Player Matchup

Ra
Ra
KagonWolf
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
MasterZane
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Thor
Thor
OffsideDawn1909
Thor
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,304 Elo+
Solo
Ares
Ares
OrlanditoBravo32
Ares
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
sara75mota
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 6
1,500 SR
1,461 Elo+

VS

Team Averages
Level 14
1,427 SR
1,359 Elo+
Izanami
Izanami
GiuliV10
Izanami
Level 29
God Stats
35W - 31L
1,529 SR
Queue Stats
189W - 292L
1,292 Elo+
Party 1
Cernunnos
Cernunnos
K1DTaitaN_z
Cernunnos
Level 22
God Stats
8W - 15L
1,500 SR
Queue Stats
53W - 104L
1,303 Elo+
Party 1
Danzaburou
Danzaburou
gaberstomp
Danzaburou
Level 7
God Stats
1W - 0L
1,450 SR
Queue Stats
2W - 4L
1,200 Elo+
Party 2
Merlin
Merlin
kaleb1227
Merlin
Level 6
God Stats
1W - 1L
1,338 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
King Arthur
King Arthur
tipar
King Arthur
Level 6
God Stats
1W - 1L
1,321 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 13 / 3
8,112
427
4,708
12,450
3,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
MasterZane
Nemesis
12
3 / 16 / 4
8,548
450
6,867
18,342
6,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
4 / 5 / 1
9,392
494
4,653
14,098
5,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

3
0 / 5 / 0
5,382
283
200
4,430
1,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
sara75mota
Kukulkan
11
3 / 4 / 2
7,962
419
7,430
5,206
1,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GiuliV10
Izanami
7
3 / 0 / 1
7,477
394
1,267
1,109
249
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
K1DTaitaN_z
Cernunnos
18
12 / 4 / 3
11,881
625
12,738
12,307
5,519
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
gaberstomp
Danzaburou
15
11 / 3 / 8
11,257
592
9,124
10,468
4,028
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
kaleb1227
Merlin
15
12 / 5 / 8
11,052
582
8,282
8,968
3,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
tipar
King Arthur
15
2 / 2 / 3
9,884
520
3,577
10,899
8,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
63
12
Kills
40
43
Deaths
14
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Izanami
GiuliV10
Izanami
3
0
1
3.5
W
Cernunnos
K1DTaitaN_z
Cernunnos
12
4
3
3.38
L
2
13
3
0.27
L
Nemesis
MasterZane
Nemesis
3
16
4
0.31
L
4
5
1
0.9
L
0
5
0
0
W
Danzaburou
gaberstomp
Danzaburou
11
3
8
5
W
Merlin
kaleb1227
Merlin
12
5
8
3.2
L
Kukulkan
sara75mota
Kukulkan
3
4
2
1
W
King Arthur
tipar
King Arthur
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,858
Damage
34,988
54,526
Taken
43,751
18,439
Mitigated
21,445
6,060
Healing
9,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
GiuliV10
Izanami
1,267
993
0
219
1,109
249
507
276
799
0
11,537
W
Cernunnos
K1DTaitaN_z
Cernunnos
12,738
7,726
0
4,951
12,307
5,519
5,148
1,892
10,263
0
68,392
L
4,708
1,684
63
607
12,450
3,503
116
3,147
8,857
25,834
0
L
Nemesis
MasterZane
Nemesis
6,867
3,084
0
1,597
18,342
6,096
265
1,054
17,052
0
32,361
L
4,653
864
0
3,661
14,098
5,603
145
1,505
12,231
0
29,317
L
200
140
0
132
4,430
1,549
0
552
3,761
4,840
0
W
Danzaburou
gaberstomp
Danzaburou
9,124
5,370
0
2,328
10,468
4,028
3,773
3,363
6,630
0
37,641
W
Merlin
kaleb1227
Merlin
8,282
1,584
0
73
8,968
3,231
1,285
3,503
5,004
30,609
0
L
Kukulkan
sara75mota
Kukulkan
7,430
1,315
0
0
5,206
1,688
596
1,112
3,969
27,667
0
W
King Arthur
tipar
King Arthur
3,577
446
0
1,680
10,899
8,418
1,356
2,168
8,622
0
39,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,396
Gold Earned
51,551
201
Minions Killed
351
0
Camps Cleared
0
1,287,354
Distance Traveled
1,408,314
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,477
394
26
1
0
76,902
0
W
Cernunnos
11,881
625
119
6
0
300,868
0
L
Ra
8,112
427
37
2
0
319,709
0
L
Nemesis
8,548
450
50
3
0
340,682
2
L
Thor
9,392
494
48
3
0
292,711
1
L
Ares
5,382
283
0
0
0
140,091
1
W
Danzaburou
11,257
592
71
4
0
341,967
0
W
Merlin
11,052
582
61
3
0
346,768
0
L
Kukulkan
7,962
419
66
3
0
194,161
1
W
King Arthur
9,884
520
74
4
0
341,809
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role