Player Matchup

Artemis
Artemis
C_Labud
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,194 Elo+
Solo
Chaac
Chaac
MaverickGhostz
Chaac
Level 15
God Stats
1W - 1L
1,737 SR
Queue Stats
6W - 4L
1,654 Elo+
Solo
Janus
Janus
SantiAbascalESP
Janus
Level 22
God Stats
6W - 7L
1,509 SR
Queue Stats
7W - 9L
1,465 Elo+
Solo
Yemoja
Yemoja
StewardAxis6991
Yemoja
Level 27
God Stats
8W - 21L
1,285 SR
Queue Stats
98W - 147L
1,333 Elo+
Solo
Danzaburou
Danzaburou
mattix-baroasi
Danzaburou
Level 29
God Stats
3W - 2L
1,678 SR
Queue Stats
27W - 31L
1,447 Elo+
Solo
Team Averages
Level 19
1,542 SR
1,418 Elo+

VS

Team Averages
Level 17
1,493 SR
1,344 Elo+
Odin
Odin
ArturNa259
Odin
Level 4
God Stats
11W - 3L
1,500 SR
Queue Stats
34W - 25L
1,195 Elo+
Party 1
Xbalanque
Xbalanque
Drago9546
Xbalanque
Level 29
God Stats
48W - 53L
1,396 SR
Queue Stats
178W - 210L
1,411 Elo+
Solo
Jormungandr
Jormungandr
Minervafurry
Jormungandr
Level 18
God Stats
22W - 18L
1,512 SR
Queue Stats
45W - 46L
1,439 Elo+
Solo
Cernunnos
Cernunnos
POTUS_Lincoln
Cernunnos
Level 25
God Stats
31W - 30L
1,559 SR
Queue Stats
33W - 33L
1,482 Elo+
Solo
Tiamat
Tiamat
iPukas
Tiamat
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,195 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
C_Labud
Artemis
18
0 / 17 / 9
12,836
802
5,009
24,454
10,715
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
7 / 4 / 13
15,625
977
21,116
24,330
22,412
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
17 / 4 / 9
19,652
1,228
34,397
22,817
10,249
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
0 / 6 / 11
14,609
913
13,108
27,515
33,318
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
mattix-baroasi
Danzaburou
20
4 / 1 / 19
16,216
1,014
23,236
17,910
8,677
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

33

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 9 / 22
14,713
920
15,302
27,721
30,149
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xbalanque
Drago9546
Xbalanque
20
5 / 7 / 14
15,445
965
14,707
20,288
19,829
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
Minervafurry
Jormungandr
20
3 / 4 / 24
15,104
944
23,369
19,939
25,410
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cernunnos
POTUS_Lincoln
Cernunnos
20
16 / 7 / 8
16,741
1,046
33,510
19,351
8,368
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
iPukas
Tiamat
20
5 / 1 / 15
15,498
969
24,821
16,804
13,074
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
115
28
Kills
32
32
Deaths
28
61
Assists
83
Player
Kills
Deaths
Assists
KDA
W
3
9
22
1.56
L
Artemis
C_Labud
Artemis
0
17
9
0.26
W
Xbalanque
Drago9546
Xbalanque
5
7
14
1.71
L
7
4
13
3.38
W
Jormungandr
Minervafurry
Jormungandr
3
4
24
3.75
W
Cernunnos
POTUS_Lincoln
Cernunnos
16
7
8
2.86
L
17
4
9
5.38
L
0
6
11
0.92
W
Tiamat
iPukas
Tiamat
5
1
15
12.5
L
Danzaburou
mattix-baroasi
Danzaburou
4
1
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,866
Damage
111,709
117,026
Taken
104,103
85,371
Mitigated
96,830
26,129
Healing
8,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,302
6,440
0
0
27,721
30,149
0
9,292
18,429
811
29,587
L
Artemis
C_Labud
Artemis
5,009
3,163
0
547
24,454
10,715
0
11,231
13,223
0
8,502
W
Xbalanque
Drago9546
Xbalanque
14,707
9,297
0
0
20,288
19,829
0
11,674
8,614
21
40,739
L
21,116
4,628
825
7,625
24,330
22,412
0
8,729
15,583
0
48,611
W
Jormungandr
Minervafurry
Jormungandr
23,369
2,703
0
0
19,939
25,410
0
6,283
13,656
35,711
0
W
Cernunnos
POTUS_Lincoln
Cernunnos
33,510
23,002
0
255
19,351
8,368
0
10,881
8,470
0
72,181
L
34,397
6,057
515
6,693
22,817
10,249
0
10,172
12,645
71,013
0
L
13,108
2,536
1,970
2,324
27,515
33,318
0
10,558
16,913
37,965
0
W
Tiamat
iPukas
Tiamat
24,821
3,133
834
6,936
16,804
13,074
0
9,375
7,429
64,730
0
L
Danzaburou
mattix-baroasi
Danzaburou
23,236
10,488
454
5,176
17,910
8,677
0
8,134
9,742
0
68,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,938
Gold Earned
77,501
323
Minions Killed
317
6
Camps Cleared
7
1,228,355
Distance Traveled
1,432,285
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
14,713
920
31
2
2
336,110
2
L
Artemis
12,836
802
13
1
0
142,370
0
W
Xbalanque
15,445
965
73
5
2
233,262
1
L
Chaac
15,625
977
63
4
2
305,431
0
W
Jormungandr
15,104
944
34
2
0
347,935
0
W
Cernunnos
16,741
1,046
98
6
0
266,317
0
L
Janus
19,652
1,228
89
6
3
284,592
0
L
Yemoja
14,609
913
63
4
0
220,149
0
W
Tiamat
15,498
969
81
5
3
248,661
0
L
Danzaburou
16,216
1,014
95
6
1
275,813
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role