Player Matchup

Thanatos
Thanatos
Hot pacific
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
Josh0919
Scylla
Level 8
God Stats
6W - 14L
1,356 SR
Queue Stats
27W - 44L
1,285 Elo+
Solo
Danzaburou
Danzaburou
STS3
Danzaburou
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Cerberus
Cerberus
Spayds
Cerberus
Level 15
God Stats
1W - 3L
1,281 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ssantiRG
Sun Wukong
Level 28
God Stats
2W - 7L
1,416 SR
Queue Stats
132W - 132L
1,290 Elo+
Solo
Team Averages
Level 12
1,410 SR
1,415 Elo+

VS

Team Averages
Level 17
1,433 SR
1,284 Elo+
Mercury
Mercury
BHINOCHASINBANDZ
Mercury
Level 24
God Stats
2W - 2L
1,387 SR
Queue Stats
41W - 47L
1,230 Elo+
Solo
Scylla
Scylla
Carribean_Diver
Scylla
Level 14
God Stats
6W - 5L
1,500 SR
Queue Stats
51W - 53L
1,403 Elo+
Solo
Zhong Kui
Zhong Kui
Rzina
Zhong Kui
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,116 Elo+
Solo
Cthulhu
Cthulhu
TradingPlague2
Cthulhu
Level 21
God Stats
3W - 3L
1,203 SR
Queue Stats
5W - 4L
1,265 Elo+
Solo
Izanami
Izanami
juanyjose15
Izanami
Level 17
God Stats
18W - 10L
1,573 SR
Queue Stats
45W - 36L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Hot pacific
Thanatos
15
7 / 15 / 6
11,701
433
11,668
20,833
8,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Josh0919
Scylla
5
4 / 4 / 1
7,870
291
2,654
3,391
805
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
STS3
Danzaburou
11
1 / 12 / 1
8,256
306
4,213
14,205
5,189
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Spayds
Cerberus
18
3 / 5 / 1
11,776
436
10,333
24,548
26,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sun Wukong
ssantiRG
Sun Wukong
19
7 / 6 / 8
12,865
476
19,263
29,926
15,863
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 6 / 8
13,427
497
12,798
19,648
9,029
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
17 / 6 / 9
14,180
525
24,912
15,052
5,491
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Rzina
Zhong Kui
9
0 / 9 / 3
8,566
317
154
12,050
11,386
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
4 / 3 / 12
12,748
472
8,798
21,524
25,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Izanami
juanyjose15
Izanami
20
10 / 4 / 4
14,300
530
21,993
20,110
8,127
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
77
22
Kills
41
42
Deaths
28
17
Assists
36
Player
Kills
Deaths
Assists
KDA
W
10
6
8
2.33
W
17
6
9
3.58
L
Thanatos
Hot pacific
Thanatos
7
15
6
0.67
L
Scylla
Josh0919
Scylla
4
4
1
1.13
W
Zhong Kui
Rzina
Zhong Kui
0
9
3
0.17
L
Danzaburou
STS3
Danzaburou
1
12
1
0.13
L
Cerberus
Spayds
Cerberus
3
5
1
0.7
W
4
3
12
3.33
W
Izanami
juanyjose15
Izanami
10
4
4
3
L
Sun Wukong
ssantiRG
Sun Wukong
7
6
8
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,131
Damage
68,655
92,903
Taken
88,384
56,435
Mitigated
59,440
14,211
Healing
21,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,798
7,376
0
4,919
19,648
9,029
2,016
2,686
16,962
0
76,242
W
24,912
2,648
0
2,448
15,052
5,491
4,075
1,464
13,588
61,962
0
L
Thanatos
Hot pacific
Thanatos
11,668
5,050
0
5,727
20,833
8,395
0
10,952
9,585
0
32,548
L
Scylla
Josh0919
Scylla
2,654
358
0
0
3,391
805
41
584
2,775
8,845
0
W
Zhong Kui
Rzina
Zhong Kui
154
154
0
1,369
12,050
11,386
0
481
11,569
11,743
0
L
Danzaburou
STS3
Danzaburou
4,213
2,145
0
1,109
14,205
5,189
1,098
5,734
8,317
0
24,290
L
Cerberus
Spayds
Cerberus
10,333
734
0
3,790
24,548
26,183
997
3,146
21,238
61,993
0
W
8,798
922
497
5,112
21,524
25,407
964
1,583
19,941
48,519
0
W
Izanami
juanyjose15
Izanami
21,993
19,424
0
7,349
20,110
8,127
2,773
6,773
13,337
0
130,048
L
Sun Wukong
ssantiRG
Sun Wukong
19,263
5,054
334
3,251
29,926
15,863
751
12,372
17,124
0
82,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,468
Gold Earned
63,221
336
Minions Killed
474
0
Camps Cleared
0
1,816,075
Distance Traveled
2,147,396
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,427
497
108
4
0
538,913
1
W
Scylla
14,180
525
100
4
0
464,379
0
L
Thanatos
11,701
433
40
1
0
447,646
0
L
Scylla
7,870
291
9
0
0
148,155
0
W
Zhong Kui
8,566
317
14
1
0
240,053
1
L
Danzaburou
8,256
306
30
1
0
275,252
0
L
Cerberus
11,776
436
136
5
0
445,162
0
W
Cthulhu
12,748
472
63
2
0
503,220
2
W
Izanami
14,300
530
189
7
0
400,831
0
L
Sun Wukong
12,865
476
121
4
0
499,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role