Player Matchup

Kukulkan
Kukulkan
Bandit_R99
Kukulkan
Level 18
God Stats
40W - 61L
1,447 SR
Queue Stats
509W - 538L
1,372 Elo+
Solo
Ullr
Ullr
Cam161
Ullr
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 131L
1,377 Elo+
Solo
Anhur
Anhur
X UN4GETTABLE X
Anhur
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 175L
1,306 Elo+
Party 2
Cthulhu
Cthulhu
afrodude1231
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 138L
1,337 Elo+
Party 2
Medusa
Medusa
amahusle134
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 61L
1,257 Elo+
Solo
Team Averages
Level 14
1,489 SR
1,330 Elo+

VS

Team Averages
Level 27
1,523 SR
1,447 Elo+
Hades
Hades
ADS_1940_01
Hades
Level 21
God Stats
5W - 0L
1,500 SR
Queue Stats
15W - 14L
1,347 Elo+
Party 3
Cthulhu
Cthulhu
WNTZ__K-9
Cthulhu
Level 5
God Stats
6W - 9L
1,368 SR
Queue Stats
11W - 25L
1,271 Elo+
Party 3
Ares
Ares
efe_yuzgec
Ares
Level 6
God Stats
1W - 1L
1,235 SR
Queue Stats
7W - 9L
1,372 Elo+
Party 3
Neith
Neith
piszczu19
Neith
Level 4
God Stats
13W - 12L
1,953 SR
Queue Stats
40W - 48L
1,701 Elo+
Party 1
Zeus
Zeus
sattan90
Zeus
Level 98
God Stats
10W - 15L
1,557 SR
Queue Stats
16W - 21L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bandit_R99
Kukulkan
18
2 / 5 / 7
11,912
851
11,055
14,311
4,798
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ullr
Cam161
Ullr
20
12 / 10 / 3
15,924
1,137
28,374
25,243
9,682
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
4 / 8 / 9
12,977
927
13,248
20,161
6,800
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
afrodude1231
Cthulhu
20
0 / 11 / 10
12,564
897
11,389
27,419
31,162
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
18
1 / 5 / 9
12,122
866
8,935
17,475
6,362
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

103

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 5 / 16
14,871
1,062
24,441
20,965
14,343
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
WNTZ__K-9
Cthulhu
20
4 / 2 / 20
13,688
978
13,452
19,545
24,275
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
2 / 9 / 13
12,227
873
4,497
18,944
10,309
Neith
piszczu19
Neith
20
6 / 2 / 17
14,330
1,024
16,666
13,240
6,273
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
20
15 / 1 / 15
16,240
1,160
40,215
6,722
3,144
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
120
19
Kills
39
39
Deaths
19
38
Assists
81
Player
Kills
Deaths
Assists
KDA
W
12
5
16
4
L
Kukulkan
Bandit_R99
Kukulkan
2
5
7
1.1
L
Ullr
Cam161
Ullr
12
10
3
1.35
W
Cthulhu
WNTZ__K-9
Cthulhu
4
2
20
7
L
4
8
9
1.06
L
Cthulhu
afrodude1231
Cthulhu
0
11
10
0.45
L
Medusa
1
5
9
1.1
W
2
9
13
0.94
W
Neith
piszczu19
Neith
6
2
17
7.25
W
Zeus
15
1
15
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,001
Damage
99,271
104,609
Taken
79,416
58,804
Mitigated
58,344
8,144
Healing
11,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,441
2,519
92
3,967
20,965
14,343
0
4,106
16,859
36,760
0
L
Kukulkan
Bandit_R99
Kukulkan
11,055
957
0
512
14,311
4,798
0
12,679
1,632
31,033
0
L
Ullr
Cam161
Ullr
28,374
22,359
511
3,775
25,243
9,682
0
17,835
7,408
0
47,472
W
Cthulhu
WNTZ__K-9
Cthulhu
13,452
358
495
207
19,545
24,275
0
6,653
12,892
23,528
0
L
13,248
5,383
0
956
20,161
6,800
0
16,716
3,445
0
33,543
L
Cthulhu
afrodude1231
Cthulhu
11,389
547
0
319
27,419
31,162
0
20,612
6,807
38,298
0
L
Medusa
8,935
3,421
255
1,816
17,475
6,362
0
14,763
2,712
0
35,948
W
4,497
135
0
0
18,944
10,309
0
5,235
13,709
6,282
0
W
Neith
piszczu19
Neith
16,666
7,025
0
3,148
13,240
6,273
0
4,060
9,180
0
42,510
W
Zeus
40,215
749
1,143
2,246
6,722
3,144
0
2,390
4,332
78,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,499
Gold Earned
71,356
258
Minions Killed
222
14
Camps Cleared
2
1,212,304
Distance Traveled
1,224,505
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
14,871
1,062
34
2
0
239,083
0
L
Kukulkan
11,912
851
51
4
1
229,286
0
L
Ullr
15,924
1,137
30
2
11
251,840
0
W
Cthulhu
13,688
978
36
3
0
292,214
0
L
Anhur
12,977
927
40
3
0
253,095
0
L
Cthulhu
12,564
897
57
4
0
248,066
2
L
Medusa
12,122
866
80
6
2
230,017
0
W
Ares
12,227
873
4
0
0
184,712
1
W
Neith
14,330
1,024
66
5
1
250,306
0
W
Zeus
16,240
1,160
82
6
1
258,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role