Player Matchup

Ares
Ares
Good_old_hunter
Ares
Level 48
God Stats
6W - 6L
1,269 SR
Queue Stats
255W - 248L
1,335 Elo+
Party 2
Merlin
Merlin
RobyOnlyTeen
Merlin
Level 67
God Stats
3W - 6L
1,192 SR
Queue Stats
9W - 20L
1,255 Elo+
Solo
Izanami
Izanami
ShurikN_Jo
Izanami
Level 41
God Stats
1W - 2L
1,730 SR
Queue Stats
55W - 66L
1,437 Elo+
Party 2
Erlang Shen
Erlang Shen
SleepinInsomnia
Erlang Shen
Level 69
God Stats
27W - 20L
1,789 SR
Queue Stats
292W - 294L
1,449 Elo+
Party 2
Bellona
Bellona
meteor950
Bellona
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
317W - 303L
1,448 Elo+
Party 2
Team Averages
Level 59
1,496 SR
1,385 Elo+

VS

Team Averages
Level 65
1,519 SR
1,411 Elo+
Chaac
Chaac
LAKSAN_1809
Chaac
Level 65
God Stats
15W - 12L
1,510 SR
Queue Stats
214W - 197L
1,366 Elo+
Party 1
Izanami
Izanami
NTO72
Izanami
Level 59
God Stats
22W - 13L
1,454 SR
Queue Stats
94W - 102L
1,399 Elo+
Party 1
Athena
Athena
SurrealAce
Athena
Level 71
God Stats
28W - 25L
1,385 SR
Queue Stats
639W - 628L
1,454 Elo+
Party 1
Fenrir
Fenrir
greg-ster3072
Fenrir
Level 66
God Stats
5W - 5L
1,617 SR
Queue Stats
204W - 183L
1,431 Elo+
Party 1
Hera
Hera
tach9291
Hera
Level 66
God Stats
6W - 3L
1,628 SR
Queue Stats
52W - 64L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 3
6,763
423
4,681
11,846
7,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
12
2 / 4 / 2
7,863
491
7,483
7,513
2,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
ShurikN_Jo
Izanami
12
1 / 5 / 2
7,317
457
5,242
11,349
3,389
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
SleepinInsomnia
Erlang Shen
14
6 / 5 / 2
8,746
547
12,622
12,310
6,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
meteor950
Bellona
13
3 / 5 / 3
8,234
515
10,320
14,814
10,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 2
8,653
541
10,657
13,269
13,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
NTO72
Izanami
16
6 / 0 / 1
9,693
606
8,636
9,284
4,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
SurrealAce
Athena
14
5 / 1 / 9
8,965
560
8,851
15,180
9,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
7 / 4 / 5
9,105
569
10,599
15,223
6,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hera
12
1 / 3 / 6
7,525
470
4,682
7,054
2,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
12
Kills
23
24
Deaths
13
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
4
5
2
1
W
Izanami
NTO72
Izanami
6
0
1
6.5
L
Merlin
2
4
2
0.75
L
Izanami
ShurikN_Jo
Izanami
1
5
2
0.4
L
Erlang Shen
SleepinInsomnia
Erlang Shen
6
5
2
1.4
W
Athena
SurrealAce
Athena
5
1
9
9.5
W
7
4
5
2.38
L
Bellona
meteor950
Bellona
3
5
3
0.9
W
Hera
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,348
Damage
43,425
57,832
Taken
60,010
29,906
Mitigated
35,210
11,187
Healing
18,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,681
321
0
1,962
11,846
7,644
0
4,671
7,033
20,545
0
W
10,657
3,189
0
4,444
13,269
13,196
62
644
12,625
0
41,244
W
Izanami
NTO72
Izanami
8,636
5,014
0
3,890
9,284
4,219
2,674
1,291
7,911
0
75,025
L
Merlin
7,483
283
0
346
7,513
2,426
0
2,095
5,262
43,082
0
L
Izanami
ShurikN_Jo
Izanami
5,242
3,653
0
2,857
11,349
3,389
310
1,747
9,602
0
44,122
L
Erlang Shen
SleepinInsomnia
Erlang Shen
12,622
7,590
0
1,988
12,310
6,165
0
3,705
8,435
0
57,215
W
Athena
SurrealAce
Athena
8,851
2,669
263
2,686
15,180
9,596
145
3,936
11,180
36,580
0
W
10,599
3,497
0
6,372
15,223
6,149
188
1,471
13,578
0
51,341
L
Bellona
meteor950
Bellona
10,320
3,232
0
4,034
14,814
10,282
0
947
13,342
0
43,094
W
Hera
4,682
1,665
0
1,170
7,054
2,050
318
4,134
2,552
32,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,923
Gold Earned
43,941
378
Minions Killed
433
0
Camps Cleared
0
1,381,463
Distance Traveled
1,537,028
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,763
423
30
2
0
309,218
3
W
Chaac
8,653
541
70
4
0
297,111
1
W
Izanami
9,693
606
148
9
0
280,299
6
L
Merlin
7,863
491
90
6
0
237,316
1
L
Izanami
7,317
457
90
6
0
264,949
0
L
Erlang Shen
8,746
547
75
5
0
272,844
0
W
Athena
8,965
560
56
4
0
357,410
8
W
Fenrir
9,105
569
81
5
0
336,192
4
L
Bellona
8,234
515
93
6
0
297,136
1
W
Hera
7,525
470
78
5
0
266,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role