Player Matchup

Chaac
Chaac
Dovah0421
Chaac
Level 16
God Stats
2W - 7L
1,319 SR
Queue Stats
72W - 116L
1,489 Elo+
Party 1
Janus
Janus
EpicHanos
Janus
Level 17
God Stats
58W - 54L
1,502 SR
Queue Stats
589W - 551L
1,432 Elo+
Solo
Chernobog
Chernobog
TamTopTiger
Chernobog
Level 4
God Stats
1W - 2L
1,327 SR
Queue Stats
32W - 33L
1,236 Elo+
Solo
Fenrir
Fenrir
davidcg22
Fenrir
Level 28
God Stats
1W - 2L
1,711 SR
Queue Stats
152W - 227L
1,379 Elo+
Party 1
Tsukuyomi
Tsukuyomi
mrscs
Tsukuyomi
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 20
1,472 SR
1,407 Elo+

VS

Team Averages
Level 26
1,549 SR
1,461 Elo+
Serqet
Serqet
Iqor2
Serqet
Level 46
God Stats
23W - 17L
1,630 SR
Queue Stats
211W - 198L
1,509 Elo+
Party 2
Xbalanque
Xbalanque
Kupzy
Xbalanque
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 61L
1,520 Elo+
Party 2
Sol
Sol
Tosh2525
Sol
Level 17
God Stats
7W - 7L
1,431 SR
Queue Stats
24W - 30L
1,435 Elo+
Party 2
Guan Yu
Guan Yu
dreamkiller3435
Guan Yu
Level 12
God Stats
7W - 2L
1,666 SR
Queue Stats
15W - 13L
1,431 Elo+
Solo
Cernunnos
Cernunnos
viteidgamer123
Cernunnos
Level 29
God Stats
18W - 27L
1,518 SR
Queue Stats
77W - 99L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dovah0421
Chaac
4
0 / 1 / 0
2,935
587
248
1,071
500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
EpicHanos
Janus
3
0 / 0 / 0
2,851
570
437
568
101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
TamTopTiger
Chernobog
1
0 / 0 / 0
921
184
0
0
0
Fenrir
davidcg22
Fenrir
4
1 / 3 / 0
2,961
592
767
3,305
800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
mrscs
Tsukuyomi
4
1 / 2 / 0
3,094
619
1,161
2,573
565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Iqor2
Serqet
5
1 / 1 / 1
3,465
693
960
2,755
667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xbalanque
Kupzy
Xbalanque
6
2 / 0 / 1
3,692
738
1,114
1,990
401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
2 / 0 / 0
3,543
709
654
763
204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
1 / 1 / 2
3,724
745
785
2,982
1,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
viteidgamer123
Cernunnos
5
0 / 1 / 1
3,251
650
605
1,920
475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
2
Kills
6
6
Deaths
3
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chaac
Dovah0421
Chaac
0
1
0
0
L
Janus
EpicHanos
Janus
0
0
0
0
W
Serqet
Iqor2
Serqet
1
1
1
1.5
W
Xbalanque
Kupzy
Xbalanque
2
0
1
2.5
L
Chernobog
TamTopTiger
Chernobog
0
0
0
0
W
2
0
0
2
L
Fenrir
davidcg22
Fenrir
1
3
0
0.33
W
1
1
2
2
L
Tsukuyomi
mrscs
Tsukuyomi
1
2
0
0.5
W
Cernunnos
viteidgamer123
Cernunnos
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,613
Damage
4,118
7,517
Taken
10,410
1,966
Mitigated
3,125
1,624
Healing
2,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Dovah0421
Chaac
248
0
0
0
1,071
500
0
0
1,071
0
5,115
L
Janus
EpicHanos
Janus
437
66
0
432
568
101
0
202
366
4,196
0
W
Serqet
Iqor2
Serqet
960
206
0
488
2,755
667
0
168
2,547
0
10,665
W
Xbalanque
Kupzy
Xbalanque
1,114
707
0
1,538
1,990
401
508
0
1,990
0
11,657
L
Chernobog
TamTopTiger
Chernobog
0
0
0
0
0
0
0
0
0
0
0
W
654
297
0
181
763
204
304
0
763
7,302
531
L
Fenrir
davidcg22
Fenrir
767
124
0
693
3,305
800
0
0
3,230
0
5,160
W
785
48
50
230
2,982
1,378
0
0
2,982
0
11,562
L
Tsukuyomi
mrscs
Tsukuyomi
1,161
419
0
499
2,573
565
0
397
2,176
0
4,421
W
Cernunnos
viteidgamer123
Cernunnos
605
289
0
371
1,920
475
15
185
1,691
0
8,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,762
Gold Earned
17,675
48
Minions Killed
118
0
Camps Cleared
0
305,352
Distance Traveled
437,588
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
2,935
587
18
4
0
62,281
0
L
Janus
2,851
570
10
2
0
56,102
1
W
Serqet
3,465
693
29
6
0
93,875
0
W
Xbalanque
3,692
738
22
4
0
49,694
0
L
Chernobog
921
184
0
0
0
0
0
W
Sol
3,543
709
22
4
0
100,344
0
L
Fenrir
2,961
592
8
2
0
90,122
0
W
Guan Yu
3,724
745
25
5
0
99,219
0
L
Tsukuyomi
3,094
619
12
2
0
96,847
0
W
Cernunnos
3,251
650
20
4
0
94,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role