Player Matchup

Cerberus
Cerberus
Alfiesound
Cerberus
Level 12
God Stats
5W - 5L
2,013 SR
Queue Stats
23W - 27L
1,420 Elo+
Solo
Hachiman
Hachiman
La bert07
Hachiman
Level 22
God Stats
31W - 43L
1,584 SR
Queue Stats
47W - 59L
1,487 Elo+
Solo
Persephone
Persephone
Madness66000
Persephone
Level 28
God Stats
36W - 16L
1,757 SR
Queue Stats
121W - 85L
1,562 Elo+
Solo
Danzaburou
Danzaburou
Sonic--2980
Danzaburou
Level 26
God Stats
0W - 1L
1,300 SR
Queue Stats
37W - 58L
1,406 Elo+
Solo
Fenrir
Fenrir
by_fireaco919
Fenrir
Level 24
God Stats
2W - 5L
1,336 SR
Queue Stats
95W - 92L
1,456 Elo+
Solo
Team Averages
Level 22
1,598 SR
1,466 Elo+

VS

Team Averages
Level 20
1,508 SR
1,478 Elo+
Medusa
Medusa
JACKBMGINGER
Medusa
Level 26
God Stats
3W - 4L
1,352 SR
Queue Stats
42W - 63L
1,492 Elo+
Solo
Ares
Ares
Jasmile
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,553 Elo+
Solo
Hercules
Hercules
MardinliSekiro
Hercules
Level 18
God Stats
4W - 4L
1,461 SR
Queue Stats
45W - 40L
1,381 Elo+
Solo
Mercury
Mercury
SilverFang3336
Mercury
Level 22
God Stats
11W - 10L
1,562 SR
Queue Stats
142W - 162L
1,472 Elo+
Solo
Chronos
Chronos
Trafalgar_D_Aris
Chronos
Level 28
God Stats
18W - 9L
1,666 SR
Queue Stats
92W - 88L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alfiesound
Cerberus
20
5 / 7 / 9
14,046
401
13,994
32,836
38,788
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hachiman
La bert07
Hachiman
20
2 / 16 / 2
14,795
423
14,598
33,723
13,375
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
Madness66000
Persephone
20
6 / 4 / 8
17,031
487
51,890
25,811
13,230
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
Sonic--2980
Danzaburou
20
6 / 5 / 7
16,653
476
19,123
24,675
11,748
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

3
0 / 1 / 0
8,602
246
0
1,358
117

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
6 / 5 / 7
17,436
498
16,017
20,150
8,629
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
Jasmile
Ares
20
2 / 8 / 13
15,054
430
8,227
32,251
32,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
20
4 / 4 / 8
14,587
417
13,672
35,087
41,169
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
14 / 0 / 6
20,988
600
20,844
28,771
14,966
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
7 / 2 / 10
18,128
518
33,334
32,887
13,408
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
77
19
Kills
33
33
Deaths
19
26
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Alfiesound
Cerberus
5
7
9
1.36
W
Medusa
6
5
7
1.9
W
Ares
Jasmile
Ares
2
8
13
1.06
L
Hachiman
La bert07
Hachiman
2
16
2
0.19
L
Persephone
Madness66000
Persephone
6
4
8
2.5
W
Hercules
4
4
8
2
W
14
0
6
17
L
Danzaburou
Sonic--2980
Danzaburou
6
5
7
1.9
W
7
2
10
6
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,605
Damage
92,094
118,403
Taken
149,146
77,258
Mitigated
110,870
21,234
Healing
41,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Alfiesound
Cerberus
13,994
1,064
0
5,025
32,836
38,788
0
14,264
18,347
42,665
0
W
Medusa
16,017
5,813
0
274
20,150
8,629
6,063
10,098
9,856
0
110,629
W
Ares
Jasmile
Ares
8,227
352
0
2,833
32,251
32,698
779
19,757
12,030
29,997
0
L
Hachiman
La bert07
Hachiman
14,598
11,401
0
6,001
33,723
13,375
2,226
10,549
22,944
0
108,793
L
Persephone
Madness66000
Persephone
51,890
1,240
635
4,879
25,811
13,230
0
7,500
18,182
158,969
0
W
Hercules
13,672
2,611
0
10,892
35,087
41,169
1,108
16,346
18,257
0
81,649
W
20,844
11,048
0
11,783
28,771
14,966
987
5,552
21,978
0
213,262
L
Danzaburou
Sonic--2980
Danzaburou
19,123
7,532
0
4,694
24,675
11,748
1,991
9,774
14,751
0
113,933
W
33,334
9,631
0
15,546
32,887
13,408
4,175
16,671
15,543
151,626
0
L
0
0
0
0
1,358
117
0
0
1,358
0
324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,127
Gold Earned
86,193
582
Minions Killed
712
0
Camps Cleared
0
2,436,946
Distance Traveled
3,324,439
16
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
14,046
401
56
2
0
676,950
0
W
Medusa
17,436
498
184
5
0
601,347
0
W
Ares
15,054
430
26
1
0
575,242
0
L
Hachiman
14,795
423
163
5
0
428,428
0
L
Persephone
17,031
487
208
6
0
671,021
11
W
Hercules
14,587
417
93
3
0
623,137
0
W
Mercury
20,988
600
222
6
0
851,546
0
L
Danzaburou
16,653
476
154
4
0
651,209
5
W
Chronos
18,128
518
187
5
0
673,167
1
L
Fenrir
8,602
246
1
0
0
9,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role