Player Matchup

Neith
Neith
AndreNasi
Neith
Level 5
God Stats
2W - 7L
1,109 SR
Queue Stats
2W - 9L
1,133 Elo+
Solo
Bellona
Bellona
GGrimes
Bellona
Level 12
God Stats
2W - 1L
1,272 SR
Queue Stats
16W - 20L
1,140 Elo+
Party 1
Chang'e
Chang'e
LenguaAcida
Chang'e
Level 22
God Stats
8W - 2L
1,500 SR
Queue Stats
114W - 141L
1,479 Elo+
Solo
Thor
Thor
NaNZiZ
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,140 Elo+
Party 1
Ra
Ra
Vivangola
Ra
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 40L
1,386 Elo+
Party 1
Team Averages
Level 13
1,376 SR
1,256 Elo+

VS

Team Averages
Level 17
1,415 SR
1,466 Elo+
Bellona
Bellona
Arbelock
Bellona
Level 5
God Stats
4W - 3L
1,699 SR
Queue Stats
5W - 6L
1,695 Elo+
Party 3
Tyr
Tyr
JarlLokhtar
Tyr
Level 17
God Stats
6W - 10L
1,311 SR
Queue Stats
118W - 136L
1,382 Elo+
Party 2
Ra
Ra
MdeManguaco
Ra
Level 6
God Stats
2W - 10L
1,198 SR
Queue Stats
99W - 104L
1,299 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MestB
Cu Chulainn
Level 28
God Stats
0W - 4L
1,134 SR
Queue Stats
34W - 33L
1,471 Elo+
Party 3
Khepri
Khepri
paidapinga51
Khepri
Level 29
God Stats
2W - 4L
1,731 SR
Queue Stats
320W - 304L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AndreNasi
Neith
18
0 / 12 / 10
12,086
806
2,212
18,667
8,885
Mace

Mace

+10
Physical Power

Bellona
GGrimes
Bellona
20
18 / 4 / 11
18,512
1,234
53,135
34,868
28,745
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
LenguaAcida
Chang'e
20
5 / 5 / 17
15,409
1,027
22,477
23,991
12,573
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
NaNZiZ
Thor
20
3 / 6 / 8
13,223
882
7,283
15,633
9,750
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Boots

Boots

+6%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
6 / 5 / 13
15,511
1,034
24,306
17,662
9,166
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

51

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Arbelock
Bellona
20
9 / 6 / 17
14,737
982
20,501
29,351
28,104
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
5 / 6 / 22
15,720
1,048
20,662
31,525
43,509
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
2 / 9 / 17
14,667
978
18,606
16,552
7,318
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
MestB
Cu Chulainn
20
16 / 11 / 13
16,986
1,132
40,447
41,456
20,600
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
14
0 / 0 / 0
9,170
611
0
0
0

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
101
32
Kills
32
32
Deaths
32
59
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Neith
AndreNasi
Neith
0
12
10
0.42
L
Bellona
Arbelock
Bellona
9
6
17
2.92
W
Bellona
GGrimes
Bellona
18
4
11
5.88
L
5
6
22
2.67
W
Chang'e
LenguaAcida
Chang'e
5
5
17
2.7
L
2
9
17
1.17
L
Cu Chulainn
MestB
Cu Chulainn
16
11
13
2.05
W
Thor
NaNZiZ
Thor
3
6
8
1.17
W
6
5
13
2.5
L
Khepri
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,413
Damage
100,216
110,821
Taken
118,884
69,119
Mitigated
99,531
36,014
Healing
10,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AndreNasi
Neith
2,212
1,254
0
313
18,667
8,885
0
3,610
15,057
224
11,655
L
Bellona
Arbelock
Bellona
20,501
7,176
0
1,463
29,351
28,104
0
14,442
14,909
466
39,003
W
Bellona
GGrimes
Bellona
53,135
26,151
0
13,598
34,868
28,745
0
5,776
29,092
0
82,862
L
20,662
3,176
0
2,062
31,525
43,509
0
13,096
18,429
0
39,558
W
Chang'e
LenguaAcida
Chang'e
22,477
1,119
7,306
7,009
23,991
12,573
0
5,235
18,756
66,096
0
L
18,606
2,648
1,037
43
16,552
7,318
0
5,653
10,899
73,114
0
L
Cu Chulainn
MestB
Cu Chulainn
40,447
21,822
0
5,814
41,456
20,600
0
13,816
27,640
0
70,354
W
Thor
NaNZiZ
Thor
7,283
2,688
0
0
15,633
9,750
0
2,667
12,966
0
11,124
W
24,306
3,935
2,859
4,929
17,662
9,166
0
1,706
15,956
70,831
0
L
Khepri
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,741
Gold Earned
71,280
285
Minions Killed
252
10
Camps Cleared
4
1,243,384
Distance Traveled
1,121,599
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,086
806
17
1
0
110,705
1
L
Bellona
14,737
982
39
3
0
270,694
0
W
Bellona
18,512
1,234
41
3
7
296,141
0
L
Tyr
15,720
1,048
41
3
0
328,048
0
W
Chang'e
15,409
1,027
114
8
1
316,191
0
L
Ra
14,667
978
120
8
1
245,749
0
L
Cu Chulainn
16,986
1,132
52
3
3
277,108
0
W
Thor
13,223
882
6
0
0
231,169
4
W
Ra
15,511
1,034
107
7
2
289,178
0
L
Khepri
9,170
611
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role