Player Matchup

Apollo
Apollo
Gold IV
Armaggedon99
Apollo
Gold IV
Level 145
God Stats
24W - 24L
1,647 SR
Queue Stats
439W - 453L
1,408 MMR
Party 1
Sylvanus
Sylvanus
Silver I
BurnTheIce
Sylvanus
Silver I
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 83L
1,158 MMR
Party 1
Discordia
Discordia
Gold IV
NekoCeratops
Discordia
Gold IV
Level 140
God Stats
10W - 6L
1,470 SR
Queue Stats
404W - 393L
1,294 MMR
Solo
Achilles
Achilles
Silver IV
SkaziteL
Achilles
Silver IV
Level 43
God Stats
10W - 12L
1,472 SR
Queue Stats
12W - 20L
1,256 MMR
Solo
Fenrir
Fenrir
Gold V
venz0
Fenrir
Gold V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 120
1,518 SR
1,323 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,484 SR
1,283 MMR
Janus
Janus
Gold IV
DTr3v3
Janus
Gold IV
Level 115
God Stats
3W - 3L
1,605 SR
Queue Stats
99W - 97L
1,514 MMR
Party 3
Cernunnos
Cernunnos
Bronze IV
DjOK2001
Cernunnos
Bronze IV
Level 109
God Stats
13W - 6L
1,487 SR
Queue Stats
98W - 89L
1,177 MMR
Party 2
Tyr
Tyr
Silver I
JuanbyYT
Tyr
Silver I
Level 104
God Stats
5W - 6L
1,401 SR
Queue Stats
60W - 65L
1,141 MMR
Party 3
Hun Batz
Hun Batz
Silver IV
LilSouljah
Hun Batz
Silver IV
Level 104
God Stats
8W - 11L
1,488 SR
Queue Stats
17W - 32L
1,240 MMR
Solo
Artio
Artio
Gold V
Lumabo
Artio
Gold V
Level 128
God Stats
8W - 14L
1,438 SR
Queue Stats
128W - 150L
1,341 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
7 / 8 / 9
16,125
597
22,473
23,725
12,309
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
BurnTheIce
Sylvanus
19
5 / 4 / 19
15,413
571
13,319
30,126
43,473
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
NekoCeratops
Discordia
20
14 / 2 / 16
15,968
591
34,805
16,192
9,241
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
SkaziteL
Achilles
20
6 / 0 / 12
14,973
555
26,118
27,957
40,702
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fenrir
venz0
Fenrir
20
12 / 3 / 12
15,843
587
19,415
23,778
17,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
ScyllaTsukuyomiSetTiamatNemesis

VS

Bans
AthenaCu ChulainnDanzaburouCthulhuGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DTr3v3
Janus
20
4 / 7 / 3
12,892
477
17,130
20,225
7,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
DjOK2001
Cernunnos
18
5 / 11 / 4
11,737
435
25,265
32,946
12,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 4 / 5
12,771
473
16,232
32,032
42,131
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hun Batz
LilSouljah
Hun Batz
19
5 / 10 / 2
13,128
486
11,437
25,425
9,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
Lumabo
Artio
17
1 / 12 / 12
10,953
406
9,029
35,943
36,189
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
43
44
Kills
17
17
Deaths
44
68
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Apollo
7
8
9
1.44
W
Sylvanus
BurnTheIce
Sylvanus
5
4
19
3.63
L
Janus
DTr3v3
Janus
4
7
3
0.79
L
Cernunnos
DjOK2001
Cernunnos
5
11
4
0.64
L
2
4
5
1.13
L
Hun Batz
LilSouljah
Hun Batz
5
10
2
0.6
L
Artio
Lumabo
Artio
1
12
12
0.58
W
Discordia
NekoCeratops
Discordia
14
2
16
11
W
Achilles
SkaziteL
Achilles
6
0
12
12
W
Fenrir
venz0
Fenrir
12
3
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,130
Damage
79,093
121,778
Taken
146,571
122,952
Mitigated
107,120
41,367
Healing
38,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
22,473
16,051
0
8,257
23,725
12,309
8,471
5,421
18,110
0
141,280
W
Sylvanus
BurnTheIce
Sylvanus
13,319
3,696
4,888
8,582
30,126
43,473
1,014
7,456
22,466
37,084
0
L
Janus
DTr3v3
Janus
17,130
906
791
3,529
20,225
7,034
280
9,502
10,698
83,008
0
L
Cernunnos
DjOK2001
Cernunnos
25,265
13,020
0
10,825
32,946
12,426
2,070
10,195
22,473
0
98,802
L
16,232
2,787
0
8,008
32,032
42,131
77
7,973
23,220
0
86,450
L
Hun Batz
LilSouljah
Hun Batz
11,437
2,393
585
4,876
25,425
9,340
893
9,256
16,094
0
83,386
L
Artio
Lumabo
Artio
9,029
736
2,970
7,393
35,943
36,189
131
13,759
21,984
35,106
0
W
Discordia
NekoCeratops
Discordia
34,805
1,549
0
2,525
16,192
9,241
1,955
4,067
11,925
122,414
0
W
Achilles
SkaziteL
Achilles
26,118
9,425
0
12,268
27,957
40,702
2,809
5,319
22,476
5,592
78,062
W
Fenrir
venz0
Fenrir
19,415
8,161
0
4,847
23,778
17,227
2,831
4,517
19,035
0
130,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,322
Gold Earned
61,481
684
Minions Killed
616
0
Camps Cleared
0
2,518,424
Distance Traveled
2,406,047
30
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
16,125
597
204
8
0
471,626
9
W
Sylvanus
15,413
571
39
1
0
465,817
3
L
Janus
12,892
477
138
5
0
534,639
3
L
Cernunnos
11,737
435
154
6
0
406,156
3
L
Tyr
12,771
473
144
5
0
550,912
6
L
Hun Batz
13,128
486
131
5
0
449,539
5
L
Artio
10,953
406
49
2
0
464,801
5
W
Discordia
15,968
591
147
5
0
505,126
8
W
Achilles
14,973
555
147
5
0
488,107
5
W
Fenrir
15,843
587
147
5
0
587,748
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role