363
6,129
31,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,924
Gold Earned
47,630
208
Minions Killed
197
5
Camps Cleared
7
946,133
Distance Traveled
839,063
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,034
903
13
1
3
176,141
0
L
Bacchus
9,373
937
10
1
1
145,887
0
L
Ah Puch
10,081
1,008
87
9
3
163,366
1
W
Odin
11,608
1,161
23
2
0
209,941
0
W
Artemis
10,042
1,004
39
4
2
187,396
1
W
Zeus
10,619
1,062
55
6
2
169,531
1
L
Ares
9,436
944
19
2
0
178,126
0
W
Anubis
10,913
1,091
66
7
0
173,517
0
W
Yemoja
10,742
1,074
25
3
1
205,748
0
L
Sol
9,706
971
68
7
0
175,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role