Player Matchup

Fenrir
Fenrir
arealbaddad
Fenrir
Level 78
God Stats
49W - 34L
1,661 SR
Queue Stats
270W - 221L
1,612 Elo+
Party 2
Hera
Hera
smiteprotector
Hera
Level 22
God Stats
6W - 11L
1,610 SR
Queue Stats
16W - 18L
1,579 Elo+
Solo
Artio
Artio
yurblindumpire
Artio
Level 29
God Stats
97W - 29L
1,798 SR
Queue Stats
385W - 206L
1,619 Elo+
Party 2
Team Averages
Level 43
1,690 SR
1,604 Elo+

VS

Team Averages
Level 17
1,441 SR
1,518 Elo+
Kukulkan
Kukulkan
DitcherQuiknRun
Kukulkan
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ganesha
Ganesha
PurportedSole7
Ganesha
Level 12
God Stats
0W - 1L
1,323 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hel
Hel
madtrixxcks
Hel
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
9 / 1 / 9
10,889
778
16,729
8,856
4,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
5 / 1 / 10
11,098
793
10,498
3,959
982
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
7 / 1 / 11
10,695
764
11,642
15,483
9,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
0 / 9 / 2
8,194
585
2,438
10,617
4,066
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 4 / 2
8,666
619
4,103
17,288
12,843
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
2 / 8 / 0
8,122
580
5,895
15,605
5,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
7
21
Kills
3
3
Deaths
21
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
9
2
0.11
L
1
4
2
0.5
W
Fenrir
9
1
9
13.5
L
2
8
0
0.25
W
5
1
10
10
W
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,869
Damage
12,436
28,298
Taken
43,510
15,072
Mitigated
22,581
14,045
Healing
8,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
2,438
480
0
716
10,617
4,066
0
2,706
7,665
33,174
0
L
4,103
612
0
450
17,288
12,843
0
10,883
5,819
13,102
0
W
Fenrir
16,729
4,623
0
4,039
8,856
4,876
990
4,255
4,349
0
46,789
L
5,895
632
2,577
5,017
15,605
5,672
0
7,464
7,851
24,191
0
W
10,498
2,093
0
383
3,959
982
128
1,957
1,941
70,193
0
W
11,642
1,164
647
8,976
15,483
9,214
510
5,864
9,219
37,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,682
Gold Earned
24,982
193
Minions Killed
96
0
Camps Cleared
0
830,801
Distance Traveled
702,364
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,194
585
67
5
0
180,078
1
L
Ganesha
8,666
619
0
0
0
272,915
2
W
Fenrir
10,889
778
42
3
0
277,117
2
L
Hel
8,122
580
29
2
0
249,371
6
W
Hera
11,098
793
102
7
0
264,147
1
W
Artio
10,695
764
49
4
0
289,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role