Player Matchup

Anhur
Anhur
Divine_beastmen
Anhur
Level 29
God Stats
9W - 9L
1,570 SR
Queue Stats
65W - 66L
1,464 Elo+
Party 1
Tiamat
Tiamat
Marco604YT
Tiamat
Level 31
God Stats
13W - 5L
1,645 SR
Queue Stats
109W - 121L
1,406 Elo+
Party 1
Sun Wukong
Sun Wukong
Thatguy_Daniel6
Sun Wukong
Level 29
God Stats
10W - 11L
1,625 SR
Queue Stats
218W - 222L
1,493 Elo+
Solo
Cu Chulainn
Cu Chulainn
Zackrom3029
Cu Chulainn
Level 29
God Stats
4W - 3L
1,579 SR
Queue Stats
65W - 57L
1,506 Elo+
Party 1
Freya
Freya
snollygoster4
Freya
Level 28
God Stats
8W - 4L
1,500 SR
Queue Stats
112W - 106L
1,490 Elo+
Solo
Team Averages
Level 29
1,584 SR
1,472 Elo+

VS

Team Averages
Level 22
1,643 SR
1,475 Elo+
Zeus
Zeus
TheCaptain806
Zeus
Level 18
God Stats
8W - 7L
1,628 SR
Queue Stats
33W - 33L
1,525 Elo+
Party 3
Kukulkan
Kukulkan
Twoinchesoft
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,499 Elo+
Solo
Arachne
Arachne
Widdershins_King
Arachne
Level 39
God Stats
45W - 17L
1,776 SR
Queue Stats
115W - 99L
1,532 Elo+
Party 3
Neith
Neith
sinoombre
Neith
Level 29
God Stats
32W - 27L
1,617 SR
Queue Stats
578W - 589L
1,379 Elo+
Party 2
Aphrodite
Aphrodite
zugorth
Aphrodite
Level 22
God Stats
21W - 17L
1,696 SR
Queue Stats
390W - 401L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 10
11,915
496
10,874
14,705
5,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
Marco604YT
Tiamat
19
7 / 2 / 8
12,356
515
14,955
13,798
11,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Thatguy_Daniel6
Sun Wukong
19
7 / 5 / 4
12,975
541
13,537
21,447
12,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cu Chulainn
Zackrom3029
Cu Chulainn
20
6 / 5 / 4
13,110
546
17,322
22,898
20,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
10 / 0 / 4
14,347
598
13,681
18,146
10,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 3
11,809
492
13,453
19,156
7,576
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kukulkan
Twoinchesoft
Kukulkan
16
0 / 10 / 0
10,177
424
5,829
12,594
5,234
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
8 / 3 / 0
13,110
546
22,529
24,304
10,863
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
sinoombre
Neith
15
2 / 8 / 3
9,517
397
11,792
19,447
5,794
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
zugorth
Aphrodite
15
2 / 8 / 4
9,351
390
4,011
14,519
14,942
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
25
36
Kills
15
15
Deaths
36
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
3
10
3.67
W
Tiamat
Marco604YT
Tiamat
7
2
8
5.5
W
Sun Wukong
Thatguy_Daniel6
Sun Wukong
7
5
4
1.8
L
3
7
3
0.64
L
Kukulkan
Twoinchesoft
Kukulkan
0
10
0
0
L
8
3
0
2.67
W
Cu Chulainn
Zackrom3029
Cu Chulainn
6
5
4
1.6
L
Neith
sinoombre
Neith
2
8
3
0.44
W
10
0
4
12
L
Aphrodite
zugorth
Aphrodite
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,369
Damage
57,614
90,994
Taken
90,020
59,551
Mitigated
44,409
40,980
Healing
25,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,874
5,173
0
6,169
14,705
5,404
4,751
3,514
11,191
0
63,560
W
Tiamat
Marco604YT
Tiamat
14,955
581
0
5,211
13,798
11,421
1,150
2,274
11,524
71,066
0
W
Sun Wukong
Thatguy_Daniel6
Sun Wukong
13,537
6,148
372
7,890
21,447
12,210
2,303
4,778
16,669
0
82,889
L
13,453
2,689
264
7,963
19,156
7,576
824
112
18,594
70,040
0
L
Kukulkan
Twoinchesoft
Kukulkan
5,829
1,427
0
724
12,594
5,234
1,052
6,313
6,206
55,072
0
L
22,529
17,447
0
5,683
24,304
10,863
0
4,885
19,035
0
108,964
W
Cu Chulainn
Zackrom3029
Cu Chulainn
17,322
4,317
0
8,207
22,898
20,146
964
9,819
13,079
563
74,451
L
Neith
sinoombre
Neith
11,792
7,545
757
4,457
19,447
5,794
2,240
7,955
10,938
0
73,759
W
13,681
4,864
0
13,131
18,146
10,370
340
2,908
15,238
100,982
7,927
L
Aphrodite
zugorth
Aphrodite
4,011
674
2,818
2,557
14,519
14,942
542
7,882
6,096
25,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,703
Gold Earned
53,964
637
Minions Killed
555
0
Camps Cleared
0
2,203,772
Distance Traveled
1,927,701
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,915
496
85
4
0
454,506
3
W
Tiamat
12,356
515
124
5
0
407,322
3
W
Sun Wukong
12,975
541
141
6
0
419,982
0
L
Zeus
11,809
492
133
6
0
345,427
2
L
Kukulkan
10,177
424
115
5
0
348,478
1
L
Arachne
13,110
546
138
6
0
511,448
1
W
Cu Chulainn
13,110
546
119
5
0
460,623
6
L
Neith
9,517
397
116
5
0
368,072
5
W
Freya
14,347
598
168
7
0
461,339
1
L
Aphrodite
9,351
390
53
2
0
354,276
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role