Player Matchup

Horus
Horus
Richzilla
Horus
Level 49
God Stats
3W - 1L
1,839 SR
Queue Stats
192W - 175L
1,494 Elo+
Party 2
Izanami
Izanami
Torris124
Izanami
Level 62
God Stats
15W - 14L
1,562 SR
Queue Stats
47W - 72L
1,371 Elo+
Party 3
Sol
Sol
WhiffingNo
Sol
Level 51
God Stats
5W - 3L
1,683 SR
Queue Stats
207W - 195L
1,503 Elo+
Party 2
Ao Kuang
Ao Kuang
carlosgil2002
Ao Kuang
Level 53
God Stats
10W - 14L
1,457 SR
Queue Stats
53W - 84L
1,351 Elo+
Party 3
Cernunnos
Cernunnos
rapallo_500
Cernunnos
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,233 Elo+
Party 3
Team Averages
Level 48
1,608 SR
1,391 Elo+

VS

Team Averages
Level 58
1,632 SR
1,407 Elo+
Xbalanque
Xbalanque
JaegerMaster-_-
Xbalanque
Level 77
God Stats
40W - 23L
1,804 SR
Queue Stats
267W - 263L
1,420 Elo+
Solo
Fenrir
Fenrir
Jeys_Draksis
Fenrir
Level 62
God Stats
13W - 11L
1,562 SR
Queue Stats
275W - 281L
1,380 Elo+
Party 1
Nox
Nox
Tomura_74
Nox
Level 61
God Stats
1W - 1L
1,429 SR
Queue Stats
61W - 76L
1,435 Elo+
Solo
Artio
Artio
Trafalgar_Drice
Artio
Level 29
God Stats
9W - 5L
1,691 SR
Queue Stats
207W - 211L
1,405 Elo+
Party 1
Scylla
Scylla
john-du93
Scylla
Level 62
God Stats
21W - 18L
1,673 SR
Queue Stats
261W - 257L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Richzilla
Horus
8
2 / 2 / 2
4,934
449
1,787
7,336
3,569
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Torris124
Izanami
8
2 / 4 / 1
5,204
473
5,447
7,831
1,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 0 / 1
7,127
648
4,439
4,817
1,587
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ao Kuang
carlosgil2002
Ao Kuang
8
3 / 4 / 2
5,558
505
4,343
9,867
2,904
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
rapallo_500
Cernunnos
8
0 / 4 / 2
4,854
441
2,560
5,441
1,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
JaegerMaster-_-
Xbalanque
11
6 / 2 / 2
6,731
612
7,018
10,056
2,851
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
10
3 / 4 / 1
5,965
542
6,443
8,834
3,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 2 / 0
6,280
571
1,625
5,286
1,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
2 / 0 / 5
6,538
594
4,904
9,105
4,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
john-du93
Scylla
11
3 / 2 / 1
6,586
599
6,822
4,504
1,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
9
Kills
14
14
Deaths
10
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
JaegerMaster-_-
Xbalanque
6
2
2
3.5
W
Fenrir
3
4
1
0.88
L
Horus
Richzilla
Horus
2
2
2
1.5
W
0
2
0
0
L
Izanami
Torris124
Izanami
2
4
1
0.63
W
2
0
5
4.5
L
2
0
1
2.5
L
Ao Kuang
carlosgil2002
Ao Kuang
3
4
2
1
W
Scylla
john-du93
Scylla
3
2
1
1.75
L
Cernunnos
rapallo_500
Cernunnos
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,576
Damage
26,812
35,292
Taken
37,785
11,673
Mitigated
13,971
9,301
Healing
14,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
JaegerMaster-_-
Xbalanque
7,018
3,801
0
3,290
10,056
2,851
482
369
9,687
0
38,009
W
Fenrir
6,443
3,019
0
2,730
8,834
3,441
27
2,792
6,042
0
30,811
L
Horus
Richzilla
Horus
1,787
797
259
1,345
7,336
3,569
0
3,282
3,802
0
7,101
W
1,625
103
0
2,372
5,286
1,917
141
3,193
2,093
39,181
0
L
Izanami
Torris124
Izanami
5,447
3,582
222
893
7,831
1,952
1,084
2,889
4,856
0
24,270
W
4,904
270
615
4,441
9,105
4,476
190
1,080
8,025
20,518
0
L
4,439
1,353
0
3,635
4,817
1,587
703
2,024
2,783
46,911
0
L
Ao Kuang
carlosgil2002
Ao Kuang
4,343
1,860
0
2,440
9,867
2,904
0
3,121
6,570
14,367
0
W
Scylla
john-du93
Scylla
6,822
1,037
0
890
4,504
1,286
310
1,348
3,156
32,443
0
L
Cernunnos
rapallo_500
Cernunnos
2,560
978
135
372
5,441
1,661
167
1,511
3,930
0
10,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,677
Gold Earned
32,100
203
Minions Killed
293
0
Camps Cleared
0
1,072,338
Distance Traveled
1,089,182
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,731
612
56
5
0
199,820
3
W
Fenrir
5,965
542
51
5
0
236,599
0
L
Horus
4,934
449
11
1
0
214,108
1
W
Nox
6,280
571
86
8
0
200,432
4
L
Izanami
5,204
473
45
4
0
220,475
1
W
Artio
6,538
594
35
3
0
253,250
0
L
Sol
7,127
648
98
9
0
208,756
3
L
Ao Kuang
5,558
505
29
3
0
207,998
0
W
Scylla
6,586
599
65
6
0
199,081
3
L
Cernunnos
4,854
441
20
2
0
221,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role