Player Matchup

Heimdallr
Heimdallr
Adhyel__
Heimdallr
Level 49
God Stats
6W - 8L
1,500 SR
Queue Stats
29W - 44L
1,065 Elo+
Party 1
Cthulhu
Cthulhu
Brizzizzle420
Cthulhu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 35L
1,268 Elo+
Solo
Tiamat
Tiamat
hourguy12
Tiamat
Level 27
God Stats
1W - 3L
1,137 SR
Queue Stats
3W - 12L
1,143 Elo+
Party 1
Team Averages
Level 27
1,379 SR
1,158 Elo+

VS

Team Averages
Level 39
1,468 SR
1,334 Elo+
Yemoja
Yemoja
BeatTheMeat6969
Yemoja
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 114L
1,272 Elo+
Party 2
Olorun
Olorun
ODIN_OWNS_YE_ALL
Olorun
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 51L
1,301 Elo+
Party 2
Bellona
Bellona
zxgilbertoxz27
Bellona
Level 5
God Stats
9W - 17L
1,404 SR
Queue Stats
23W - 25L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Adhyel__
Heimdallr
14
6 / 5 / 1
9,995
666
13,691
11,185
4,351
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
12
0 / 1 / 8
9,107
607
5,380
11,900
7,415
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
hourguy12
Tiamat
13
4 / 3 / 4
10,243
683
11,919
10,734
7,273
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 6
8,473
565
4,991
13,737
9,086
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
6 / 4 / 3
9,436
629
13,643
14,006
5,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
2 / 3 / 1
8,524
568
3,293
10,901
8,470
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
19
10
Kills
9
9
Deaths
10
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Adhyel__
Heimdallr
6
5
1
1.3
L
1
3
6
1.33
W
Cthulhu
0
1
8
4
L
6
4
3
1.88
W
Tiamat
hourguy12
Tiamat
4
3
4
2
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,990
Damage
21,927
33,819
Taken
38,644
19,039
Mitigated
23,383
10,550
Healing
11,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Adhyel__
Heimdallr
13,691
3,123
112
1,239
11,185
4,351
574
5,646
5,539
0
38,797
L
4,991
1,408
2,236
2,497
13,737
9,086
232
6,415
7,322
18,850
0
W
Cthulhu
5,380
36
591
4,818
11,900
7,415
0
7,167
4,733
24,851
0
L
13,643
5,952
1,181
5,442
14,006
5,827
357
5,519
8,484
33,728
1,534
W
Tiamat
hourguy12
Tiamat
11,919
275
0
3,790
10,734
7,273
0
5,282
5,452
38,970
0
L
3,293
619
0
180
10,901
8,470
0
5,365
5,536
0
18,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,345
Gold Earned
26,433
147
Minions Killed
119
0
Camps Cleared
0
746,933
Distance Traveled
772,165
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,995
666
62
4
0
253,632
0
L
Yemoja
8,473
565
32
2
0
217,519
0
W
Cthulhu
9,107
607
44
3
0
237,717
1
L
Olorun
9,436
629
53
4
0
279,081
2
W
Tiamat
10,243
683
41
3
0
255,584
0
L
Bellona
8,524
568
34
2
0
275,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role