Player Matchup

Chernobog
Chernobog
BLnKOcean3201
Chernobog
Level 28
God Stats
12W - 13L
1,373 SR
Queue Stats
155W - 152L
1,449 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DeprexWasTaken
Tsukuyomi
Level 19
God Stats
15W - 15L
1,644 SR
Queue Stats
274W - 253L
1,635 Elo+
Solo
Nu Wa
Nu Wa
Popitup
Nu Wa
Level 28
God Stats
8W - 2L
1,710 SR
Queue Stats
168W - 126L
1,509 Elo+
Solo
Osiris
Osiris
SprankyPranx
Osiris
Level 27
God Stats
12W - 10L
1,651 SR
Queue Stats
86W - 79L
1,547 Elo+
Solo
Cthulhu
Cthulhu
sneakylurch
Cthulhu
Level 16
God Stats
35W - 31L
1,397 SR
Queue Stats
113W - 126L
1,436 Elo+
Party 1
Team Averages
Level 24
1,555 SR
1,515 Elo+

VS

Team Averages
Level 20
1,509 SR
1,481 Elo+
Erlang Shen
Erlang Shen
HokageBrock
Erlang Shen
Level 29
God Stats
7W - 7L
1,642 SR
Queue Stats
728W - 693L
1,603 Elo+
Solo
Medusa
Medusa
Meslef_Gaming
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,581 Elo+
Solo
Chang'e
Chang'e
NaNoGt18
Chang'e
Level 19
God Stats
14W - 11L
1,638 SR
Queue Stats
42W - 41L
1,417 Elo+
Solo
Odin
Odin
mur183
Odin
Level 29
God Stats
0W - 5L
1,267 SR
Queue Stats
72W - 103L
1,427 Elo+
Party 2
Fafnir
Fafnir
porcosauro
Fafnir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BLnKOcean3201
Chernobog
10
5 / 1 / 3
5,633
563
4,709
4,195
1,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
DeprexWasTaken
Tsukuyomi
10
8 / 0 / 0
6,118
612
5,228
5,117
1,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
Popitup
Nu Wa
11
0 / 0 / 7
6,305
631
6,291
1,651
460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
9
2 / 0 / 2
5,712
571
2,685
5,917
4,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
sneakylurch
Cthulhu
10
3 / 0 / 6
5,928
593
3,496
6,207
3,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
HokageBrock
Erlang Shen
10
0 / 3 / 0
5,163
516
4,176
7,677
3,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 4 / 0
4,850
485
2,552
6,298
1,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
NaNoGt18
Chang'e
7
0 / 4 / 1
4,456
446
2,642
5,765
1,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Odin
mur183
Odin
6
0 / 3 / 0
4,198
420
896
7,158
1,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
porcosauro
Fafnir
6
0 / 4 / 0
4,032
403
763
6,565
4,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
18
Kills
1
1
Deaths
18
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chernobog
BLnKOcean3201
Chernobog
5
1
3
6.5
W
Tsukuyomi
DeprexWasTaken
Tsukuyomi
8
0
0
8
L
Erlang Shen
HokageBrock
Erlang Shen
0
3
0
0
L
1
4
0
0.25
L
Chang'e
NaNoGt18
Chang'e
0
4
1
0.13
W
Nu Wa
Popitup
Nu Wa
0
0
7
3.5
W
Osiris
2
0
2
3
L
Odin
mur183
Odin
0
3
0
0
L
Fafnir
porcosauro
Fafnir
0
4
0
0
W
Cthulhu
sneakylurch
Cthulhu
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,409
Damage
11,029
23,087
Taken
33,463
11,360
Mitigated
12,574
8,063
Healing
8,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
BLnKOcean3201
Chernobog
4,709
2,753
0
1,480
4,195
1,464
694
1,100
2,894
0
26,949
W
Tsukuyomi
DeprexWasTaken
Tsukuyomi
5,228
1,808
0
2,155
5,117
1,461
0
579
4,438
0
24,710
L
Erlang Shen
HokageBrock
Erlang Shen
4,176
1,956
0
3,654
7,677
3,783
0
659
6,910
0
25,303
L
2,552
819
0
1,057
6,298
1,441
0
1,899
4,331
0
19,037
L
Chang'e
NaNoGt18
Chang'e
2,642
77
435
1,416
5,765
1,177
0
2,117
3,580
13,388
0
W
Nu Wa
Popitup
Nu Wa
6,291
2,198
0
826
1,651
460
876
0
1,651
37,118
0
W
Osiris
2,685
1,304
0
1,305
5,917
4,148
269
0
5,917
0
19,744
L
Odin
mur183
Odin
896
193
135
1,928
7,158
1,855
0
2,459
4,463
0
14,750
L
Fafnir
porcosauro
Fafnir
763
95
0
270
6,565
4,318
0
1,997
4,392
8,642
0
W
Cthulhu
sneakylurch
Cthulhu
3,496
268
498
1,799
6,207
3,827
182
1,160
4,782
17,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,696
Gold Earned
22,699
237
Minions Killed
158
0
Camps Cleared
0
879,494
Distance Traveled
817,253
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
5,633
563
54
5
0
160,802
1
W
Tsukuyomi
6,118
612
51
5
0
231,441
1
L
Erlang Shen
5,163
516
50
5
0
167,533
3
L
Medusa
4,850
485
33
3
0
153,914
1
L
Chang'e
4,456
446
30
3
0
162,253
1
W
Nu Wa
6,305
631
77
8
0
161,486
2
W
Osiris
5,712
571
32
3
0
157,203
3
L
Odin
4,198
420
29
3
0
187,615
0
L
Fafnir
4,032
403
16
2
0
145,938
1
W
Cthulhu
5,928
593
23
2
0
168,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role