Player Matchup

Arachne
Arachne
BatGirl49
Arachne
Level 59
God Stats
43W - 18L
1,784 SR
Queue Stats
270W - 105L
1,715 Elo+
Party 1
Ganesha
Ganesha
Skullhunter206
Ganesha
Level 147
God Stats
89W - 55L
1,847 SR
Queue Stats
531W - 363L
1,794 Elo+
Party 1
Skadi
Skadi
cod_king212121
Skadi
Level 29
God Stats
6W - 4L
1,779 SR
Queue Stats
61W - 63L
1,525 Elo+
Party 1
Chaac
Chaac
cuzzojoeyy
Chaac
Level 34
God Stats
1W - 3L
1,500 SR
Queue Stats
107W - 118L
1,569 Elo+
Party 1
Tiamat
Tiamat
dinokeats111-din
Tiamat
Level 85
God Stats
94W - 68L
1,638 SR
Queue Stats
854W - 732L
1,661 Elo+
Party 1
Team Averages
Level 71
1,710 SR
1,653 Elo+

VS

Team Averages
Level 67
1,644 SR
1,576 Elo+
Ra
Ra
AnemicSphinx968
Ra
Level 128
God Stats
5W - 4L
1,715 SR
Queue Stats
256W - 237L
1,613 Elo+
Party 2
Chang'e
Chang'e
El Pythagoras
Chang'e
Level 20
God Stats
1W - 1L
1,750 SR
Queue Stats
36W - 24L
1,684 Elo+
Party 2
Hachiman
Hachiman
EtherealHeart62
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,669 Elo+
Party 2
Aphrodite
Aphrodite
chi3n
Aphrodite
Level 128
God Stats
0W - 2L
1,734 SR
Queue Stats
91W - 91L
1,561 Elo+
Party 2
Ah Puch
Ah Puch
guttergabe
Ah Puch
Level 33
God Stats
11W - 19L
1,519 SR
Queue Stats
106W - 128L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BatGirl49
Arachne
20
17 / 0 / 12
17,052
711
20,226
21,379
12,915
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
0 / 2 / 20
12,889
537
7,826
16,137
15,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

19
3 / 5 / 2
12,590
525
11,523
14,266
5,375
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
20
3 / 2 / 13
13,631
568
12,208
14,285
17,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
13 / 0 / 9
14,375
599
24,067
15,620
16,577
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 1
11,461
478
6,706
13,216
5,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
18
0 / 6 / 3
10,981
458
9,141
23,508
9,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
17
4 / 8 / 4
11,445
477
10,643
21,928
8,138
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
chi3n
Aphrodite
15
2 / 8 / 6
9,144
381
7,746
17,689
17,037
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
guttergabe
Ah Puch
15
1 / 10 / 2
9,762
407
10,991
20,449
7,033
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
24
36
Kills
8
9
Deaths
36
56
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Arachne
BatGirl49
Arachne
17
0
12
23
L
Chang'e
0
6
3
0.25
L
Hachiman
4
8
4
0.75
W
0
2
20
5
L
Aphrodite
chi3n
Aphrodite
2
8
6
0.63
W
3
5
2
0.8
W
Chaac
3
2
13
4.75
W
13
0
9
17.5
L
Ah Puch
guttergabe
Ah Puch
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,850
Damage
45,227
81,687
Taken
96,790
67,822
Mitigated
46,887
34,838
Healing
33,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,706
682
1,654
2,300
13,216
5,142
0
8,178
4,723
95,669
0
W
Arachne
BatGirl49
Arachne
20,226
12,650
0
10,737
21,379
12,915
1,563
8,087
13,134
0
174,808
L
Chang'e
9,141
557
1,147
10,028
23,508
9,537
0
8,117
15,031
101,874
0
L
Hachiman
10,643
5,239
0
4,343
21,928
8,138
766
2,659
19,259
0
77,011
W
7,826
618
0
5,895
16,137
15,172
373
7,127
8,821
51,264
0
L
Aphrodite
chi3n
Aphrodite
7,746
1,198
3,882
5,306
17,689
17,037
234
6,149
11,308
39,241
0
W
11,523
6,816
0
2,786
14,266
5,375
5,815
3,536
10,730
0
86,004
W
Chaac
12,208
2,624
0
5,005
14,285
17,783
827
7,344
6,868
0
80,169
W
24,067
1,408
232
10,183
15,620
16,577
805
9,753
5,702
102,097
0
L
Ah Puch
guttergabe
Ah Puch
10,991
677
450
4,831
20,449
7,033
360
6,193
13,781
56,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,537
Gold Earned
52,793
714
Minions Killed
683
0
Camps Cleared
0
2,388,226
Distance Traveled
1,991,174
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,461
478
212
9
0
459,029
6
W
Arachne
17,052
711
221
9
0
574,403
2
L
Chang'e
10,981
458
173
7
0
416,045
8
L
Hachiman
11,445
477
133
6
0
367,220
2
W
Ganesha
12,889
537
14
1
0
478,115
14
L
Aphrodite
9,144
381
60
3
0
374,491
5
W
Skadi
12,590
525
144
6
0
399,398
6
W
Chaac
13,631
568
139
6
0
443,310
3
W
Tiamat
14,375
599
196
8
0
493,000
1
L
Ah Puch
9,762
407
105
4
0
374,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role