Player Matchup

Hel
Hel
Gordinon
Hel
Level 35
God Stats
1W - 12L
1,243 SR
Queue Stats
156W - 165L
1,517 Elo+
Party 3
Osiris
Osiris
Jevilnight
Osiris
Level 60
God Stats
0W - 5L
1,434 SR
Queue Stats
44W - 62L
1,425 Elo+
Party 2
King Arthur
King Arthur
PepperSenpai
King Arthur
Level 29
God Stats
0W - 1L
1,300 SR
Queue Stats
87W - 95L
1,557 Elo+
Party 3
Fenrir
Fenrir
TheSebaxKiller
Fenrir
Level 21
God Stats
10W - 2L
1,734 SR
Queue Stats
19W - 20L
1,468 Elo+
Party 2
Xbalanque
Xbalanque
xluis12
Xbalanque
Level 38
God Stats
36W - 34L
1,595 SR
Queue Stats
128W - 102L
1,672 Elo+
Solo
Team Averages
Level 37
1,461 SR
1,528 Elo+

VS

Team Averages
Level 78
1,481 SR
1,531 Elo+
Neith
Neith
 
Neith
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
CaptiTimor
Anubis
Level 45
God Stats
35W - 26L
1,633 SR
Queue Stats
729W - 759L
1,478 Elo+
Solo
Erlang Shen
Erlang Shen
MasterPony10
Erlang Shen
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
194W - 175L
1,684 Elo+
Party 1
Pele
Pele
Rapid50
Pele
Level 144
God Stats
7W - 7L
1,500 SR
Queue Stats
194W - 180L
1,552 Elo+
Party 4
Athena
Athena
Sypherneticx
Athena
Level 27
God Stats
2W - 8L
1,271 SR
Queue Stats
227W - 233L
1,440 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 3
10,947
498
7,671
14,788
7,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
Jevilnight
Osiris
17
6 / 4 / 1
10,890
495
15,713
18,575
20,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
PepperSenpai
King Arthur
13
2 / 5 / 4
8,624
392
7,537
23,605
10,239
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
5 / 2 / 3
8,412
382
5,254
8,390
2,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
xluis12
Xbalanque
17
5 / 5 / 1
11,431
520
22,102
21,685
7,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
3 / 2 / 6
10,527
479
15,316
18,267
7,011
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
CaptiTimor
Anubis
18
9 / 6 / 6
11,752
534
23,966
20,702
12,393
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
MasterPony10
Erlang Shen
19
4 / 5 / 0
11,779
535
8,974
18,143
12,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
Rapid50
Pele
19
6 / 3 / 4
12,178
554
11,505
14,511
5,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
15
2 / 4 / 10
9,915
451
6,375
12,832
9,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
50
20
Kills
24
24
Deaths
20
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
2
6
3
W
Anubis
CaptiTimor
Anubis
9
6
6
2
L
2
8
3
0.44
L
Osiris
Jevilnight
Osiris
6
4
1
1.63
W
Erlang Shen
MasterPony10
Erlang Shen
4
5
0
0.8
L
King Arthur
PepperSenpai
King Arthur
2
5
4
0.8
W
Pele
Rapid50
Pele
6
3
4
2.67
W
Athena
2
4
10
1.75
L
5
2
3
3.25
L
Xbalanque
xluis12
Xbalanque
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,277
Damage
66,136
87,043
Taken
84,455
48,555
Mitigated
46,742
24,561
Healing
35,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
15,316
6,426
0
6,981
18,267
7,011
3,784
1,430
16,741
0
84,992
W
Anubis
CaptiTimor
Anubis
23,966
2,037
0
12,750
20,702
12,393
1,180
2,764
17,618
82,009
0
L
7,671
1,156
1,397
4,164
14,788
7,184
471
7,267
7,521
69,454
0
L
Osiris
Jevilnight
Osiris
15,713
7,439
0
4,079
18,575
20,869
1,423
2,940
15,635
260
68,423
W
Erlang Shen
MasterPony10
Erlang Shen
8,974
4,723
0
8,171
18,143
12,029
1,375
1,254
16,823
0
73,816
L
King Arthur
PepperSenpai
King Arthur
7,537
1,439
0
4,579
23,605
10,239
0
11,071
12,534
0
29,819
W
Pele
Rapid50
Pele
11,505
3,430
0
6,616
14,511
5,420
1,211
1,334
13,105
0
93,507
W
Athena
6,375
2,379
0
857
12,832
9,889
206
541
12,237
22,217
0
L
5,254
2,356
0
2,702
8,390
2,479
51
3,417
4,973
0
23,916
L
Xbalanque
xluis12
Xbalanque
22,102
13,804
555
7,085
21,685
7,784
1,664
5,646
16,039
0
89,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,304
Gold Earned
56,151
477
Minions Killed
570
0
Camps Cleared
0
1,798,163
Distance Traveled
2,135,175
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,527
479
122
6
0
380,191
4
W
Anubis
11,752
534
104
5
0
358,677
3
L
Hel
10,947
498
136
6
0
360,980
2
L
Osiris
10,890
495
118
5
0
401,087
1
W
Erlang Shen
11,779
535
157
7
0
420,237
2
L
King Arthur
8,624
392
47
2
0
423,823
1
W
Pele
12,178
554
155
7
0
471,725
3
W
Athena
9,915
451
32
1
0
504,345
0
L
Fenrir
8,412
382
44
2
0
258,393
2
L
Xbalanque
11,431
520
132
6
0
353,880
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role