Player Matchup

Izanami
Izanami
Dark Shogunate
Izanami
Level 103
God Stats
3W - 6L
1,404 SR
Queue Stats
23W - 34L
1,202 Elo+
Solo
Fenrir
Fenrir
Erick-san93
Fenrir
Level 156
God Stats
11W - 10L
1,401 SR
Queue Stats
463W - 527L
1,396 Elo+
Party 2
Sun Wukong
Sun Wukong
ItsMe-Jinx-
Sun Wukong
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 43L
1,358 Elo+
Solo
Anubis
Anubis
NvM puma
Anubis
Level 104
God Stats
11W - 11L
1,440 SR
Queue Stats
22W - 31L
1,309 Elo+
Solo
Baron Samedi
Baron Samedi
temp-421796
Baron Samedi
Level 85
God Stats
23W - 25L
1,216 SR
Queue Stats
585W - 743L
1,368 Elo+
Party 2
Team Averages
Level 101
1,392 SR
1,327 Elo+

VS

Team Averages
Level 108
1,469 SR
1,387 Elo+
Chaac
Chaac
Irockyo34
Chaac
Level 101
God Stats
6W - 9L
1,167 SR
Queue Stats
326W - 346L
1,373 Elo+
Solo
Zeus
Zeus
RickyG-116
Zeus
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 153L
1,380 Elo+
Solo
Mercury
Mercury
ThaMADTappa
Mercury
Level 100
God Stats
3W - 5L
1,562 SR
Queue Stats
1,122W - 1,239L
1,394 Elo+
Solo
Medusa
Medusa
drebrad
Medusa
Level 157
God Stats
50W - 43L
1,572 SR
Queue Stats
928W - 918L
1,423 Elo+
Party 1
Kukulkan
Kukulkan
jay_grizz
Kukulkan
Level 123
God Stats
19W - 16L
1,543 SR
Queue Stats
308W - 350L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 11 / 5
14,465
517
17,080
27,766
15,392
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
20
15 / 3 / 9
17,077
610
21,290
28,703
20,887
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
ItsMe-Jinx-
Sun Wukong
20
2 / 1 / 6
14,805
529
10,394
24,748
19,459
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
NvM puma
Anubis
20
9 / 7 / 4
14,852
530
15,125
22,274
14,126
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
temp-421796
Baron Samedi
20
5 / 5 / 15
14,100
504
8,313
17,382
14,420
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Irockyo34
Chaac
20
3 / 1 / 2
13,407
479
16,818
22,792
23,290
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
1 / 11 / 3
12,338
441
9,868
16,915
5,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
ThaMADTappa
Mercury
20
2 / 10 / 2
13,126
469
10,581
26,540
11,163
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
drebrad
Medusa
20
17 / 9 / 4
16,642
594
27,303
25,389
11,997
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
jay_grizz
Kukulkan
20
4 / 4 / 12
14,225
508
14,135
14,207
6,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
50
34
Kills
27
27
Deaths
35
39
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
11
5
0.5
W
Fenrir
15
3
9
6.5
L
Chaac
Irockyo34
Chaac
3
1
2
4
W
Sun Wukong
ItsMe-Jinx-
Sun Wukong
2
1
6
5
W
Anubis
NvM puma
Anubis
9
7
4
1.57
L
1
11
3
0.23
L
Mercury
ThaMADTappa
Mercury
2
10
2
0.3
L
Medusa
drebrad
Medusa
17
9
4
2.11
L
Kukulkan
jay_grizz
Kukulkan
4
4
12
2.5
W
Baron Samedi
temp-421796
Baron Samedi
5
5
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,202
Damage
78,705
120,873
Taken
105,843
84,284
Mitigated
58,093
52,853
Healing
28,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,080
9,543
0
8,056
27,766
15,392
3,847
4,748
22,512
0
99,248
W
Fenrir
21,290
5,674
0
13,962
28,703
20,887
105
7,213
21,344
0
131,882
L
Chaac
Irockyo34
Chaac
16,818
2,473
0
12,453
22,792
23,290
276
4,961
17,831
1,100
93,384
W
Sun Wukong
ItsMe-Jinx-
Sun Wukong
10,394
2,902
0
11,417
24,748
19,459
1,185
3,906
20,792
0
102,741
W
Anubis
NvM puma
Anubis
15,125
0
657
9,845
22,274
14,126
357
8,468
13,726
102,113
0
L
9,868
1,416
0
2,968
16,915
5,517
0
5,528
11,387
85,367
0
L
Mercury
ThaMADTappa
Mercury
10,581
4,579
0
6,418
26,540
11,163
0
5,066
21,474
0
104,426
L
Medusa
drebrad
Medusa
27,303
15,034
0
5,671
25,389
11,997
3,004
6,293
19,096
0
105,699
L
Kukulkan
jay_grizz
Kukulkan
14,135
1,262
0
1,327
14,207
6,126
268
1,590
12,537
89,151
0
W
Baron Samedi
temp-421796
Baron Samedi
8,313
513
2,243
6,673
17,382
14,420
0
4,539
12,627
56,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,299
Gold Earned
69,738
717
Minions Killed
798
0
Camps Cleared
0
2,556,198
Distance Traveled
2,370,732
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,465
517
162
6
0
451,608
2
W
Fenrir
17,077
610
144
5
0
619,366
4
L
Chaac
13,407
479
181
6
0
459,091
1
W
Sun Wukong
14,805
529
197
7
0
549,732
2
W
Anubis
14,852
530
141
5
0
409,223
2
L
Zeus
12,338
441
129
5
0
406,120
3
L
Mercury
13,126
469
146
5
0
546,559
1
L
Medusa
16,642
594
177
6
0
446,017
3
L
Kukulkan
14,225
508
165
6
0
512,945
5
W
Baron Samedi
14,100
504
73
3
0
526,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role