Player Matchup

Anubis
Anubis
EVISUKORO
Anubis
Level 10
God Stats
33W - 27L
1,594 SR
Queue Stats
169W - 202L
1,563 Elo+
Solo
Danzaburou
Danzaburou
Ginseg
Danzaburou
Level 22
God Stats
13W - 11L
1,716 SR
Queue Stats
220W - 201L
1,650 Elo+
Solo
Erlang Shen
Erlang Shen
Koruptsoldier
Erlang Shen
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
128W - 32L
1,763 Elo+
Party 2
Cthulhu
Cthulhu
Reinen12
Cthulhu
Level 17
God Stats
3W - 3L
1,346 SR
Queue Stats
173W - 69L
1,709 Elo+
Party 2
Set
Set
thanos_thicc6969
Set
Level 17
God Stats
7W - 13L
1,474 SR
Queue Stats
30W - 28L
1,591 Elo+
Solo
Team Averages
Level 17
1,526 SR
1,655 Elo+

VS

Team Averages
Level 19
1,613 SR
1,787 Elo+
Khepri
Khepri
ICoNtRaC-KiL3rI
Khepri
Level 29
God Stats
4W - 4L
1,567 SR
Queue Stats
166W - 142L
1,514 Elo+
Solo
Chaac
Chaac
Osornito22
Chaac
Level 28
God Stats
5W - 4L
1,500 SR
Queue Stats
49W - 86L
1,829 Elo+
Solo
Apollo
Apollo
ROCKYOHEAD21
Apollo
Level 28
God Stats
11W - 11L
1,622 SR
Queue Stats
146W - 119L
1,593 Elo+
Solo
Pele
Pele
adnkqjnij2123kj1
Pele
Level 5
God Stats
4W - 0L
1,876 SR
Queue Stats
17W - 0L
2,030 Elo+
Party 1
Janus
Janus
iTsNotLag
Janus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,971 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
EVISUKORO
Anubis
1
0 / 0 / 0
3,394
339
0
158
40
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
Ginseg
Danzaburou
8
2 / 7 / 0
5,294
529
3,854
8,314
1,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
Koruptsoldier
Erlang Shen
6
0 / 3 / 0
4,218
422
3,863
6,641
2,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Reinen12
Cthulhu
6
0 / 2 / 0
4,054
405
942
3,338
1,587
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

4
0 / 3 / 0
3,847
385
928
2,683
697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 4
5,711
571
1,177
5,238
3,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chaac
11
1 / 0 / 3
6,457
646
1,277
5,173
3,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
10
3 / 0 / 3
6,229
623
3,952
4,968
1,473
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
6 / 0 / 1
7,078
708
3,560
6,537
2,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Janus
iTsNotLag
Janus
10
4 / 1 / 3
6,638
664
4,225
4,127
1,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
2
Kills
15
15
Deaths
2
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anubis
EVISUKORO
Anubis
0
0
0
0
L
Danzaburou
Ginseg
Danzaburou
2
7
0
0.29
W
1
1
4
3
L
Erlang Shen
Koruptsoldier
Erlang Shen
0
3
0
0
W
Chaac
1
0
3
2.5
W
Apollo
3
0
3
4.5
L
Cthulhu
Reinen12
Cthulhu
0
2
0
0
W
6
0
1
6.5
W
Janus
iTsNotLag
Janus
4
1
3
5.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,587
Damage
14,191
21,134
Taken
26,043
6,900
Mitigated
11,382
4,983
Healing
11,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
EVISUKORO
Anubis
0
0
0
0
158
40
0
0
158
810
0
L
Danzaburou
Ginseg
Danzaburou
3,854
2,059
0
1,860
8,314
1,984
0
2,795
5,471
0
20,416
W
1,177
239
0
1,769
5,238
3,495
232
0
5,238
9,400
0
L
Erlang Shen
Koruptsoldier
Erlang Shen
3,863
1,782
0
1,693
6,641
2,592
0
2,034
4,527
0
15,249
W
Chaac
1,277
125
0
2,313
5,173
3,254
1,076
684
4,489
0
31,158
W
Apollo
3,952
2,625
0
3,590
4,968
1,473
54
0
4,968
0
42,723
L
Cthulhu
Reinen12
Cthulhu
942
361
0
960
3,338
1,587
0
0
3,263
10,107
0
W
3,560
915
0
2,864
6,537
2,053
1,344
258
6,279
0
37,200
W
Janus
iTsNotLag
Janus
4,225
1,417
0
750
4,127
1,107
945
0
4,127
30,363
0
L
928
459
0
470
2,683
697
0
403
2,238
0
6,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,807
Gold Earned
32,113
102
Minions Killed
315
0
Camps Cleared
0
540,943
Distance Traveled
974,881
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
3,394
339
3
0
0
19,582
0
L
Danzaburou
5,294
529
32
3
0
165,612
0
W
Khepri
5,711
571
12
1
0
188,483
3
L
Erlang Shen
4,218
422
20
2
0
172,622
0
W
Chaac
6,457
646
79
8
0
194,351
0
W
Apollo
6,229
623
80
8
0
170,772
3
L
Cthulhu
4,054
405
24
2
0
84,182
1
W
Pele
7,078
708
81
8
0
228,780
0
W
Janus
6,638
664
63
6
0
192,495
0
L
Set
3,847
385
23
2
0
98,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role