Player Matchup

Xing Tian
Xing Tian
Badger Biggs
Xing Tian
Level 26
God Stats
17W - 18L
1,638 SR
Queue Stats
287W - 163L
1,574 Elo+
Party 2
King Arthur
King Arthur
Gnat IV
King Arthur
Level 123
God Stats
3W - 7L
1,587 SR
Queue Stats
245W - 228L
1,601 Elo+
Party 2
Anhur
Anhur
REDOWL2015
Anhur
Level 81
God Stats
7W - 9L
1,457 SR
Queue Stats
454W - 490L
1,498 Elo+
Party 2
Zeus
Zeus
Ryu the Real
Zeus
Level 145
God Stats
1W - 2L
1,392 SR
Queue Stats
124W - 122L
1,466 Elo+
Party 2
Serqet
Serqet
YOUFEELTHEHEAT
Serqet
Level 69
God Stats
1W - 1L
1,274 SR
Queue Stats
4W - 4L
1,216 Elo+
Party 2
Team Averages
Level 89
1,470 SR
1,471 Elo+

VS

Team Averages
Level 79
1,466 SR
1,510 Elo+
Cupid
Cupid
ChubbyOstrich
Cupid
Level 64
God Stats
9W - 3L
1,735 SR
Queue Stats
504W - 381L
1,701 Elo+
Party 1
The Morrigan
The Morrigan
HSELSaint
The Morrigan
Level 123
God Stats
18W - 27L
1,396 SR
Queue Stats
62W - 86L
1,405 Elo+
Party 1
Chaac
Chaac
IIPR0DIGYXII
Chaac
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
238W - 212L
1,504 Elo+
Party 1
Yemoja
Yemoja
Sugard3adD
Yemoja
Level 24
God Stats
6W - 8L
1,306 SR
Queue Stats
97W - 81L
1,550 Elo+
Party 1
Heimdallr
Heimdallr
Yidok
Heimdallr
Level 38
God Stats
13W - 17L
1,394 SR
Queue Stats
510W - 537L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Badger Biggs
Xing Tian
10
0 / 3 / 2
6,065
357
4,760
12,894
8,572
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Gnat IV
King Arthur
15
1 / 5 / 0
8,360
492
4,005
11,192
9,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anhur
13
1 / 4 / 1
7,775
457
5,897
10,933
4,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 5 / 1
6,485
381
5,356
8,715
2,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 4 / 2
6,104
359
2,373
12,302
4,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 0 / 3
10,877
640
14,263
11,209
4,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
HSELSaint
The Morrigan
13
0 / 1 / 5
8,378
493
4,375
5,581
1,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
7 / 1 / 5
10,388
611
13,888
18,724
15,726
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
Sugard3adD
Yemoja
12
0 / 0 / 10
8,685
511
2,229
9,021
5,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Yidok
Heimdallr
14
3 / 1 / 2
9,061
533
5,347
7,258
2,310
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
2
Kills
20
21
Deaths
3
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Badger Biggs
Xing Tian
0
3
2
0.33
W
10
0
3
11.5
L
King Arthur
Gnat IV
King Arthur
1
5
0
0.2
W
The Morrigan
HSELSaint
The Morrigan
0
1
5
2.5
W
7
1
5
9.5
L
Anhur
1
4
1
0.38
L
0
5
1
0.1
W
Yemoja
Sugard3adD
Yemoja
0
0
10
5
L
0
4
2
0.25
W
Heimdallr
Yidok
Heimdallr
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,391
Damage
40,102
56,036
Taken
51,793
30,801
Mitigated
28,880
11,311
Healing
26,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Badger Biggs
Xing Tian
4,760
492
373
2,299
12,894
8,572
0
1,921
10,967
19,229
0
W
14,263
8,961
0
5,709
11,209
4,096
1,542
3,509
7,326
0
93,742
L
King Arthur
Gnat IV
King Arthur
4,005
380
0
1,700
11,192
9,974
0
545
10,647
6,630
42,125
W
The Morrigan
HSELSaint
The Morrigan
4,375
426
0
770
5,581
1,732
0
153
5,363
50,685
412
W
13,888
2,597
0
8,295
18,724
15,726
376
1,483
16,738
0
61,682
L
Anhur
5,897
2,435
0
2,654
10,933
4,924
0
1,343
9,590
0
53,933
L
5,356
244
0
1,271
8,715
2,969
320
1,585
7,114
32,574
0
W
Yemoja
Sugard3adD
Yemoja
2,229
847
4,889
3,285
9,021
5,016
177
2,770
5,933
14,263
0
L
2,373
331
0
3,014
12,302
4,362
0
770
11,526
0
22,549
W
Heimdallr
Yidok
Heimdallr
5,347
2,145
111
2,974
7,258
2,310
1,417
2,501
4,667
0
54,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,789
Gold Earned
47,389
328
Minions Killed
464
0
Camps Cleared
0
1,568,907
Distance Traveled
1,555,631
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,065
357
12
1
0
355,120
3
W
Cupid
10,877
640
135
8
0
313,347
4
L
King Arthur
8,360
492
100
6
0
313,619
2
W
The Morrigan
8,378
493
90
5
0
316,837
9
W
Chaac
10,388
611
116
7
0
317,089
1
L
Anhur
7,775
457
105
6
0
310,174
5
L
Zeus
6,485
381
65
4
0
253,054
2
W
Yemoja
8,685
511
21
1
0
293,348
0
L
Serqet
6,104
359
46
3
0
336,940
2
W
Heimdallr
9,061
533
102
6
0
315,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role