Player Matchup

Ymir
Ymir
Banatlantus
Ymir
Level 23
God Stats
4W - 4L
1,779 SR
Queue Stats
59W - 46L
1,505 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mammoni
Tsukuyomi
Level 25
God Stats
27W - 39L
1,273 SR
Queue Stats
76W - 92L
1,351 Elo+
Party 1
Apollo
Apollo
Mboti
Apollo
Level 26
God Stats
22W - 16L
1,713 SR
Queue Stats
98W - 103L
1,509 Elo+
Party 1
Hades
Hades
Sangoroo
Hades
Level 5
God Stats
2W - 2L
1,684 SR
Queue Stats
2W - 3L
1,444 Elo+
Party 1
Izanami
Izanami
Thanarchon
Izanami
Level 18
God Stats
8W - 5L
1,500 SR
Queue Stats
91W - 85L
1,501 Elo+
Solo
Team Averages
Level 19
1,590 SR
1,462 Elo+

VS

Team Averages
Level 25
1,580 SR
1,514 Elo+
Sun Wukong
Sun Wukong
AmaSigh
Sun Wukong
Level 22
God Stats
10W - 2L
1,834 SR
Queue Stats
38W - 28L
1,604 Elo+
Party 3
Ganesha
Ganesha
B1avleren
Ganesha
Level 32
God Stats
14W - 6L
1,583 SR
Queue Stats
404W - 430L
1,407 Elo+
Party 2
Ne Zha
Ne Zha
Gufumun
Ne Zha
Level 18
God Stats
1W - 1L
1,391 SR
Queue Stats
31W - 12L
1,673 Elo+
Party 3
Scylla
Scylla
Hoaxmetal
Scylla
Level 26
God Stats
6W - 7L
1,521 SR
Queue Stats
69W - 74L
1,437 Elo+
Solo
Danzaburou
Danzaburou
Voksenbaby
Danzaburou
Level 29
God Stats
39W - 25L
1,571 SR
Queue Stats
100W - 118L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 7 / 2
8,636
455
8,085
18,507
14,624
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
Mammoni
Tsukuyomi
14
1 / 7 / 1
8,743
460
8,495
13,850
4,957
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
Mboti
Apollo
13
1 / 4 / 2
8,287
436
7,563
14,458
4,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
Sangoroo
Hades
14
0 / 4 / 0
7,560
398
1,369
7,899
3,491
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
Thanarchon
Izanami
15
1 / 3 / 6
8,872
467
7,101
9,924
6,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AmaSigh
Sun Wukong
17
5 / 1 / 7
10,984
578
10,298
12,783
8,835
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ganesha
B1avleren
Ganesha
13
0 / 1 / 13
8,937
470
5,838
11,799
12,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ne Zha
Gufumun
Ne Zha
18
7 / 1 / 6
11,027
580
8,499
14,056
5,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
Hoaxmetal
Scylla
16
6 / 1 / 6
9,829
517
12,411
5,018
1,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Voksenbaby
Danzaburou
15
7 / 3 / 8
10,299
542
11,790
11,626
4,135
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
65
7
Kills
25
25
Deaths
7
11
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AmaSigh
Sun Wukong
5
1
7
8.5
W
Ganesha
B1avleren
Ganesha
0
1
13
6.5
L
4
7
2
0.71
W
Ne Zha
Gufumun
Ne Zha
7
1
6
10
W
Scylla
Hoaxmetal
Scylla
6
1
6
9
L
Tsukuyomi
Mammoni
Tsukuyomi
1
7
1
0.21
L
Apollo
Mboti
Apollo
1
4
2
0.5
L
Hades
Sangoroo
Hades
0
4
0
0
L
Izanami
Thanarchon
Izanami
1
3
6
1.33
W
Danzaburou
Voksenbaby
Danzaburou
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,613
Damage
48,836
64,638
Taken
55,282
33,581
Mitigated
33,012
9,386
Healing
23,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AmaSigh
Sun Wukong
10,298
2,555
0
5,391
12,783
8,835
212
1,891
10,892
0
68,529
W
Ganesha
B1avleren
Ganesha
5,838
423
0
1,529
11,799
12,429
406
2,604
9,195
19,721
0
L
8,085
1,788
0
1,884
18,507
14,624
0
5,688
12,591
30,925
0
W
Ne Zha
Gufumun
Ne Zha
8,499
2,292
0
8,750
14,056
5,955
659
1,367
12,689
0
86,844
W
Scylla
Hoaxmetal
Scylla
12,411
973
0
2,851
5,018
1,658
652
1,208
3,810
51,378
0
L
Tsukuyomi
Mammoni
Tsukuyomi
8,495
1,805
0
3,106
13,850
4,957
0
3,077
10,625
0
53,042
L
Apollo
Mboti
Apollo
7,563
5,486
0
2,315
14,458
4,160
0
7,096
6,887
0
48,145
L
Hades
Sangoroo
Hades
1,369
296
22
1,838
7,899
3,491
232
0
7,899
23,949
0
L
Izanami
Thanarchon
Izanami
7,101
3,538
0
221
9,924
6,349
765
1,491
8,387
0
55,722
W
Danzaburou
Voksenbaby
Danzaburou
11,790
5,183
0
5,225
11,626
4,135
2,345
2,384
9,242
0
55,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,098
Gold Earned
51,076
391
Minions Killed
485
0
Camps Cleared
0
1,682,426
Distance Traveled
1,769,056
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,984
578
138
7
0
382,930
3
W
Ganesha
8,937
470
10
1
0
311,525
4
L
Ymir
8,636
455
49
3
0
329,491
1
W
Ne Zha
11,027
580
155
8
0
391,883
2
W
Scylla
9,829
517
87
5
0
374,214
10
L
Tsukuyomi
8,743
460
103
5
0
364,654
5
L
Apollo
8,287
436
82
4
0
370,741
6
L
Hades
7,560
398
52
3
0
281,220
0
L
Izanami
8,872
467
105
6
0
336,320
1
W
Danzaburou
10,299
542
95
5
0
308,504
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role