Player Matchup

Danzaburou
Danzaburou
JagerShiester
Danzaburou
Level 26
God Stats
11W - 5L
1,673 SR
Queue Stats
140W - 165L
1,363 Elo+
Solo
Ymir
Ymir
REV_beamer3
Ymir
Level 15
God Stats
6W - 12L
1,207 SR
Queue Stats
16W - 44L
1,181 Elo+
Party 1
Freya
Freya
SUNSET_SniperFC
Freya
Level 26
God Stats
8W - 10L
1,569 SR
Queue Stats
74W - 111L
1,452 Elo+
Party 1
Loki
Loki
dunay1463
Loki
Level 26
God Stats
6W - 7L
1,500 SR
Queue Stats
60W - 95L
1,337 Elo+
Party 1
Osiris
Osiris
tygdscnjdd
Osiris
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 25
1,490 SR
1,366 Elo+

VS

Team Averages
Level 8
1,536 SR
1,490 Elo+
Yemoja
Yemoja
LeanPR0-007
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 94L
1,500 Elo+
Party 2
Pele
Pele
SalTKinG213
Pele
Level 29
God Stats
12W - 3L
1,679 SR
Queue Stats
151W - 120L
1,449 Elo+
Solo
Khepri
Khepri
mopao22
Khepri
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ra
Ra
nacho_truman977
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 55L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
zabora_the_great
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JagerShiester
Danzaburou
14
13 / 4 / 8
10,638
665
14,620
10,061
4,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 3 / 4
8,443
528
2,836
9,280
3,997
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 4 / 3
7,975
498
5,408
8,331
2,367
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
12
8 / 7 / 4
9,087
568
7,905
11,271
3,077
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
tygdscnjdd
Osiris
13
7 / 4 / 4
9,269
579
6,165
9,048
4,756
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
2 / 10 / 5
7,694
481
2,321
13,495
8,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
12 / 4 / 1
9,704
607
11,267
14,897
5,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Khepri
mopao22
Khepri
10
1 / 8 / 6
7,264
454
634
11,428
8,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

5
1 / 10 / 1
5,493
343
376
6,919
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 7 / 4
8,410
526
4,329
10,870
8,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
36
34
Kills
19
22
Deaths
39
23
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
JagerShiester
Danzaburou
13
4
8
4.25
L
Yemoja
2
10
5
0.45
W
3
3
4
1.67
W
3
4
3
1.13
L
12
4
1
3.13
W
Loki
8
7
4
1.43
L
Khepri
mopao22
Khepri
1
8
6
0.5
L
1
10
1
0.15
W
Osiris
tygdscnjdd
Osiris
7
4
4
2.25
L
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,934
Damage
18,927
47,991
Taken
57,609
18,439
Mitigated
33,414
9,145
Healing
8,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
JagerShiester
Danzaburou
14,620
7,794
0
2,487
10,061
4,242
3,676
735
9,276
0
35,595
L
Yemoja
2,321
1,411
421
428
13,495
8,937
0
1,946
11,549
13,576
0
W
2,836
372
0
1,677
9,280
3,997
1,644
374
8,906
30,074
0
W
5,408
2,197
552
1,818
8,331
2,367
2,962
480
6,795
27,163
0
L
11,267
3,791
0
5,541
14,897
5,162
0
1,846
13,051
0
48,176
W
Loki
7,905
3,670
96
1,149
11,271
3,077
1,086
573
10,435
0
24,415
L
Khepri
mopao22
Khepri
634
142
0
234
11,428
8,858
0
1,737
9,691
9,719
0
L
376
167
0
61
6,919
1,468
0
2,132
4,787
6,545
0
W
Osiris
tygdscnjdd
Osiris
6,165
4,086
0
1,366
9,048
4,756
3,466
1,132
7,829
0
29,899
L
4,329
1,401
184
1,872
10,870
8,989
68
583
10,287
0
32,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,412
Gold Earned
38,565
243
Minions Killed
177
0
Camps Cleared
0
1,295,879
Distance Traveled
1,262,371
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,638
665
45
3
0
247,829
0
L
Yemoja
7,694
481
15
1
0
274,930
1
W
Ymir
8,443
528
64
4
0
247,467
0
W
Freya
7,975
498
47
3
0
248,066
5
L
Pele
9,704
607
80
5
0
260,664
0
W
Loki
9,087
568
29
2
0
289,392
0
L
Khepri
7,264
454
11
1
0
266,211
0
L
Ra
5,493
343
5
0
0
168,447
0
W
Osiris
9,269
579
58
4
0
263,125
8
L
Guan Yu
8,410
526
66
4
0
292,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role