Player Matchup

Aphrodite
Aphrodite
Back Door Jezus
Aphrodite
Level 104
God Stats
2W - 0L
1,120 SR
Queue Stats
21W - 16L
1,472 Elo+
Party 1
Bakasura
Bakasura
Spartan6667773
Bakasura
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 39L
1,495 Elo+
Party 1
Jing Wei
Jing Wei
Wickedlywright
Jing Wei
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 38L
1,804 Elo+
Party 1
Nike
Nike
erikwhitaker
Nike
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 67L
1,688 Elo+
Party 1
Janus
Janus
lazyjoey309616
Janus
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,568 Elo+
Party 1
Team Averages
Level 74
1,424 SR
1,605 Elo+

VS

Team Averages
Level 80
1,500 SR
1,481 Elo+
Mercury
Mercury
AceOfSpades6214
Mercury
Level 92
God Stats
3W - 1L
1,500 SR
Queue Stats
49W - 20L
1,544 Elo+
Solo
Xing Tian
Xing Tian
CheekyJewpucabra
Xing Tian
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,437 Elo+
Solo
Ne Zha
Ne Zha
Coalfire
Ne Zha
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 33L
1,497 Elo+
Solo
Nox
Nox
GOOD VICES 666
Nox
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 6L
1,426 Elo+
Solo
Baba Yaga
Baba Yaga
SuspectNumberOne
Baba Yaga
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Back Door Jezus
Aphrodite
20
10 / 2 / 10
12,329
881
12,863
17,559
9,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bakasura
18
3 / 6 / 14
11,450
818
4,319
17,070
6,954
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
19
6 / 6 / 8
11,492
821
19,143
17,267
7,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

17
4 / 6 / 14
11,321
809
9,250
26,528
23,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 7 / 10
9,363
669
9,869
13,462
5,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 17
12,079
863
19,672
18,309
8,716
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
5
0 / 0 / 0
6,804
486
0
731
244
Ne Zha
Coalfire
Ne Zha
20
6 / 6 / 14
11,161
797
18,558
15,685
8,192
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
5 / 5 / 16
10,588
756
15,239
11,944
5,400
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baba Yaga
18
7 / 8 / 12
11,302
807
19,427
16,843
8,957
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
85
24
Kills
26
27
Deaths
24
56
Assists
59
Player
Kills
Deaths
Assists
KDA
L
8
5
17
3.3
W
Aphrodite
Back Door Jezus
Aphrodite
10
2
10
7.5
L
Xing Tian
0
0
0
0
L
Ne Zha
Coalfire
Ne Zha
6
6
14
2.17
L
5
5
16
2.6
W
Bakasura
3
6
14
1.67
L
Baba Yaga
7
8
12
1.63
W
Jing Wei
6
6
8
1.67
W
4
6
14
1.83
W
1
7
10
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,444
Damage
72,896
91,886
Taken
63,512
52,708
Mitigated
31,509
43,616
Healing
25,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,672
7,951
3,200
7,946
18,309
8,716
624
5,726
12,359
0
42,735
W
Aphrodite
Back Door Jezus
Aphrodite
12,863
1,890
13,827
13,077
17,559
9,711
985
9,358
8,201
31,302
0
L
Xing Tian
0
0
0
0
731
244
0
709
0
0
0
L
Ne Zha
Coalfire
Ne Zha
18,558
3,964
3,817
3,920
15,685
8,192
0
4,893
10,302
0
33,837
L
15,239
854
1,881
1,475
11,944
5,400
754
4,692
7,185
25,310
0
W
Bakasura
4,319
2,467
1,596
4,442
17,070
6,954
1,805
5,788
11,282
0
11,281
L
Baba Yaga
19,427
730
0
3,445
16,843
8,957
328
5,919
10,542
33,977
0
W
Jing Wei
19,143
11,340
0
1,479
17,267
7,257
641
5,733
11,534
0
41,890
W
9,250
817
84
6,901
26,528
23,432
392
5,679
20,849
0
16,131
W
9,869
632
672
1,538
13,462
5,354
709
8,108
5,354
15,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,955
Gold Earned
51,934
146
Minions Killed
124
0
Camps Cleared
0
1,244,473
Distance Traveled
1,080,162
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,079
863
43
3
0
323,507
0
W
Aphrodite
12,329
881
38
3
0
254,377
0
L
Xing Tian
6,804
486
0
0
0
0
0
L
Ne Zha
11,161
797
30
2
0
261,161
0
L
Nox
10,588
756
34
2
0
267,835
0
W
Bakasura
11,450
818
26
2
0
290,756
0
L
Baba Yaga
11,302
807
17
1
0
227,659
0
W
Jing Wei
11,492
821
44
3
0
247,788
0
W
Nike
11,321
809
16
1
0
249,086
0
W
Janus
9,363
669
22
2
0
202,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role