Player Matchup

Sobek
Sobek
Destruidorpb
Sobek
Level 25
God Stats
3W - 4L
1,720 SR
Queue Stats
122W - 124L
1,525 Elo+
Solo
Camazotz
Camazotz
DinoPlay59
Camazotz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,548 Elo+
Solo
Cu Chulainn
Cu Chulainn
Hjaiss
Cu Chulainn
Level 28
God Stats
3W - 5L
1,276 SR
Queue Stats
35W - 27L
1,552 Elo+
Solo
Izanami
Izanami
Mr__Katsu
Izanami
Level 21
God Stats
16W - 19L
1,640 SR
Queue Stats
333W - 337L
1,477 Elo+
Solo
Persephone
Persephone
monkeyffoo
Persephone
Level 26
God Stats
4W - 9L
1,575 SR
Queue Stats
354W - 396L
1,475 Elo+
Solo
Team Averages
Level 26
1,542 SR
1,515 Elo+

VS

Team Averages
Level 19
1,509 SR
1,505 Elo+
Ymir
Ymir
ExeLord02
Ymir
Level 23
God Stats
6W - 2L
1,862 SR
Queue Stats
65W - 50L
1,539 Elo+
Solo
Bellona
Bellona
UserUnknown27
Bellona
Level 21
God Stats
10W - 5L
1,233 SR
Queue Stats
131W - 101L
1,533 Elo+
Solo
Nemesis
Nemesis
luigmmDC
Nemesis
Level 14
God Stats
2W - 6L
1,289 SR
Queue Stats
37W - 27L
1,493 Elo+
Party 1
Olorun
Olorun
rafiki_proplayer
Olorun
Level 29
God Stats
9W - 8L
1,609 SR
Queue Stats
178W - 205L
1,419 Elo+
Solo
Neith
Neith
yRiikkee
Neith
Level 6
God Stats
7W - 4L
1,554 SR
Queue Stats
8W - 4L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 3
4,532
453
3,128
7,093
3,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Camazotz
DinoPlay59
Camazotz
10
4 / 1 / 0
5,965
597
3,272
7,841
2,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Hjaiss
Cu Chulainn
8
0 / 2 / 0
4,726
473
2,021
3,642
1,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Mr__Katsu
Izanami
8
1 / 3 / 0
4,966
497
2,450
5,124
1,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Persephone
monkeyffoo
Persephone
6
0 / 4 / 1
4,307
431
2,262
4,059
840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
3 / 3 / 3
5,836
584
5,348
6,820
4,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
10
1 / 1 / 1
5,507
551
2,557
5,367
3,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
luigmmDC
Nemesis
10
4 / 0 / 2
5,857
586
3,925
4,492
1,494
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8
2 / 1 / 4
5,014
501
3,378
4,964
1,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
yRiikkee
Neith
10
3 / 0 / 1
5,880
588
818
2,559
704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
5
Kills
13
13
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
Camazotz
DinoPlay59
Camazotz
4
1
0
4
W
Ymir
3
3
3
1.5
L
Cu Chulainn
Hjaiss
Cu Chulainn
0
2
0
0
L
Izanami
Mr__Katsu
Izanami
1
3
0
0.33
W
Bellona
1
1
1
1.5
W
Nemesis
luigmmDC
Nemesis
4
0
2
5
L
Persephone
monkeyffoo
Persephone
0
4
1
0.13
W
2
1
4
4
W
Neith
yRiikkee
Neith
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,133
Damage
16,026
27,759
Taken
24,202
9,858
Mitigated
11,876
10,942
Healing
6,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,128
642
0
2,786
7,093
3,607
0
4,705
2,388
6,081
0
L
Camazotz
DinoPlay59
Camazotz
3,272
1,721
0
5,364
7,841
2,223
0
795
7,046
0
29,090
W
Ymir
5,348
1,035
0
853
6,820
4,530
0
2,153
4,667
22,844
0
L
Cu Chulainn
Hjaiss
Cu Chulainn
2,021
645
0
963
3,642
1,727
0
0
3,642
0
18,316
L
Izanami
Mr__Katsu
Izanami
2,450
1,542
0
1,234
5,124
1,461
585
2,779
2,345
0
22,966
W
Bellona
2,557
1,135
0
1,810
5,367
3,712
0
0
5,367
0
26,106
W
Nemesis
luigmmDC
Nemesis
3,925
1,379
0
0
4,492
1,494
0
603
3,825
0
26,072
L
Persephone
monkeyffoo
Persephone
2,262
200
0
595
4,059
840
189
447
3,610
9,991
0
W
3,378
1,304
764
1,958
4,964
1,436
0
1,190
3,694
13,252
0
W
Neith
yRiikkee
Neith
818
216
0
1,258
2,559
704
1,836
1,115
1,259
0
27,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,496
Gold Earned
28,094
171
Minions Killed
245
0
Camps Cleared
0
932,201
Distance Traveled
974,137
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,532
453
7
1
0
189,628
2
L
Camazotz
5,965
597
66
7
0
225,763
3
W
Ymir
5,836
584
39
4
0
169,345
0
L
Cu Chulainn
4,726
473
41
4
0
152,916
2
L
Izanami
4,966
497
40
4
0
184,723
2
W
Bellona
5,507
551
62
6
0
220,345
3
W
Nemesis
5,857
586
51
5
0
231,627
4
L
Persephone
4,307
431
17
2
0
179,171
0
W
Olorun
5,014
501
22
2
0
166,605
0
W
Neith
5,880
588
71
7
0
186,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role