Player Matchup

Ne Zha
Ne Zha
Coopwood11
Ne Zha
Level 101
God Stats
0W - 2L
1,322 SR
Queue Stats
202W - 179L
1,495 Elo+
Solo
Hou Yi
Hou Yi
GRimCReaPiN
Hou Yi
Level 160
God Stats
0W - 2L
1,270 SR
Queue Stats
741W - 771L
1,472 Elo+
Party 2
Ymir
Ymir
Muff1nStuffn883
Ymir
Level 129
God Stats
39W - 39L
1,594 SR
Queue Stats
490W - 561L
1,396 Elo+
Party 2
King Arthur
King Arthur
ZxSpawnDevilxZ
King Arthur
Level 26
God Stats
15W - 37L
1,330 SR
Queue Stats
665W - 746L
1,340 Elo+
Party 2
Merlin
Merlin
ven0m100320
Merlin
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 130L
1,450 Elo+
Party 2
Team Averages
Level 115
1,403 SR
1,430 Elo+

VS

Team Averages
Level 69
1,571 SR
1,520 Elo+
Ymir
Ymir
ArmoredJokester
Ymir
Level 78
God Stats
7W - 8L
1,493 SR
Queue Stats
97W - 114L
1,479 Elo+
Party 1
Bellona
Bellona
Batadude
Bellona
Level 29
God Stats
3W - 5L
1,430 SR
Queue Stats
28W - 24L
1,564 Elo+
Party 1
Baron Samedi
Baron Samedi
Imagine Abyss
Baron Samedi
Level 88
God Stats
39W - 32L
1,676 SR
Queue Stats
383W - 473L
1,576 Elo+
Party 3
Artemis
Artemis
Seregruthes
Artemis
Level 88
God Stats
13W - 13L
1,758 SR
Queue Stats
445W - 427L
1,483 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ToXiiCxHeRo
Tsukuyomi
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Coopwood11
Ne Zha
14
1 / 6 / 1
8,441
444
8,077
15,102
5,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hou Yi
13
3 / 5 / 2
8,395
442
9,543
13,917
4,336
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 7 / 2
7,651
403
5,136
20,902
13,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
ZxSpawnDevilxZ
King Arthur
15
1 / 5 / 0
8,826
465
3,690
10,235
5,261
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
14
0 / 5 / 3
8,537
449
9,468
10,796
3,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 10
9,660
508
7,966
15,325
15,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
Batadude
Bellona
17
7 / 1 / 5
10,494
552
8,193
12,721
10,462
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Imagine Abyss
Baron Samedi
17
3 / 0 / 8
10,865
572
9,355
7,372
3,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Seregruthes
Artemis
15
8 / 2 / 8
9,963
524
15,382
11,140
4,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
ToXiiCxHeRo
Tsukuyomi
19
6 / 2 / 7
11,231
591
9,823
12,378
5,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
65
6
Kills
27
28
Deaths
6
8
Assists
38
Player
Kills
Deaths
Assists
KDA
W
3
1
10
8
W
Bellona
Batadude
Bellona
7
1
5
9.5
L
Ne Zha
Coopwood11
Ne Zha
1
6
1
0.25
L
Hou Yi
3
5
2
0.8
W
Baron Samedi
Imagine Abyss
Baron Samedi
3
0
8
7
L
1
7
2
0.29
W
Artemis
Seregruthes
Artemis
8
2
8
6
W
Tsukuyomi
ToXiiCxHeRo
Tsukuyomi
6
2
7
4.75
L
King Arthur
ZxSpawnDevilxZ
King Arthur
1
5
0
0.2
L
Merlin
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,914
Damage
50,719
70,952
Taken
58,936
32,410
Mitigated
38,717
17,646
Healing
23,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,966
1,120
986
5,234
15,325
15,053
270
6,034
9,129
32,367
0
W
Bellona
Batadude
Bellona
8,193
1,258
0
3,598
12,721
10,462
1,280
1,061
11,564
0
52,298
L
Ne Zha
Coopwood11
Ne Zha
8,077
2,065
0
4,846
15,102
5,479
0
2,154
12,791
0
57,874
L
Hou Yi
9,543
3,012
0
4,987
13,917
4,336
29
4,307
9,446
0
40,840
W
Baron Samedi
Imagine Abyss
Baron Samedi
9,355
737
970
3,615
7,372
3,351
1,221
2,179
4,805
70,043
0
L
5,136
225
707
4,360
20,902
13,434
0
5,981
14,787
28,560
0
W
Artemis
Seregruthes
Artemis
15,382
7,894
585
4,518
11,140
4,634
1,979
2,885
8,181
0
49,851
W
Tsukuyomi
ToXiiCxHeRo
Tsukuyomi
9,823
2,841
0
4,378
12,378
5,217
2,428
1,657
10,653
0
90,293
L
King Arthur
ZxSpawnDevilxZ
King Arthur
3,690
357
0
1,134
10,235
5,261
0
147
9,566
0
46,755
L
Merlin
9,468
412
0
1,612
10,796
3,900
0
4,094
6,423
60,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,850
Gold Earned
52,213
440
Minions Killed
526
0
Camps Cleared
0
1,662,079
Distance Traveled
1,773,424
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,660
508
38
2
0
359,605
5
W
Bellona
10,494
552
99
5
0
349,122
2
L
Ne Zha
8,441
444
104
5
0
376,189
0
L
Hou Yi
8,395
442
97
5
0
308,048
4
W
Baron Samedi
10,865
572
149
8
0
333,969
3
L
Ymir
7,651
403
43
2
0
286,222
2
W
Artemis
9,963
524
71
4
0
319,270
2
W
Tsukuyomi
11,231
591
169
9
0
411,458
4
L
King Arthur
8,826
465
87
5
0
367,951
4
L
Merlin
8,537
449
109
6
0
323,669
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role