Player Matchup

Ymir
Ymir
Duke2Dope
Ymir
Level 117
God Stats
11W - 10L
1,684 SR
Queue Stats
90W - 69L
1,645 Elo+
Solo
Baron Samedi
Baron Samedi
InTensity HyPer
Baron Samedi
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Tyr
Tyr
Prototype_XC
Tyr
Level 65
God Stats
13W - 22L
1,445 SR
Queue Stats
20W - 30L
1,404 Elo+
Party 1
Danzaburou
Danzaburou
cmarshall590
Danzaburou
Level 124
God Stats
6W - 5L
1,559 SR
Queue Stats
19W - 16L
1,574 Elo+
Solo
Tiamat
Tiamat
luh_fuego27
Tiamat
Level 29
God Stats
50W - 62L
1,483 SR
Queue Stats
244W - 264L
1,394 Elo+
Party 1
Team Averages
Level 80
1,534 SR
1,503 Elo+

VS

Team Averages
Level 109
1,455 SR
1,467 Elo+
Athena
Athena
 
Athena
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Butt0Fuzz111
Ganesha
Level 144
God Stats
19W - 13L
1,435 SR
Queue Stats
76W - 73L
1,591 Elo+
Solo
Guan Yu
Guan Yu
MoonBR1984
Guan Yu
Level 13
God Stats
3W - 2L
1,557 SR
Queue Stats
40W - 33L
1,365 Elo+
Party 2
Ravana
Ravana
Retrox23xReaper
Ravana
Level 119
God Stats
0W - 3L
1,137 SR
Queue Stats
45W - 55L
1,380 Elo+
Solo
Thoth
Thoth
lshortyOG
Thoth
Level 144
God Stats
0W - 1L
1,646 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
6 / 1 / 10
11,049
1,105
10,739
8,616
6,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
InTensity HyPer
Baron Samedi
16
1 / 1 / 11
9,295
930
8,852
3,962
1,876
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 2 / 8
8,971
897
6,491
10,528
6,300
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
cmarshall590
Danzaburou
16
5 / 0 / 10
10,473
1,047
15,571
5,232
2,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
15
5 / 2 / 7
9,887
989
10,425
6,601
5,988
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

319

VS

Team 2 Tickets

164

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
0 / 2 / 3
8,337
834
5,305
9,269
6,637
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
Butt0Fuzz111
Ganesha
16
0 / 3 / 6
9,948
995
8,293
16,495
18,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
MoonBR1984
Guan Yu
14
0 / 5 / 4
8,276
828
759
12,593
8,647
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
5 / 6 / 0
9,718
972
9,208
17,215
7,228
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
lshortyOG
Thoth
13
1 / 1 / 1
8,470
847
2,945
2,637
900
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
20
17
Kills
6
6
Deaths
17
46
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
2
3
0.75
L
Ganesha
Butt0Fuzz111
Ganesha
0
3
6
1
W
Ymir
6
1
10
11
W
Baron Samedi
InTensity HyPer
Baron Samedi
1
1
11
6.5
L
Guan Yu
MoonBR1984
Guan Yu
0
5
4
0.4
W
0
2
8
2
L
5
6
0
0.83
W
Danzaburou
cmarshall590
Danzaburou
5
0
10
10
L
Thoth
lshortyOG
Thoth
1
1
1
1.5
W
Tiamat
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,078
Damage
26,510
34,939
Taken
58,209
23,072
Mitigated
42,291
11,176
Healing
9,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
5,305
1,352
511
807
9,269
6,637
0
5,461
3,808
13,559
0
L
Ganesha
Butt0Fuzz111
Ganesha
8,293
0
853
1,814
16,495
18,879
0
6,005
10,490
25,333
0
W
Ymir
10,739
2,868
0
1,826
8,616
6,822
0
5,183
3,433
23,780
0
W
Baron Samedi
InTensity HyPer
Baron Samedi
8,852
122
1,809
1,617
3,962
1,876
0
1,976
1,986
19,658
0
L
Guan Yu
MoonBR1984
Guan Yu
759
45
1,874
2,104
12,593
8,647
0
7,744
4,849
0
4,912
W
6,491
1,603
0
1,350
10,528
6,300
0
4,262
5,510
0
20,435
L
9,208
2,208
0
1,346
17,215
7,228
0
9,209
8,006
0
24,335
W
Danzaburou
cmarshall590
Danzaburou
15,571
8,100
0
2,642
5,232
2,086
0
1,846
3,386
0
36,605
L
Thoth
lshortyOG
Thoth
2,945
231
0
375
2,637
900
0
1,597
1,040
10,536
0
W
Tiamat
10,425
801
218
1,714
6,601
5,988
0
3,276
3,325
19,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,675
Gold Earned
44,749
164
Minions Killed
130
3
Camps Cleared
4
907,832
Distance Traveled
713,962
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,337
834
24
2
2
145,453
0
L
Ganesha
9,948
995
0
0
0
171,492
0
W
Ymir
11,049
1,105
26
3
1
164,076
0
W
Baron Samedi
9,295
930
36
4
0
190,227
0
L
Guan Yu
8,276
828
16
2
1
151,232
0
W
Tyr
8,971
897
29
3
0
194,771
0
L
Ravana
9,718
972
51
5
1
182,800
1
W
Danzaburou
10,473
1,047
60
6
1
173,483
0
L
Thoth
8,470
847
39
4
0
62,985
0
W
Tiamat
9,887
989
13
1
1
185,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role