Player Matchup

Sylvanus
Sylvanus
EliSwagner
Sylvanus
Level 107
God Stats
1W - 0L
1,731 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
ProfessorMilkman
Achilles
Level 124
God Stats
5W - 1L
1,453 SR
Queue Stats
17W - 12L
1,414 Elo+
Party 2
Artemis
Artemis
SirStealUrWaifu
Artemis
Level 133
God Stats
1W - 0L
1,628 SR
Queue Stats
31W - 34L
1,357 Elo+
Party 2
Fenrir
Fenrir
TheAllFather21
Fenrir
Level 128
God Stats
3W - 2L
1,285 SR
Queue Stats
49W - 47L
1,576 Elo+
Party 2
Janus
Janus
calaveroso mag
Janus
Level 117
God Stats
1W - 3L
1,163 SR
Queue Stats
12W - 15L
1,160 Elo+
Solo
Team Averages
Level 122
1,452 SR
1,402 Elo+

VS

Team Averages
Level 104
1,432 SR
1,425 Elo+
Ymir
Ymir
GusgusTheRussian
Ymir
Level 67
God Stats
13W - 11L
1,534 SR
Queue Stats
398W - 425L
1,384 Elo+
Solo
Persephone
Persephone
MusseII
Persephone
Level 156
God Stats
0W - 3L
1,425 SR
Queue Stats
370W - 321L
1,544 Elo+
Party 1
Fenrir
Fenrir
Wanderin Dog
Fenrir
Level 120
God Stats
4W - 7L
1,481 SR
Queue Stats
49W - 61L
1,408 Elo+
Party 1
Olorun
Olorun
leifferr
Olorun
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
xXMonster1018Xx
Izanami
Level 129
God Stats
8W - 6L
1,219 SR
Queue Stats
191W - 183L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
EliSwagner
Sylvanus
9
2 / 1 / 6
6,140
558
2,428
7,307
5,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
3 / 0 / 0
6,828
621
4,342
5,051
2,737
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
4 / 0 / 5
5,865
533
6,458
7,128
2,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
6 / 1 / 4
6,844
622
5,214
9,064
3,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 1 / 5
5,967
542
3,771
6,097
1,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,404
400
2,583
7,546
2,576
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
MusseII
Persephone
9
1 / 4 / 1
5,375
489
4,977
5,968
1,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
9
0 / 3 / 0
4,811
437
1,515
6,582
3,009
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
leifferr
Olorun
8
0 / 3 / 2
4,975
452
741
7,445
2,184
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
0 / 2 / 0
4,465
406
2,306
4,276
1,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
17
Kills
1
3
Deaths
17
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
EliSwagner
Sylvanus
2
1
6
5
L
0
5
0
0
L
Persephone
MusseII
Persephone
1
4
1
0.38
W
3
0
0
3
W
4
0
5
6.5
W
6
1
4
8
L
Fenrir
0
3
0
0
W
2
1
5
4.5
L
Olorun
leifferr
Olorun
0
3
2
0.33
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,213
Damage
12,122
34,647
Taken
31,817
15,344
Mitigated
10,445
18,370
Healing
7,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
EliSwagner
Sylvanus
2,428
646
4,070
3,960
7,307
5,091
354
1,530
5,747
16,891
0
L
2,583
0
299
1,181
7,546
2,576
0
2,116
5,430
14,114
0
L
Persephone
MusseII
Persephone
4,977
208
0
1,271
5,968
1,659
0
2,370
3,595
24,553
0
W
4,342
1,158
0
1,157
5,051
2,737
1,309
0
4,851
0
34,029
W
6,458
3,145
0
3,033
7,128
2,448
1,654
1,920
5,174
0
29,758
W
5,214
1,181
0
4,907
9,064
3,239
588
1,848
7,066
0
33,178
L
Fenrir
1,515
102
0
1,768
6,582
3,009
0
0
6,582
0
14,438
W
3,771
399
0
1,243
6,097
1,829
885
2,537
3,308
25,862
0
L
Olorun
leifferr
Olorun
741
516
0
2,195
7,445
2,184
0
827
6,618
22,398
0
L
2,306
1,064
0
1,128
4,276
1,017
0
885
3,391
0
24,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,644
Gold Earned
24,030
277
Minions Killed
198
0
Camps Cleared
0
909,195
Distance Traveled
884,939
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,140
558
31
3
0
154,204
1
L
Ymir
4,404
400
25
2
0
192,856
0
L
Persephone
5,375
489
42
4
0
183,456
1
W
Achilles
6,828
621
78
7
0
186,674
2
W
Artemis
5,865
533
51
5
0
154,148
3
W
Fenrir
6,844
622
70
6
0
213,489
1
L
Fenrir
4,811
437
36
3
0
177,897
0
W
Janus
5,967
542
47
4
0
200,680
3
L
Olorun
4,975
452
43
4
0
188,773
0
L
Izanami
4,465
406
52
5
0
141,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role