Player Matchup

Cu Chulainn
Cu Chulainn
Platinum I
SimiValyYT
Cu Chulainn
Platinum I
Level 129
God Stats
7W - 4L
1,470 SR
Queue Stats
133W - 109L
1,737 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 129
1,470 SR
1,737 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,567 SR
1,683 MMR
Bakasura
Bakasura
Gold IV
HoxTagz
Bakasura
Gold IV
Level 114
God Stats
1W - 2L
1,567 SR
Queue Stats
49W - 60L
1,683 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
SimiValyYT
Cu Chulainn
20
6 / 0 / 0
13,851
866
13,296
17,445
13,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bans
AnhurAnubisAh Muzen CabIzanamiUllr

VS

Bans
SkadiSetApolloHe BoKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
HoxTagz
Bakasura
19
0 / 6 / 0
11,849
741
8,388
20,906
13,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
6
Kills
0
0
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bakasura
HoxTagz
Bakasura
0
6
0
0
W
Cu Chulainn
SimiValyYT
Cu Chulainn
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,296
Damage
8,388
17,445
Taken
20,906
13,060
Mitigated
13,392
4,852
Healing
4,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
HoxTagz
Bakasura
8,388
4,408
0
4,629
20,906
13,392
0
440
20,466
328
94,977
W
Cu Chulainn
SimiValyYT
Cu Chulainn
13,296
5,445
0
4,852
17,445
13,060
2,771
361
15,949
0
120,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,851
Gold Earned
11,849
214
Minions Killed
167
0
Camps Cleared
0
335,514
Distance Traveled
315,136
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,849
741
167
10
0
315,136
3
W
Cu Chulainn
13,851
866
214
13
0
335,514
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role