Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
DJmurph8924
Hou Yi
Level 59
God Stats
395W - 428L
1,425 SR
Queue Stats
585W - 706L
1,330 Elo+
Solo
Mulan
Mulan
DustyHorr0r
Mulan
Level 99
God Stats
6W - 8L
1,472 SR
Queue Stats
151W - 162L
1,361 Elo+
Solo
Horus
Horus
HipThiftybull
Horus
Level 56
God Stats
20W - 20L
1,513 SR
Queue Stats
610W - 722L
1,217 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Johndoggjr
Ah Muzen Cab
Level 123
God Stats
89W - 97L
1,471 SR
Queue Stats
298W - 382L
1,343 Elo+
Solo
Team Averages
Level 99
1,476 SR
1,350 Elo+

VS

Team Averages
Level 78
1,482 SR
1,444 Elo+
Thanatos
Thanatos
 
Thanatos
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Cheatham83
Nox
Level 59
God Stats
12W - 15L
1,476 SR
Queue Stats
328W - 416L
1,353 Elo+
Solo
Xing Tian
Xing Tian
GGuessWhosBackk
Xing Tian
Level 69
God Stats
11W - 15L
1,436 SR
Queue Stats
231W - 302L
1,366 Elo+
Solo
Ah Puch
Ah Puch
gatro9786
Ah Puch
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
8 / 0 / 2
9,273
618
7,812
7,020
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
11
4 / 5 / 7
6,915
461
9,194
11,806
3,888
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 2 / 7
7,836
522
5,058
9,165
5,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

9
0 / 2 / 7
6,526
435
2,888
10,569
6,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
Johndoggjr
Ah Muzen Cab
14
1 / 0 / 5
8,341
556
4,897
7,520
2,826
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
2 / 2 / 1
7,613
508
3,599
13,754
5,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
 
Danzaburou
10
2 / 5 / 5
7,185
479
11,067
11,124
3,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 3 / 2
6,535
436
3,612
6,850
2,431
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Xing Tian
GGuessWhosBackk
Xing Tian
11
2 / 5 / 6
7,113
474
6,461
11,792
10,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Puch
gatro9786
Ah Puch
11
2 / 2 / 0
6,685
446
3,855
5,895
1,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
23
17
Kills
9
9
Deaths
17
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
8
0
2
9
L
Thanatos
 
Thanatos
2
2
1
1.25
L
Danzaburou
 
Danzaburou
2
5
5
0.9
L
1
3
2
0.67
W
Hou Yi
4
5
7
1.5
W
4
2
7
3.75
L
Xing Tian
GGuessWhosBackk
Xing Tian
2
5
6
1
W
0
2
7
1.75
W
Ah Muzen Cab
Johndoggjr
Ah Muzen Cab
1
0
5
3.5
L
Ah Puch
gatro9786
Ah Puch
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,849
Damage
28,594
46,080
Taken
49,415
20,759
Mitigated
22,955
22,694
Healing
16,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
7,812
459
0
4,506
7,020
2,626
34
2,066
4,912
73,656
0
L
Thanatos
 
Thanatos
3,599
779
0
8,925
13,754
5,194
332
809
12,945
0
47,321
L
Danzaburou
 
Danzaburou
11,067
3,464
0
3,101
11,124
3,421
432
3,012
8,112
0
37,999
L
3,612
320
0
1,270
6,850
2,431
0
2,372
4,478
25,158
0
W
Hou Yi
9,194
4,824
699
3,871
11,806
3,888
0
3,371
8,359
0
30,172
W
5,058
826
0
3,951
9,165
5,049
0
2,880
6,133
0
40,484
L
Xing Tian
GGuessWhosBackk
Xing Tian
6,461
751
706
1,378
11,792
10,169
100
986
10,806
21,261
0
W
2,888
2,013
1,421
2,760
10,569
6,370
235
2,153
8,416
0
15,195
W
Ah Muzen Cab
Johndoggjr
Ah Muzen Cab
4,897
3,097
290
5,196
7,520
2,826
1,749
3,146
4,332
0
54,106
L
Ah Puch
gatro9786
Ah Puch
3,855
139
0
936
5,895
1,740
0
633
5,262
37,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,891
Gold Earned
35,131
403
Minions Killed
335
0
Camps Cleared
0
1,341,508
Distance Traveled
1,221,033
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,273
618
137
9
0
303,501
1
L
Thanatos
7,613
508
93
6
0
278,537
1
L
Danzaburou
7,185
479
71
5
0
238,481
3
L
Nox
6,535
436
70
5
0
249,127
2
W
Hou Yi
6,915
461
49
3
0
252,245
1
W
Mulan
7,836
522
78
5
0
281,720
3
L
Xing Tian
7,113
474
24
2
0
248,267
4
W
Horus
6,526
435
24
2
0
261,490
0
W
Ah Muzen Cab
8,341
556
115
8
0
242,552
0
L
Ah Puch
6,685
446
77
5
0
206,621
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role