Player Matchup

Nox
Nox
BN51Raven
Nox
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
BOLIDEURRR
Bakasura
Level 27
God Stats
1W - 0L
1,285 SR
Queue Stats
55W - 55L
1,359 Elo+
Party 2
Cerberus
Cerberus
Esparpaco7
Cerberus
Level 62
God Stats
6W - 3L
1,500 SR
Queue Stats
151W - 170L
1,347 Elo+
Party 1
Chaac
Chaac
Le_Maaasque
Chaac
Level 29
God Stats
4W - 5L
1,422 SR
Queue Stats
236W - 282L
1,393 Elo+
Party 2
Xbalanque
Xbalanque
SpartanCalan
Xbalanque
Level 10
God Stats
8W - 5L
1,500 SR
Queue Stats
148W - 161L
1,370 Elo+
Party 1
Team Averages
Level 31
1,441 SR
1,394 Elo+

VS

Team Averages
Level 15
1,383 SR
1,338 Elo+
Olorun
Olorun
Al3ctr0n
Olorun
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,427 Elo+
Party 3
Odin
Odin
Odinïx
Odin
Level 6
God Stats
1W - 5L
1,165 SR
Queue Stats
2W - 7L
993 Elo+
Party 3
Sobek
Sobek
SrXanthus
Sobek
Level 27
God Stats
3W - 4L
1,475 SR
Queue Stats
19W - 29L
1,401 Elo+
Party 3
Medusa
Medusa
Thesolrac1500
Medusa
Level 11
God Stats
3W - 4L
1,276 SR
Queue Stats
9W - 15L
1,367 Elo+
Party 3
Thor
Thor
aliserkanozen
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 6
9,519
595
11,223
7,417
3,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
BOLIDEURRR
Bakasura
14
3 / 2 / 3
8,411
526
4,017
10,328
4,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
Esparpaco7
Cerberus
14
5 / 2 / 9
9,380
586
9,271
13,370
9,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
6 / 2 / 2
9,669
604
10,802
13,201
11,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
SpartanCalan
Xbalanque
14
6 / 4 / 4
8,942
559
9,564
9,036
3,322
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Al3ctr0n
Olorun
13
3 / 6 / 3
8,075
505
8,235
11,519
3,558
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Odin
Odinïx
Odin
12
2 / 5 / 3
7,292
456
4,407
13,118
9,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
SrXanthus
Sobek
12
2 / 2 / 6
7,971
498
6,091
15,467
11,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
4 / 7 / 2
7,977
499
10,295
11,232
3,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
0 / 8 / 0
5,811
363
527
8,921
2,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
25
27
Kills
11
12
Deaths
28
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Olorun
Al3ctr0n
Olorun
3
6
3
0.75
W
7
2
6
5
W
Bakasura
BOLIDEURRR
Bakasura
3
2
3
2.25
W
Cerberus
Esparpaco7
Cerberus
5
2
9
4.75
W
6
2
2
3.5
L
Odin
Odinïx
Odin
2
5
3
0.7
W
Xbalanque
SpartanCalan
Xbalanque
6
4
4
2
L
Sobek
SrXanthus
Sobek
2
2
6
2.5
L
4
7
2
0.71
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,877
Damage
29,555
53,352
Taken
60,257
31,831
Mitigated
30,190
14,170
Healing
12,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Al3ctr0n
Olorun
8,235
4,216
270
2,562
11,519
3,558
870
6,766
4,411
39,736
0
W
11,223
1,903
0
0
7,417
3,111
1,076
4,710
2,682
47,325
0
W
Bakasura
BOLIDEURRR
Bakasura
4,017
2,429
0
2,340
10,328
4,710
19
2,692
7,611
0
35,156
W
Cerberus
Esparpaco7
Cerberus
9,271
349
0
4,349
13,370
9,083
248
3,125
10,245
38,766
0
W
10,802
2,207
0
5,151
13,201
11,605
2,138
1,717
11,099
0
55,388
L
Odin
Odinïx
Odin
4,407
1,868
0
2,405
13,118
9,694
0
1,711
10,736
0
19,031
W
Xbalanque
SpartanCalan
Xbalanque
9,564
4,991
0
2,330
9,036
3,322
1,829
2,082
6,929
0
46,063
L
Sobek
SrXanthus
Sobek
6,091
337
0
5,391
15,467
11,311
290
6,418
8,617
16,649
0
L
10,295
5,125
0
1,301
11,232
3,407
0
3,521
7,506
0
40,418
L
527
237
0
683
8,921
2,220
0
1,534
7,285
0
14,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,921
Gold Earned
37,126
433
Minions Killed
231
0
Camps Cleared
0
1,547,606
Distance Traveled
1,313,212
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,075
505
76
5
0
241,144
2
W
Nox
9,519
595
100
6
0
285,565
0
W
Bakasura
8,411
526
70
4
0
331,770
0
W
Cerberus
9,380
586
59
4
0
344,982
3
W
Chaac
9,669
604
119
7
0
304,563
0
L
Odin
7,292
456
36
2
0
228,437
3
W
Xbalanque
8,942
559
85
5
0
280,726
4
L
Sobek
7,971
498
17
1
0
300,352
2
L
Medusa
7,977
499
74
5
0
264,760
3
L
Thor
5,811
363
28
2
0
278,519
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role